Revert of Support GLSL es 3.00 (patchset #5 id:80001 of https://codereview.chromium.org/659443007/)

Reason for revert:
Trying to fix DEPS roll failure:
https://codereview.chromium.org/660113002/

Link to failing builds:
http://build.chromium.org/p/tryserver.blink/builders/linux_blink_rel/builds/29578
http://build.chromium.org/p/tryserver.blink/builders/linux_blink_dbg/builds/29354

Original issue's description:
> Support GLSL es 3.00
>
> BUG=skia:
>
> Committed: https://skia.googlesource.com/skia/+/62372bcc6abe3537dac98dd9b9172cf3b85afa2b

TBR=bsalomon@google.com,joshualitt@google.com,joshualitt@chromium.org
NOTREECHECKS=true
NOTRY=true
BUG=skia:

Review URL: https://codereview.chromium.org/661603009
diff --git a/src/gpu/gl/GrGLCaps.cpp b/src/gpu/gl/GrGLCaps.cpp
index b4cfad3..2fe3847 100644
--- a/src/gpu/gl/GrGLCaps.cpp
+++ b/src/gpu/gl/GrGLCaps.cpp
@@ -199,10 +199,9 @@
     // can change based on which render target is bound
     fTwoFormatLimit = kGLES_GrGLStandard == standard;
 
-    // Frag Coords Convention support is not part of ES
     // Known issue on at least some Intel platforms:
     // http://code.google.com/p/skia/issues/detail?id=946
-    if (kIntel_GrGLVendor != ctxInfo.vendor() && kGLES_GrGLStandard != standard) {
+    if (kIntel_GrGLVendor != ctxInfo.vendor()) {
         fFragCoordsConventionSupport = ctxInfo.glslGeneration() >= k150_GrGLSLGeneration ||
                                        ctxInfo.hasExtension("GL_ARB_fragment_coord_conventions");
     }
@@ -369,8 +368,7 @@
         fGeometryShaderSupport = ctxInfo.version() >= GR_GL_VER(3,2) &&
                                  ctxInfo.glslGeneration() >= k150_GrGLSLGeneration;
     } else {
-        fShaderDerivativeSupport = ctxInfo.version() >= GR_GL_VER(3, 0) ||
-                                   ctxInfo.hasExtension("GL_OES_standard_derivatives");
+        fShaderDerivativeSupport = ctxInfo.hasExtension("GL_OES_standard_derivatives");
     }
 
     if (GrGLCaps::kES_IMG_MsToTexture_MSFBOType == fMSFBOType) {
diff --git a/src/gpu/gl/GrGLContext.cpp b/src/gpu/gl/GrGLContext.cpp
index fc8b195..5373634 100644
--- a/src/gpu/gl/GrGLContext.cpp
+++ b/src/gpu/gl/GrGLContext.cpp
@@ -47,16 +47,6 @@
 
             fVendor = GrGLGetVendor(interface);
 
-            /*
-             * Qualcomm drivers have a horrendous bug with some drivers. Though they claim to
-             * support GLES 3.00, some perfectly valid GLSL300 shaders will only compile with
-             * #version 100, and will fail to compile with #version 300 es.  In the long term, we
-             * need to lock this down to a specific driver version.
-             */
-            if (kQualcomm_GrGLVendor == fVendor) {
-                fGLSLGeneration = k110_GrGLSLGeneration;
-            }
-
             fRenderer = GrGLGetRendererFromString(renderer);
 
             fIsMesa = GrGLIsMesaFromVersionString(ver);
diff --git a/src/gpu/gl/GrGLSL.cpp b/src/gpu/gl/GrGLSL.cpp
index 34c805e..866a0d1 100644
--- a/src/gpu/gl/GrGLSL.cpp
+++ b/src/gpu/gl/GrGLSL.cpp
@@ -18,9 +18,7 @@
     switch (gl->fStandard) {
         case kGL_GrGLStandard:
             SkASSERT(ver >= GR_GLSL_VER(1,10));
-            if (ver >= GR_GLSL_VER(3,30)) {
-                *generation = k330_GrGLSLGeneration;
-            } else if (ver >= GR_GLSL_VER(1,50)) {
+            if (ver >= GR_GLSL_VER(1,50)) {
                 *generation = k150_GrGLSLGeneration;
             } else if (ver >= GR_GLSL_VER(1,40)) {
                 *generation = k140_GrGLSLGeneration;
@@ -31,15 +29,9 @@
             }
             return true;
         case kGLES_GrGLStandard:
+            // version 1.00 of ES GLSL based on ver 1.20 of desktop GLSL
             SkASSERT(ver >= GR_GL_VER(1,00));
-            if (ver >= GR_GLSL_VER(3,1)) {
-                *generation = k310es_GrGLSLGeneration;
-            }
-            else if (ver >= GR_GLSL_VER(3,0)) {
-                *generation = k330_GrGLSLGeneration;
-            } else {
-                *generation = k110_GrGLSLGeneration;
-            }
+            *generation = k110_GrGLSLGeneration;
             return true;
         default:
             SkFAIL("Unknown GL Standard");
@@ -71,16 +63,6 @@
             } else {
                 return "#version 150 compatibility\n";
             }
-        case k330_GrGLSLGeneration:
-            if (kGLES_GrGLStandard == info.standard()) {
-                return "#version 300 es\n";
-            } else {
-                SkASSERT(kGL_GrGLStandard == info.standard());
-                return "#version 330 compatibility\n";
-            }
-        case k310es_GrGLSLGeneration:
-            SkASSERT(kGLES_GrGLStandard == info.standard());
-            return "#version 310 es\n";
         default:
             SkFAIL("Unknown GL version.");
             return ""; // suppress warning
diff --git a/src/gpu/gl/GrGLSL.h b/src/gpu/gl/GrGLSL.h
index b031a40..3cbce9c 100644
--- a/src/gpu/gl/GrGLSL.h
+++ b/src/gpu/gl/GrGLSL.h
@@ -35,14 +35,6 @@
      * Desktop GLSL 1.50
      */
     k150_GrGLSLGeneration,
-    /**
-     * Desktop GLSL 3.30, and ES GLSL 3.00
-     */
-    k330_GrGLSLGeneration,
-    /**
-     * ES GLSL 3.10 only TODO Make GLSLCap objects to make this more granular
-     */
-    k310es_GrGLSLGeneration,
 };
 
 /**
diff --git a/src/gpu/gl/GrGLShaderVar.h b/src/gpu/gl/GrGLShaderVar.h
index c7514f5..8e7e36e 100644
--- a/src/gpu/gl/GrGLShaderVar.h
+++ b/src/gpu/gl/GrGLShaderVar.h
@@ -159,7 +159,8 @@
             out->append("layout(origin_upper_left) ");
         }
         if (this->getTypeModifier() != kNone_TypeModifier) {
-           out->append(TypeModifierString(this->getTypeModifier(), ctxInfo.glslGeneration()));
+           out->append(TypeModifierString(this->getTypeModifier(),
+                                          ctxInfo.glslGeneration()));
            out->append(" ");
         }
         out->append(PrecisionString(fPrecision, ctxInfo.standard()));
diff --git a/src/gpu/gl/builders/GrGLFragmentShaderBuilder.cpp b/src/gpu/gl/builders/GrGLFragmentShaderBuilder.cpp
index 5d5741e..488d07b 100644
--- a/src/gpu/gl/builders/GrGLFragmentShaderBuilder.cpp
+++ b/src/gpu/gl/builders/GrGLFragmentShaderBuilder.cpp
@@ -42,7 +42,8 @@
 }
 
 GrGLFragmentShaderBuilder::DstReadKey
-GrGLFragmentShaderBuilder::KeyForDstRead(const GrTexture* dstCopy, const GrGLCaps& caps) {
+GrGLFragmentShaderBuilder::KeyForDstRead(const GrTexture* dstCopy,
+                                                                 const GrGLCaps& caps) {
     uint32_t key = kYesDstRead_DstReadKeyBit;
     if (caps.fbFetchSupport()) {
         return key;
@@ -60,7 +61,8 @@
 }
 
 GrGLFragmentShaderBuilder::FragPosKey
-GrGLFragmentShaderBuilder::KeyForFragmentPosition(const GrRenderTarget* dst, const GrGLCaps&) {
+GrGLFragmentShaderBuilder::KeyForFragmentPosition(const GrRenderTarget* dst,
+                                                                          const GrGLCaps&) {
     if (kTopLeft_GrSurfaceOrigin == dst->origin()) {
         return kTopLeftFragPosRead_FragPosKey;
     } else {
@@ -86,8 +88,7 @@
             if (!gpu->glCaps().shaderDerivativeSupport()) {
                 return false;
             }
-            if (kGLES_GrGLStandard == gpu->glStandard() &&
-                k110_GrGLSLGeneration == gpu->glslGeneration()) {
+            if (kGLES_GrGLStandard == gpu->glStandard()) {
                 this->addFeature(1 << kStandardDerivatives_GLSLFeature,
                                  "GL_OES_standard_derivatives");
             }
@@ -325,9 +326,7 @@
 }
 
 void GrGLFragmentShaderBuilder::bindFragmentShaderLocations(GrGLuint programID) {
-    // ES 3.00 requires custom color output but doesn't support bindFragDataLocation
-    if (fHasCustomColorOutput &&
-        kGLES_GrGLStandard != fProgramBuilder->gpu()->ctxInfo().standard()) {
+    if (fHasCustomColorOutput) {
         GL_CALL(BindFragDataLocation(programID, 0, declared_color_output_name()));
     }
     if (fHasSecondaryOutput) {