blob: 5c3b8b912e80e232630448f1a6cff24c6971fe97 [file] [log] [blame]
/*
* Copyright 2014 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "GrStencilAndCoverTextContext.h"
#include "GrAtlasTextContext.h"
#include "GrContext.h"
#include "GrPath.h"
#include "GrPathRange.h"
#include "GrPipelineBuilder.h"
#include "GrRenderTargetContext.h"
#include "GrResourceProvider.h"
#include "GrSurfaceContextPriv.h"
#include "GrTextUtils.h"
#include "SkAutoKern.h"
#include "SkDraw.h"
#include "SkDrawFilter.h"
#include "SkDrawProcs.h"
#include "SkGlyphCache.h"
#include "SkGrPriv.h"
#include "SkPath.h"
#include "SkTextBlobRunIterator.h"
#include "SkTextFormatParams.h"
#include "SkTextMapStateProc.h"
#include "ops/GrDrawPathOp.h"
template<typename Key, typename Val> static void delete_hash_map_entry(const Key&, Val* val) {
SkASSERT(*val);
delete *val;
}
template<typename T> static void delete_hash_table_entry(T* val) {
SkASSERT(*val);
delete *val;
}
GrStencilAndCoverTextContext::GrStencilAndCoverTextContext(GrAtlasTextContext* fallbackTextContext)
: fFallbackTextContext(fallbackTextContext)
, fCacheSize(0) {
}
GrStencilAndCoverTextContext*
GrStencilAndCoverTextContext::Create(GrAtlasTextContext* fallbackTextContext) {
return new GrStencilAndCoverTextContext(fallbackTextContext);;
}
GrStencilAndCoverTextContext::~GrStencilAndCoverTextContext() {
fBlobIdCache.foreach(delete_hash_map_entry<uint32_t, TextBlob*>);
fBlobKeyCache.foreach(delete_hash_table_entry<TextBlob*>);
}
bool GrStencilAndCoverTextContext::internalCanDraw(const SkPaint& skPaint) {
if (skPaint.getRasterizer()) {
return false;
}
if (skPaint.getMaskFilter()) {
return false;
}
if (SkPathEffect* pe = skPaint.getPathEffect()) {
if (pe->asADash(nullptr) != SkPathEffect::kDash_DashType) {
return false;
}
}
// No hairlines. They would require new paths with customized strokes for every new draw matrix.
return SkPaint::kStroke_Style != skPaint.getStyle() || 0 != skPaint.getStrokeWidth();
}
void GrStencilAndCoverTextContext::drawText(GrContext* context, GrRenderTargetContext* rtc,
const GrClip& clip, const SkPaint& skPaint,
const SkMatrix& viewMatrix, const SkSurfaceProps& props,
const char text[], size_t byteLength, SkScalar x,
SkScalar y, const SkIRect& clipBounds) {
if (context->abandoned()) {
return;
} else if (this->canDraw(skPaint, viewMatrix)) {
if (skPaint.getTextSize() > 0) {
TextRun run(skPaint);
run.setText(text, byteLength, x, y);
run.draw(context, rtc, clip, viewMatrix, props, 0, 0, clipBounds, fFallbackTextContext,
skPaint);
}
return;
} else if (fFallbackTextContext->canDraw(skPaint, viewMatrix, props,
*context->caps()->shaderCaps())) {
fFallbackTextContext->drawText(context, rtc, clip, skPaint, viewMatrix, props, text,
byteLength, x, y, clipBounds);
return;
}
// fall back to drawing as a path
GrTextUtils::DrawTextAsPath(context, rtc, clip, skPaint, viewMatrix, text, byteLength, x, y,
clipBounds);
}
void GrStencilAndCoverTextContext::drawPosText(GrContext* context, GrRenderTargetContext* rtc,
const GrClip& clip, const SkPaint& skPaint,
const SkMatrix& viewMatrix,
const SkSurfaceProps& props, const char text[],
size_t byteLength, const SkScalar pos[],
int scalarsPerPosition, const SkPoint& offset,
const SkIRect& clipBounds) {
if (context->abandoned()) {
return;
} else if (this->canDraw(skPaint, viewMatrix)) {
if (skPaint.getTextSize() > 0) {
TextRun run(skPaint);
run.setPosText(text, byteLength, pos, scalarsPerPosition, offset);
run.draw(context, rtc, clip, viewMatrix, props, 0, 0, clipBounds, fFallbackTextContext,
skPaint);
}
return;
} else if (fFallbackTextContext->canDraw(skPaint, viewMatrix, props,
*context->caps()->shaderCaps())) {
fFallbackTextContext->drawPosText(context, rtc, clip, skPaint, viewMatrix, props, text,
byteLength, pos, scalarsPerPosition, offset, clipBounds);
return;
}
// fall back to drawing as a path
GrTextUtils::DrawPosTextAsPath(context, rtc, props, clip, skPaint, viewMatrix, text,
byteLength, pos, scalarsPerPosition, offset, clipBounds);
}
void GrStencilAndCoverTextContext::uncachedDrawTextBlob(GrContext* context,
GrRenderTargetContext* rtc,
const GrClip& clip,
const SkPaint& skPaint,
const SkMatrix& viewMatrix,
const SkSurfaceProps& props,
const SkTextBlob* blob,
SkScalar x, SkScalar y,
SkDrawFilter* drawFilter,
const SkIRect& clipBounds) {
GrTextUtils::Paint paint(&skPaint);
GrTextUtils::RunPaint runPaint(&paint, drawFilter, props);
SkTextBlobRunIterator it(blob);
for (;!it.done(); it.next()) {
if (!runPaint.modifyForRun(it)) {
continue;
}
size_t textLen = it.glyphCount() * sizeof(uint16_t);
const SkPoint& offset = it.offset();
switch (it.positioning()) {
case SkTextBlob::kDefault_Positioning:
this->drawText(context, rtc, clip, runPaint, viewMatrix, props,
(const char*)it.glyphs(), textLen, x + offset.x(), y + offset.y(),
clipBounds);
break;
case SkTextBlob::kHorizontal_Positioning:
this->drawPosText(context, rtc, clip, runPaint, viewMatrix, props,
(const char*)it.glyphs(), textLen, it.pos(), 1,
SkPoint::Make(x, y + offset.y()), clipBounds);
break;
case SkTextBlob::kFull_Positioning:
this->drawPosText(context, rtc, clip, runPaint, viewMatrix, props,
(const char*)it.glyphs(), textLen, it.pos(), 2,
SkPoint::Make(x, y), clipBounds);
break;
}
}
}
void GrStencilAndCoverTextContext::drawTextBlob(GrContext* context, GrRenderTargetContext* rtc,
const GrClip& clip, const SkPaint& skPaint,
const SkMatrix& viewMatrix,
const SkSurfaceProps& props,
const SkTextBlob* skBlob, SkScalar x, SkScalar y,
SkDrawFilter* drawFilter,
const SkIRect& clipBounds) {
if (context->abandoned()) {
return;
}
if (!this->internalCanDraw(skPaint)) {
fFallbackTextContext->drawTextBlob(context, rtc, clip, skPaint, viewMatrix, props, skBlob,
x, y, drawFilter, clipBounds);
return;
}
if (drawFilter || skPaint.getPathEffect()) {
// This draw can't be cached.
this->uncachedDrawTextBlob(context, rtc, clip, skPaint, viewMatrix, props, skBlob, x, y,
drawFilter, clipBounds);
return;
}
const TextBlob& blob = this->findOrCreateTextBlob(skBlob, skPaint);
TextBlob::Iter iter(blob);
for (TextRun *run = iter.get(), *nextRun; run; run = nextRun) {
nextRun = iter.next();
run->draw(context, rtc, clip, viewMatrix, props, x, y, clipBounds, fFallbackTextContext,
skPaint);
run->releaseGlyphCache();
}
}
static inline int style_key_cnt(const GrStyle& style) {
int cnt = GrStyle::KeySize(style, GrStyle::Apply::kPathEffectAndStrokeRec);
// We should be able to make a key because we filtered out arbitrary path effects.
SkASSERT(cnt > 0);
return cnt;
}
static inline void write_style_key(uint32_t* dst, const GrStyle& style) {
// Pass 1 for the scale since the GPU will apply the style not GrStyle::applyToPath().
GrStyle::WriteKey(dst, style, GrStyle::Apply::kPathEffectAndStrokeRec, SK_Scalar1);
}
const GrStencilAndCoverTextContext::TextBlob&
GrStencilAndCoverTextContext::findOrCreateTextBlob(const SkTextBlob* skBlob,
const SkPaint& skPaint) {
// The font-related parameters are baked into the text blob and will override this skPaint, so
// the only remaining properties that can affect a TextBlob are the ones related to stroke.
if (SkPaint::kFill_Style == skPaint.getStyle()) { // Fast path.
if (TextBlob** found = fBlobIdCache.find(skBlob->uniqueID())) {
fLRUList.remove(*found);
fLRUList.addToTail(*found);
return **found;
}
TextBlob* blob = new TextBlob(skBlob->uniqueID(), skBlob, skPaint);
this->purgeToFit(*blob);
fBlobIdCache.set(skBlob->uniqueID(), blob);
fLRUList.addToTail(blob);
fCacheSize += blob->cpuMemorySize();
return *blob;
} else {
GrStyle style(skPaint);
SkSTArray<4, uint32_t, true> key;
key.reset(1 + style_key_cnt(style));
key[0] = skBlob->uniqueID();
write_style_key(&key[1], style);
if (TextBlob** found = fBlobKeyCache.find(key)) {
fLRUList.remove(*found);
fLRUList.addToTail(*found);
return **found;
}
TextBlob* blob = new TextBlob(key, skBlob, skPaint);
this->purgeToFit(*blob);
fBlobKeyCache.set(blob);
fLRUList.addToTail(blob);
fCacheSize += blob->cpuMemorySize();
return *blob;
}
}
void GrStencilAndCoverTextContext::purgeToFit(const TextBlob& blob) {
static const size_t maxCacheSize = 4 * 1024 * 1024; // Allow up to 4 MB for caching text blobs.
size_t maxSizeForNewBlob = maxCacheSize - blob.cpuMemorySize();
while (fCacheSize && fCacheSize > maxSizeForNewBlob) {
TextBlob* lru = fLRUList.head();
if (1 == lru->key().count()) {
// 1-length keys are unterstood to be the blob id.
fBlobIdCache.remove(lru->key()[0]);
} else {
fBlobKeyCache.remove(lru->key());
}
fLRUList.remove(lru);
fCacheSize -= lru->cpuMemorySize();
delete lru;
}
}
////////////////////////////////////////////////////////////////////////////////////////////////////
void GrStencilAndCoverTextContext::TextBlob::init(const SkTextBlob* skBlob,
const SkPaint& skPaint) {
fCpuMemorySize = sizeof(TextBlob);
SkPaint runPaint(skPaint);
for (SkTextBlobRunIterator iter(skBlob); !iter.done(); iter.next()) {
iter.applyFontToPaint(&runPaint); // No need to re-seed the paint.
if (runPaint.getTextSize() <= 0) {
continue;
}
TextRun* run = this->addToTail(runPaint);
const char* text = reinterpret_cast<const char*>(iter.glyphs());
size_t byteLength = sizeof(uint16_t) * iter.glyphCount();
const SkPoint& runOffset = iter.offset();
switch (iter.positioning()) {
case SkTextBlob::kDefault_Positioning:
run->setText(text, byteLength, runOffset.fX, runOffset.fY);
break;
case SkTextBlob::kHorizontal_Positioning:
run->setPosText(text, byteLength, iter.pos(), 1, SkPoint::Make(0, runOffset.fY));
break;
case SkTextBlob::kFull_Positioning:
run->setPosText(text, byteLength, iter.pos(), 2, SkPoint::Make(0, 0));
break;
}
fCpuMemorySize += run->computeSizeInCache();
}
}
////////////////////////////////////////////////////////////////////////////////////////////////////
class GrStencilAndCoverTextContext::FallbackBlobBuilder {
public:
FallbackBlobBuilder() : fBuffIdx(0), fCount(0) {}
bool isInitialized() const { return fBuilder != nullptr; }
void init(const SkPaint& font, SkScalar textRatio);
void appendGlyph(uint16_t glyphId, const SkPoint& pos);
sk_sp<SkTextBlob> makeIfNeeded(int* count);
private:
enum { kWriteBufferSize = 1024 };
void flush();
std::unique_ptr<SkTextBlobBuilder> fBuilder;
SkPaint fFont;
int fBuffIdx;
int fCount;
uint16_t fGlyphIds[kWriteBufferSize];
SkPoint fPositions[kWriteBufferSize];
};
////////////////////////////////////////////////////////////////////////////////////////////////////
GrStencilAndCoverTextContext::TextRun::TextRun(const SkPaint& fontAndStroke)
: fStyle(fontAndStroke)
, fFont(fontAndStroke)
, fTotalGlyphCount(0)
, fFallbackGlyphCount(0)
, fDetachedGlyphCache(nullptr)
, fLastDrawnGlyphsID(SK_InvalidUniqueID) {
SkASSERT(fFont.getTextSize() > 0);
SkASSERT(!fStyle.hasNonDashPathEffect()); // Arbitrary path effects not supported.
SkASSERT(!fStyle.isSimpleHairline()); // Hairlines are not supported.
// Setting to "fill" ensures that no strokes get baked into font outlines. (We use the GPU path
// rendering API for stroking).
fFont.setStyle(SkPaint::kFill_Style);
if (fFont.isFakeBoldText() && fStyle.isSimpleFill()) {
const SkStrokeRec& stroke = fStyle.strokeRec();
// Instead of letting fake bold get baked into the glyph outlines, do it with GPU stroke.
SkScalar fakeBoldScale = SkScalarInterpFunc(fFont.getTextSize(),
kStdFakeBoldInterpKeys,
kStdFakeBoldInterpValues,
kStdFakeBoldInterpLength);
SkScalar extra = SkScalarMul(fFont.getTextSize(), fakeBoldScale);
SkStrokeRec strokeRec(SkStrokeRec::kFill_InitStyle);
strokeRec.setStrokeStyle(stroke.needToApply() ? stroke.getWidth() + extra : extra,
true /*strokeAndFill*/);
fStyle = GrStyle(strokeRec, fStyle.refPathEffect());
fFont.setFakeBoldText(false);
}
if (!fFont.getPathEffect() && !fStyle.isDashed()) {
const SkStrokeRec& stroke = fStyle.strokeRec();
// We can draw the glyphs from canonically sized paths.
fTextRatio = fFont.getTextSize() / SkPaint::kCanonicalTextSizeForPaths;
fTextInverseRatio = SkPaint::kCanonicalTextSizeForPaths / fFont.getTextSize();
// Compensate for the glyphs being scaled by fTextRatio.
if (!fStyle.isSimpleFill()) {
SkStrokeRec strokeRec(SkStrokeRec::kFill_InitStyle);
strokeRec.setStrokeStyle(stroke.getWidth() / fTextRatio,
SkStrokeRec::kStrokeAndFill_Style == stroke.getStyle());
fStyle = GrStyle(strokeRec, fStyle.refPathEffect());
}
fFont.setLinearText(true);
fFont.setLCDRenderText(false);
fFont.setAutohinted(false);
fFont.setHinting(SkPaint::kNo_Hinting);
fFont.setSubpixelText(true);
fFont.setTextSize(SkIntToScalar(SkPaint::kCanonicalTextSizeForPaths));
fUsingRawGlyphPaths = SK_Scalar1 == fFont.getTextScaleX() &&
0 == fFont.getTextSkewX() &&
!fFont.isFakeBoldText() &&
!fFont.isVerticalText();
} else {
fTextRatio = fTextInverseRatio = 1.0f;
fUsingRawGlyphPaths = false;
}
// Generate the key that will be used to cache the GPU glyph path objects.
if (fUsingRawGlyphPaths && fStyle.isSimpleFill()) {
static const GrUniqueKey::Domain kRawFillPathGlyphDomain = GrUniqueKey::GenerateDomain();
const SkTypeface* typeface = fFont.getTypeface();
GrUniqueKey::Builder builder(&fGlyphPathsKey, kRawFillPathGlyphDomain, 1);
reinterpret_cast<uint32_t&>(builder[0]) = typeface ? typeface->uniqueID() : 0;
} else {
static const GrUniqueKey::Domain kPathGlyphDomain = GrUniqueKey::GenerateDomain();
int styleDataCount = GrStyle::KeySize(fStyle, GrStyle::Apply::kPathEffectAndStrokeRec);
// Key should be valid since we opted out of drawing arbitrary path effects.
SkASSERT(styleDataCount >= 0);
if (fUsingRawGlyphPaths) {
const SkTypeface* typeface = fFont.getTypeface();
GrUniqueKey::Builder builder(&fGlyphPathsKey, kPathGlyphDomain, 2 + styleDataCount);
reinterpret_cast<uint32_t&>(builder[0]) = typeface ? typeface->uniqueID() : 0;
reinterpret_cast<uint32_t&>(builder[1]) = styleDataCount;
if (styleDataCount) {
write_style_key(&builder[2], fStyle);
}
} else {
SkGlyphCache* glyphCache = this->getGlyphCache();
const SkTypeface* typeface = glyphCache->getScalerContext()->getTypeface();
const SkDescriptor* desc = &glyphCache->getDescriptor();
int descDataCount = (desc->getLength() + 3) / 4;
GrUniqueKey::Builder builder(&fGlyphPathsKey, kPathGlyphDomain,
2 + styleDataCount + descDataCount);
reinterpret_cast<uint32_t&>(builder[0]) = typeface ? typeface->uniqueID() : 0;
reinterpret_cast<uint32_t&>(builder[1]) = styleDataCount | (descDataCount << 16);
if (styleDataCount) {
write_style_key(&builder[2], fStyle);
}
memcpy(&builder[2 + styleDataCount], desc, desc->getLength());
}
}
}
GrStencilAndCoverTextContext::TextRun::~TextRun() {
this->releaseGlyphCache();
}
void GrStencilAndCoverTextContext::TextRun::setText(const char text[], size_t byteLength,
SkScalar x, SkScalar y) {
SkASSERT(byteLength == 0 || text != nullptr);
SkGlyphCache* glyphCache = this->getGlyphCache();
SkPaint::GlyphCacheProc glyphCacheProc = SkPaint::GetGlyphCacheProc(fFont.getTextEncoding(),
fFont.isDevKernText(),
true);
fTotalGlyphCount = fFont.countText(text, byteLength);
fInstanceData.reset(InstanceData::Alloc(GrPathRendering::kTranslate_PathTransformType,
fTotalGlyphCount));
const char* stop = text + byteLength;
// Measure first if needed.
if (fFont.getTextAlign() != SkPaint::kLeft_Align) {
SkScalar stopX = 0;
SkScalar stopY = 0;
const char* textPtr = text;
while (textPtr < stop) {
// We don't need x, y here, since all subpixel variants will have the
// same advance.
const SkGlyph& glyph = glyphCacheProc(glyphCache, &textPtr);
stopX += SkFloatToScalar(glyph.fAdvanceX);
stopY += SkFloatToScalar(glyph.fAdvanceY);
}
SkASSERT(textPtr == stop);
SkScalar alignX = stopX * fTextRatio;
SkScalar alignY = stopY * fTextRatio;
if (fFont.getTextAlign() == SkPaint::kCenter_Align) {
alignX = SkScalarHalf(alignX);
alignY = SkScalarHalf(alignY);
}
x -= alignX;
y -= alignY;
}
SkAutoKern autokern;
FallbackBlobBuilder fallback;
while (text < stop) {
const SkGlyph& glyph = glyphCacheProc(glyphCache, &text);
x += autokern.adjust(glyph) * fTextRatio;
if (glyph.fWidth) {
this->appendGlyph(glyph, SkPoint::Make(x, y), &fallback);
}
x += SkFloatToScalar(glyph.fAdvanceX) * fTextRatio;
y += SkFloatToScalar(glyph.fAdvanceY) * fTextRatio;
}
fFallbackTextBlob = fallback.makeIfNeeded(&fFallbackGlyphCount);
}
void GrStencilAndCoverTextContext::TextRun::setPosText(const char text[], size_t byteLength,
const SkScalar pos[], int scalarsPerPosition,
const SkPoint& offset) {
SkASSERT(byteLength == 0 || text != nullptr);
SkASSERT(1 == scalarsPerPosition || 2 == scalarsPerPosition);
SkGlyphCache* glyphCache = this->getGlyphCache();
SkPaint::GlyphCacheProc glyphCacheProc = SkPaint::GetGlyphCacheProc(fFont.getTextEncoding(),
fFont.isDevKernText(),
true);
fTotalGlyphCount = fFont.countText(text, byteLength);
fInstanceData.reset(InstanceData::Alloc(GrPathRendering::kTranslate_PathTransformType,
fTotalGlyphCount));
const char* stop = text + byteLength;
SkTextMapStateProc tmsProc(SkMatrix::I(), offset, scalarsPerPosition);
SkTextAlignProc alignProc(fFont.getTextAlign());
FallbackBlobBuilder fallback;
while (text < stop) {
const SkGlyph& glyph = glyphCacheProc(glyphCache, &text);
if (glyph.fWidth) {
SkPoint tmsLoc;
tmsProc(pos, &tmsLoc);
SkPoint loc;
alignProc(tmsLoc, glyph, &loc);
this->appendGlyph(glyph, loc, &fallback);
}
pos += scalarsPerPosition;
}
fFallbackTextBlob = fallback.makeIfNeeded(&fFallbackGlyphCount);
}
GrPathRange* GrStencilAndCoverTextContext::TextRun::createGlyphs(GrContext* ctx) const {
GrPathRange* glyphs = static_cast<GrPathRange*>(
ctx->resourceProvider()->findAndRefResourceByUniqueKey(fGlyphPathsKey));
if (nullptr == glyphs) {
if (fUsingRawGlyphPaths) {
SkScalerContextEffects noeffects;
glyphs = ctx->resourceProvider()->createGlyphs(fFont.getTypeface(), noeffects,
nullptr, fStyle);
} else {
SkGlyphCache* cache = this->getGlyphCache();
glyphs = ctx->resourceProvider()->createGlyphs(cache->getScalerContext()->getTypeface(),
cache->getScalerContext()->getEffects(),
&cache->getDescriptor(),
fStyle);
}
ctx->resourceProvider()->assignUniqueKeyToResource(fGlyphPathsKey, glyphs);
}
return glyphs;
}
inline void GrStencilAndCoverTextContext::TextRun::appendGlyph(const SkGlyph& glyph,
const SkPoint& pos,
FallbackBlobBuilder* fallback) {
// Stick the glyphs we can't draw into the fallback text blob.
if (SkMask::kARGB32_Format == glyph.fMaskFormat) {
if (!fallback->isInitialized()) {
fallback->init(fFont, fTextRatio);
}
fallback->appendGlyph(glyph.getGlyphID(), pos);
} else {
fInstanceData->append(glyph.getGlyphID(), fTextInverseRatio * pos.x(),
fTextInverseRatio * pos.y());
}
}
void GrStencilAndCoverTextContext::TextRun::draw(GrContext* ctx,
GrRenderTargetContext* renderTargetContext,
const GrClip& clip, const SkMatrix& viewMatrix,
const SkSurfaceProps& props, SkScalar x,
SkScalar y, const SkIRect& clipBounds,
GrAtlasTextContext* fallbackTextContext,
const SkPaint& originalSkPaint) const {
GrAA runAA = this->isAntiAlias();
SkASSERT(fInstanceData);
SkASSERT(renderTargetContext->isStencilBufferMultisampled() || GrAA::kNo == runAA);
if (fInstanceData->count()) {
static constexpr GrUserStencilSettings kCoverPass(
GrUserStencilSettings::StaticInit<
0x0000,
GrUserStencilTest::kNotEqual, // Stencil pass accounts for clip.
0xffff,
GrUserStencilOp::kZero,
GrUserStencilOp::kKeep,
0xffff>()
);
sk_sp<GrPathRange> glyphs(this->createGlyphs(ctx));
if (fLastDrawnGlyphsID != glyphs->uniqueID()) {
// Either this is the first draw or the glyphs object was purged since last draw.
glyphs->loadPathsIfNeeded(fInstanceData->indices(), fInstanceData->count());
fLastDrawnGlyphsID = glyphs->uniqueID();
}
GrPaint grPaint;
GrContext* context = renderTargetContext->surfPriv().getContext();
if (!SkPaintToGrPaint(context, renderTargetContext, originalSkPaint, viewMatrix,
&grPaint)) {
return;
}
// Don't compute a bounding box. For dst copy texture, we'll opt instead for it to just copy
// the entire dst. Realistically this is a moot point, because any context that supports
// NV_path_rendering will also support NV_blend_equation_advanced.
// For clipping we'll just skip any optimizations based on the bounds. This does, however,
// hurt GrOp combining.
const SkRect bounds = SkRect::MakeIWH(renderTargetContext->width(),
renderTargetContext->height());
std::unique_ptr<GrDrawOp> op = GrDrawPathRangeOp::Make(
viewMatrix, fTextRatio, fTextInverseRatio * x, fTextInverseRatio * y,
grPaint.getColor(), GrPathRendering::kWinding_FillType, glyphs.get(),
fInstanceData.get(), bounds);
// The run's "font" overrides the anti-aliasing of the passed in SkPaint!
GrAAType aaType = GrAAType::kNone;
if (GrAA::kYes == runAA) {
if (renderTargetContext->isUnifiedMultisampled()) {
aaType = GrAAType::kMSAA;
} else if (renderTargetContext->isStencilBufferMultisampled()) {
aaType = GrAAType::kMixedSamples;
}
}
GrPipelineBuilder pipelineBuilder(std::move(grPaint), aaType);
pipelineBuilder.setUserStencil(&kCoverPass);
renderTargetContext->addDrawOp(pipelineBuilder, clip, std::move(op));
}
if (fFallbackTextBlob) {
SkPaint fallbackSkPaint(originalSkPaint);
fStyle.strokeRec().applyToPaint(&fallbackSkPaint);
if (!fStyle.isSimpleFill()) {
fallbackSkPaint.setStrokeWidth(fStyle.strokeRec().getWidth() * fTextRatio);
}
fallbackTextContext->drawTextBlob(ctx, renderTargetContext, clip, fallbackSkPaint,
viewMatrix, props, fFallbackTextBlob.get(), x, y, nullptr,
clipBounds);
}
}
SkGlyphCache* GrStencilAndCoverTextContext::TextRun::getGlyphCache() const {
if (!fDetachedGlyphCache) {
fDetachedGlyphCache = fFont.detachCache(nullptr, SkPaint::kNone_ScalerContextFlags,
nullptr);
}
return fDetachedGlyphCache;
}
void GrStencilAndCoverTextContext::TextRun::releaseGlyphCache() const {
if (fDetachedGlyphCache) {
SkGlyphCache::AttachCache(fDetachedGlyphCache);
fDetachedGlyphCache = nullptr;
}
}
size_t GrStencilAndCoverTextContext::TextRun::computeSizeInCache() const {
size_t size = sizeof(TextRun) + fGlyphPathsKey.size();
// The instance data always reserves enough space for every glyph.
size += (fTotalGlyphCount + fFallbackGlyphCount) * (sizeof(uint16_t) + 2 * sizeof(float));
if (fInstanceData) {
size += sizeof(InstanceData);
}
if (fFallbackTextBlob) {
size += sizeof(SkTextBlob);
}
return size;
}
////////////////////////////////////////////////////////////////////////////////////////////////////
void GrStencilAndCoverTextContext::FallbackBlobBuilder::init(const SkPaint& font,
SkScalar textRatio) {
SkASSERT(!this->isInitialized());
fBuilder.reset(new SkTextBlobBuilder);
fFont = font;
fFont.setTextAlign(SkPaint::kLeft_Align); // The glyph positions will already account for align.
fFont.setTextEncoding(SkPaint::kGlyphID_TextEncoding);
// No need for subpixel positioning with bitmap glyphs. TODO: revisit if non-bitmap color glyphs
// show up and https://code.google.com/p/skia/issues/detail?id=4408 gets resolved.
fFont.setSubpixelText(false);
fFont.setTextSize(fFont.getTextSize() * textRatio);
fBuffIdx = 0;
}
void GrStencilAndCoverTextContext::FallbackBlobBuilder::appendGlyph(uint16_t glyphId,
const SkPoint& pos) {
SkASSERT(this->isInitialized());
if (fBuffIdx >= kWriteBufferSize) {
this->flush();
}
fGlyphIds[fBuffIdx] = glyphId;
fPositions[fBuffIdx] = pos;
fBuffIdx++;
fCount++;
}
void GrStencilAndCoverTextContext::FallbackBlobBuilder::flush() {
SkASSERT(this->isInitialized());
SkASSERT(fBuffIdx <= kWriteBufferSize);
if (!fBuffIdx) {
return;
}
// This will automatically merge with previous runs since we use the same font.
const SkTextBlobBuilder::RunBuffer& buff = fBuilder->allocRunPos(fFont, fBuffIdx);
memcpy(buff.glyphs, fGlyphIds, fBuffIdx * sizeof(uint16_t));
memcpy(buff.pos, fPositions[0].asScalars(), fBuffIdx * 2 * sizeof(SkScalar));
fBuffIdx = 0;
}
sk_sp<SkTextBlob> GrStencilAndCoverTextContext::FallbackBlobBuilder::makeIfNeeded(int *count) {
*count = fCount;
if (fCount) {
this->flush();
return fBuilder->make();
}
return nullptr;
}