blob: de9eaa4446da39d14463ccacf39b3189d4a40b58 [file] [log] [blame]
out vec4 sk_FragColor;
uniform vec4 colorGreen;
uniform vec4 colorRed;
vec4 main() {
float result = 0.0;
result += mat2(mat3(1.0))[0].x;
result += mat2(mat4(1.0))[0].x;
result += mat3(mat4(1.0))[0].x;
result += mat3(mat2(1.0))[0].x;
result += mat4(mat3(mat2(1.0)))[0].x;
result += mat2(mat3(mat4(1.0)))[0].x;
return result == 6.0 ? colorGreen : colorRed;
}