| diagnostic(off, derivative_uniformity); |
| diagnostic(off, chromium.unreachable_code); |
| enable f16; |
| struct FSOut { |
| @location(0) sk_FragColor: vec4<f16>, |
| }; |
| struct _GlobalUniforms { |
| colorWhite: vec4<f16>, |
| }; |
| @group(0) @binding(0) var<uniform> _globalUniforms : _GlobalUniforms; |
| fn ifElseTest_h4h4h4h4(colorBlue: vec4<f16>, colorGreen: vec4<f16>, colorRed: vec4<f16>) -> vec4<f16> { |
| { |
| var result: vec4<f16> = vec4<f16>(0.0h); |
| if any(_globalUniforms.colorWhite != colorBlue) { |
| { |
| if all(colorGreen == colorRed) { |
| { |
| result = colorRed; |
| } |
| } else { |
| { |
| result = colorGreen; |
| } |
| } |
| } |
| } else { |
| { |
| if any(colorRed != colorGreen) { |
| { |
| result = colorBlue; |
| } |
| } else { |
| { |
| result = _globalUniforms.colorWhite; |
| } |
| } |
| } |
| } |
| if all(colorRed == colorBlue) { |
| { |
| return _globalUniforms.colorWhite; |
| } |
| } |
| if any(colorRed != colorGreen) { |
| { |
| return result; |
| } |
| } |
| if all(colorRed == _globalUniforms.colorWhite) { |
| { |
| return colorBlue; |
| } |
| } |
| return colorRed; |
| } |
| } |
| fn _skslMain(_skParam0: vec2<f32>) -> vec4<f16> { |
| { |
| return ifElseTest_h4h4h4h4(vec4<f16>(0.0h, 0.0h, _globalUniforms.colorWhite.z, 1.0h), vec4<f16>(0.0h, _globalUniforms.colorWhite.y, 0.0h, 1.0h), vec4<f16>(_globalUniforms.colorWhite.x, 0.0h, 0.0h, 1.0h)); |
| } |
| } |
| @fragment fn main() -> FSOut { |
| var _stageOut: FSOut; |
| _stageOut.sk_FragColor = _skslMain(/*fragcoord*/ vec2<f32>()); |
| return _stageOut; |
| } |