blob: 90f39acba035536aae5e965f5e3544e084f8f2f3 [file] [log] [blame]
/*
* Copyright 2013 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef GrSimpleTextureEffect_DEFINED
#define GrSimpleTextureEffect_DEFINED
#include "GrSingleTextureEffect.h"
class GrInvariantOutput;
/**
* The output color of this effect is a modulation of the input color and a sample from a texture.
* It allows explicit specification of the filtering and wrap modes (GrSamplerParams) and accepts
* a matrix that is used to compute texture coordinates from local coordinates.
*/
class GrSimpleTextureEffect : public GrSingleTextureEffect {
public:
/* unfiltered, clamp mode */
static sk_sp<GrFragmentProcessor> Make(GrTexture* tex,
sk_sp<GrColorSpaceXform> colorSpaceXform,
const SkMatrix& matrix) {
return sk_sp<GrFragmentProcessor>(
new GrSimpleTextureEffect(tex, std::move(colorSpaceXform), matrix,
GrSamplerParams::kNone_FilterMode));
}
/* clamp mode */
static sk_sp<GrFragmentProcessor> Make(GrTexture* tex,
sk_sp<GrColorSpaceXform> colorSpaceXform,
const SkMatrix& matrix,
GrSamplerParams::FilterMode filterMode) {
return sk_sp<GrFragmentProcessor>(
new GrSimpleTextureEffect(tex, std::move(colorSpaceXform), matrix, filterMode));
}
static sk_sp<GrFragmentProcessor> Make(GrTexture* tex,
sk_sp<GrColorSpaceXform> colorSpaceXform,
const SkMatrix& matrix,
const GrSamplerParams& p) {
return sk_sp<GrFragmentProcessor>(new GrSimpleTextureEffect(tex, std::move(colorSpaceXform),
matrix, p));
}
virtual ~GrSimpleTextureEffect() {}
const char* name() const override { return "SimpleTexture"; }
private:
GrSimpleTextureEffect(GrTexture* texture,
sk_sp<GrColorSpaceXform> colorSpaceXform,
const SkMatrix& matrix,
GrSamplerParams::FilterMode filterMode)
: GrSingleTextureEffect(texture, std::move(colorSpaceXform), matrix, filterMode) {
this->initClassID<GrSimpleTextureEffect>();
}
GrSimpleTextureEffect(GrTexture* texture,
sk_sp<GrColorSpaceXform> colorSpaceXform,
const SkMatrix& matrix,
const GrSamplerParams& params)
: GrSingleTextureEffect(texture, std::move(colorSpaceXform), matrix, params) {
this->initClassID<GrSimpleTextureEffect>();
}
GrGLSLFragmentProcessor* onCreateGLSLInstance() const override;
void onGetGLSLProcessorKey(const GrShaderCaps&, GrProcessorKeyBuilder*) const override;
bool onIsEqual(const GrFragmentProcessor& other) const override { return true; }
void onComputeInvariantOutput(GrInvariantOutput* inout) const override;
GR_DECLARE_FRAGMENT_PROCESSOR_TEST;
typedef GrSingleTextureEffect INHERITED;
};
#endif