blob: d97e26266f81fa80bede9e515a79ed1596d4068e [file] [log] [blame]
out vec4 sk_FragColor;
vec4 main() {
float b = 2.0;
float d = 3.0;
b++;
d++;
return vec4(float(b == 2.0), float(b == 3.0), float(d == 5.0), float(d == 4.0));
}