| diagnostic(off, derivative_uniformity); |
| diagnostic(off, chromium.unreachable_code); |
| enable f16; |
| struct FSOut { |
| @location(0) sk_FragColor: vec4<f16>, |
| }; |
| struct _GlobalUniforms { |
| unknownInput: f32, |
| }; |
| @group(0) @binding(0) var<uniform> _globalUniforms : _GlobalUniforms; |
| fn _skslMain(_stageOut: ptr<function, FSOut>) { |
| { |
| const b: bool = true; |
| let s: i32 = i32(_globalUniforms.unknownInput); |
| let i: i32 = i32(_globalUniforms.unknownInput); |
| let us: u32 = u32(_globalUniforms.unknownInput); |
| let ui: u32 = u32(_globalUniforms.unknownInput); |
| let h: f16 = f16(_globalUniforms.unknownInput); |
| let f: f32 = _globalUniforms.unknownInput; |
| let s2s: i32 = s; |
| let i2s: i32 = i32(i); |
| let us2s: i32 = i32(us); |
| let ui2s: i32 = i32(ui); |
| let h2s: i32 = i32(h); |
| let f2s: i32 = i32(f); |
| let b2s: i32 = i32(b); |
| let s2i: i32 = i32(s); |
| let i2i: i32 = i; |
| let us2i: i32 = i32(us); |
| let ui2i: i32 = i32(ui); |
| let h2i: i32 = i32(h); |
| let f2i: i32 = i32(f); |
| let b2i: i32 = i32(b); |
| let s2us: u32 = u32(s); |
| let i2us: u32 = u32(i); |
| let us2us: u32 = us; |
| let ui2us: u32 = u32(ui); |
| let h2us: u32 = u32(h); |
| let f2us: u32 = u32(f); |
| let b2us: u32 = u32(b); |
| let s2ui: u32 = u32(s); |
| let i2ui: u32 = u32(i); |
| let us2ui: u32 = u32(us); |
| let ui2ui: u32 = ui; |
| let h2ui: u32 = u32(h); |
| let f2ui: u32 = u32(f); |
| let b2ui: u32 = u32(b); |
| let s2f: f32 = f32(s); |
| let i2f: f32 = f32(i); |
| let us2f: f32 = f32(us); |
| let ui2f: f32 = f32(ui); |
| let h2f: f32 = f32(h); |
| let f2f: f32 = f; |
| let b2f: f32 = f32(b); |
| (*_stageOut).sk_FragColor.x = (((((((((((((((((((((f16(s) + f16(i)) + f16(us)) + f16(ui)) + h) + f16(f)) + f16(s2s)) + f16(i2s)) + f16(us2s)) + f16(ui2s)) + f16(h2s)) + f16(f2s)) + f16(b2s)) + f16(s2i)) + f16(i2i)) + f16(us2i)) + f16(ui2i)) + f16(h2i)) + f16(f2i)) + f16(b2i)) + f16(s2us)) + f16(i2us)) + f16(us2us); |
| (*_stageOut).sk_FragColor.x = (*_stageOut).sk_FragColor.x + (((((((((((((((((f16(ui2us) + f16(h2us)) + f16(f2us)) + f16(b2us)) + f16(s2ui)) + f16(i2ui)) + f16(us2ui)) + f16(ui2ui)) + f16(h2ui)) + f16(f2ui)) + f16(b2ui)) + f16(s2f)) + f16(i2f)) + f16(us2f)) + f16(ui2f)) + f16(h2f)) + f16(f2f)) + f16(b2f)); |
| } |
| } |
| @fragment fn main() -> FSOut { |
| var _stageOut: FSOut; |
| _skslMain(&_stageOut); |
| return _stageOut; |
| } |