blob: f3955139bde36350a62b388e54ce93a4a3f68df4 [file]
diagnostic(off, derivative_uniformity);
diagnostic(off, chromium.unreachable_code);
enable f16;
struct FSOut {
@location(0) sk_FragColor: vec4<f16>,
};
struct _GlobalUniforms {
colorGreen: vec4<f16>,
colorRed: vec4<f16>,
};
@group(0) @binding(0) var<uniform> _globalUniforms : _GlobalUniforms;
var<private> gAccessCount: i32 = 0;
fn Z_i() -> i32 {
{
gAccessCount = gAccessCount + i32(1);
return 0;
}
}
fn _skslMain(_skParam0: vec2<f32>) -> vec4<f16> {
{
var R_array: array<vec4<f32>, 1>;
let _skTemp0 = Z_i();
R_array[_skTemp0] = vec4<f32>(_globalUniforms.colorGreen) * 0.5;
let _skTemp1 = Z_i();
R_array[_skTemp1].w = 2.0;
let _skTemp2 = Z_i();
R_array[_skTemp2].y = R_array[_skTemp2].y * 4.0;
let _skTemp3 = Z_i();
R_array[_skTemp3] = vec4<f32>(R_array[_skTemp3].x, (R_array[_skTemp3].yzw * mat3x3<f32>(0.5, 0.0, 0.0, 0.0, 0.5, 0.0, 0.0, 0.0, 0.5)));
let _skTemp4 = Z_i();
R_array[_skTemp4] = (R_array[_skTemp4].zywx + vec4<f32>(0.25, 0.0, 0.0, 0.75)).wyxz;
let _skTemp5 = Z_i();
var _skTemp6: f32;
let _skTemp7 = Z_i();
if R_array[_skTemp7].w <= 1.0 {
let _skTemp8 = Z_i();
_skTemp6 = R_array[_skTemp8].z;
} else {
_skTemp6 = f32(Z_i());
}
R_array[_skTemp5].x = R_array[_skTemp5].x + _skTemp6;
return select(_globalUniforms.colorRed, _globalUniforms.colorGreen, vec4<bool>((gAccessCount == 8) && all(R_array[0] == vec4<f32>(1.0, 1.0, 0.25, 1.0))));
}
}
@fragment fn main() -> FSOut {
var _stageOut: FSOut;
_stageOut.sk_FragColor = _skslMain(/*fragcoord*/ vec2<f32>());
return _stageOut;
}