blob: cb1837a04a4e8e9b7da9a5e061518584bafb5b36 [file] [log] [blame]
float f = 1.0;
int i = 1;
uint u = 1;
bool b = true;
void main() {
float f1 = float(f);
float f2 = float(i);
float f3 = float(u);
float f4 = float(b);
int i1 = int(f);
int i2 = int(i);
int i3 = int(u);
int i4 = int(b);
uint u1 = uint(f);
uint u2 = uint(i);
uint u3 = uint(u);
uint u4 = uint(b);
bool b1 = bool(f);
bool b2 = bool(i);
bool b3 = bool(u);
bool b4 = bool(b);
sk_FragColor.x = half(f1 + f2 + f3 + f4);
sk_FragColor.x = half(i1 + i2 + i3 + i4);
sk_FragColor.x = half(u1 + u2 + u3 + u4);
sk_FragColor.x = half(b1 || b2 || b3 || b4);
}