blob: 750118cd8b3c38da80b807bb45f93bc8bda1540c [file]
diagnostic(off, derivative_uniformity);
diagnostic(off, chromium.unreachable_code);
enable f16;
struct FSOut {
@location(0) sk_FragColor: vec4<f16>,
};
struct _GlobalUniforms {
colorWhite: vec4<f16>,
};
@group(0) @binding(0) var<uniform> _globalUniforms : _GlobalUniforms;
fn _skslMain(coords: vec2<f32>) -> vec4<f16> {
{
var x: vec4<f16> = _globalUniforms.colorWhite;
{
var r: f16 = -5.0h;
for (; r < 5.0h; r = r + 1.0h) {
{
x.x = saturate(r);
if x.x == 0.0h {
break;
}
}
}
}
{
var b: f16 = 5.0h;
for (; b >= 0.0h; b = b - 1.0h) {
{
x.z = b;
if x.w == 1.0h {
continue;
}
x.y = 0.0h;
}
}
}
return x;
}
}
@fragment fn main() -> FSOut {
var _stageOut: FSOut;
_stageOut.sk_FragColor = _skslMain(/*fragcoord*/ vec2<f32>());
return _stageOut;
}