blob: 53e1fc5c1d7353b176efbd09e8eab12b63edb31f [file]
diagnostic(off, derivative_uniformity);
diagnostic(off, chromium.unreachable_code);
enable f16;
struct FSOut {
@location(0) sk_FragColor: vec4<f16>,
};
struct _GlobalUniforms {
colorGreen: vec4<f16>,
};
@group(0) @binding(0) var<uniform> _globalUniforms : _GlobalUniforms;
fn outParameterWrite_vh4(x: ptr<function, vec4<f16>>) {
{
(*x) = _globalUniforms.colorGreen;
}
}
fn outParameterWriteIndirect_vh4(c: ptr<function, vec4<f16>>) {
{
var _skTemp0: vec4<f16>;
outParameterWrite_vh4(&_skTemp0);
(*c) = _skTemp0;
}
}
fn inoutParameterWrite_vh4(x: ptr<function, vec4<f16>>) {
{
(*x) = (*x) * (*x);
}
}
fn inoutParameterWriteIndirect_vh4(x: ptr<function, vec4<f16>>) {
{
var _skTemp1: vec4<f16> = (*x);
inoutParameterWrite_vh4(&_skTemp1);
(*x) = _skTemp1;
}
}
fn _skslMain(coords: vec2<f32>) -> vec4<f16> {
{
var c: vec4<f16>;
var _skTemp2: vec4<f16>;
outParameterWrite_vh4(&_skTemp2);
c = _skTemp2;
var _skTemp3: vec4<f16>;
outParameterWriteIndirect_vh4(&_skTemp3);
c = _skTemp3;
var _skTemp4: vec4<f16> = c;
inoutParameterWrite_vh4(&_skTemp4);
c = _skTemp4;
var _skTemp5: vec4<f16> = c;
inoutParameterWriteIndirect_vh4(&_skTemp5);
c = _skTemp5;
return c;
}
}
@fragment fn main() -> FSOut {
var _stageOut: FSOut;
_stageOut.sk_FragColor = _skslMain(/*fragcoord*/ vec2<f32>());
return _stageOut;
}