| /* | |
| * Copyright 2023 Google LLC | |
| * | |
| * Use of this source code is governed by a BSD-style license that can be | |
| * found in the LICENSE file. | |
| */ | |
| #include "src/shaders/SkTriColorShader.h" | |
| #include "include/core/SkMatrix.h" | |
| #include "include/core/SkPoint.h" | |
| #include "include/core/SkTypes.h" | |
| #include "src/core/SkColorData.h" | |
| #include "src/core/SkEffectPriv.h" | |
| #include "src/core/SkRasterPipeline.h" | |
| #include "src/core/SkRasterPipelineOpList.h" | |
| #include "src/core/SkVx.h" | |
| bool SkTriColorShader::appendStages(const SkStageRec& rec, const SkShaders::MatrixRec&) const { | |
| rec.fPipeline->append(SkRasterPipelineOp::seed_shader); | |
| if (fUsePersp) { | |
| rec.fPipeline->append(SkRasterPipelineOp::matrix_perspective, &fM33); | |
| } | |
| rec.fPipeline->append(SkRasterPipelineOp::matrix_4x3, &fM43); | |
| return true; | |
| } | |
| bool SkTriColorShader::update(const SkMatrix& ctmInv, | |
| const SkPoint pts[], | |
| const SkPMColor4f colors[], | |
| int index0, | |
| int index1, | |
| int index2) { | |
| SkMatrix m, im; | |
| m.reset(); | |
| m.set(0, pts[index1].fX - pts[index0].fX); | |
| m.set(1, pts[index2].fX - pts[index0].fX); | |
| m.set(2, pts[index0].fX); | |
| m.set(3, pts[index1].fY - pts[index0].fY); | |
| m.set(4, pts[index2].fY - pts[index0].fY); | |
| m.set(5, pts[index0].fY); | |
| if (!m.invert(&im)) { | |
| return false; | |
| } | |
| fM33.setConcat(im, ctmInv); | |
| auto c0 = skvx::float4::Load(colors[index0].vec()), | |
| c1 = skvx::float4::Load(colors[index1].vec()), | |
| c2 = skvx::float4::Load(colors[index2].vec()); | |
| (c1 - c0).store(&fM43.fMat[0]); | |
| (c2 - c0).store(&fM43.fMat[4]); | |
| c0.store(&fM43.fMat[8]); | |
| if (!fUsePersp) { | |
| fM43.setConcat(fM43, fM33); | |
| } | |
| return true; | |
| } |