| // Copyright 2020 Google LLC. |
| // Use of this source code is governed by a BSD-style license that can be found in the LICENSE file. |
| #include "tools/fiddle/examples.h" |
| REG_FIDDLE_ANIMATED(software_bitmap_w_perspective, 256, 256, false, 6, 5) { |
| void draw(SkCanvas* canvas) { |
| const float width = image->width(); |
| const float height = image->height(); |
| |
| const SkPoint src[] = {{ 0, 0}, {width, 0}, {width * (float)frame, height * (float)frame}, { 0, height}}; |
| const SkPoint dst[] = { {0, 0}, {width, 0}, {width, height}, {0, height} }; |
| |
| SkMatrix matrix; |
| matrix.setPolyToPoly(src, dst, 4); |
| |
| SkAutoCanvasRestore acr(canvas, true); |
| canvas->concat(matrix); |
| canvas->drawImage(image, 0, 0); |
| } |
| } // END FIDDLE |