blob: e82b23b8a6fdeead2e105325a3fa7146c2b8b42c [file] [log] [blame]
out vec4 sk_FragColor;
uniform vec4 colorRed;
uniform vec4 colorGreen;
bool do_side_effect_bb(out bool x) {
x = true;
return false;
}
vec4 main() {
bool ok;
ok = true;
vec4 green = colorGreen;
vec4 red = colorRed;
bool param = false;
bool call = (do_side_effect_bb(param), true);
return (ok && param) && call ? green : red;
}