blob: f098de5422633ffd6d2cb2608be393cb3ac77e0c [file] [log] [blame]
out vec4 sk_FragColor;
uniform vec4 colorRed;
uniform vec4 colorGreen;
struct S {
int a;
int b;
int c;
};
vec4 main() {
int _6_two = 2;
int _7_flatten0 = 1;
int _8_flatten1 = _6_two;
int _9_flatten2 = 3;
return (_7_flatten0 == 1 && _8_flatten1 == 2) && _9_flatten2 == 3 ? colorGreen : colorRed;
}