| /* |
| * Copyright 2020 Google LLC |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #include "src/gpu/d3d/GrD3DOpsRenderPass.h" |
| |
| #include "src/gpu/d3d/GrD3DGpu.h" |
| |
| GrD3DOpsRenderPass::GrD3DOpsRenderPass(GrD3DGpu* gpu) : fGpu(gpu) {} |
| |
| bool GrD3DOpsRenderPass::set(GrRenderTarget* rt, GrSurfaceOrigin origin, const SkIRect& bounds, |
| const GrOpsRenderPass::LoadAndStoreInfo& colorInfo, |
| const GrOpsRenderPass::StencilLoadAndStoreInfo& stencilInfo, |
| const SkTArray<GrSurfaceProxy*, true>& sampledProxies) { |
| return true; |
| } |
| |
| GrD3DOpsRenderPass::~GrD3DOpsRenderPass() {} |
| |
| GrGpu* GrD3DOpsRenderPass::gpu() { return fGpu; } |