| /* | 
 |  * Copyright 2015 Google Inc. | 
 |  * | 
 |  * Use of this source code is governed by a BSD-style license that can be | 
 |  * found in the LICENSE file. | 
 |  */ | 
 |  | 
 | #ifndef SkImageCacherator_DEFINED | 
 | #define SkImageCacherator_DEFINED | 
 |  | 
 | #include "SkImageGenerator.h" | 
 | #include "SkMutex.h" | 
 | #include "SkTemplates.h" | 
 |  | 
 | class GrContext; | 
 | class GrTextureParams; | 
 | class GrUniqueKey; | 
 | class SkBitmap; | 
 | class SkImage; | 
 |  | 
 | /* | 
 |  *  Internal class to manage caching the output of an ImageGenerator. | 
 |  */ | 
 | class SkImageCacherator { | 
 | public: | 
 |     // Takes ownership of the generator | 
 |     static SkImageCacherator* NewFromGenerator(SkImageGenerator*, const SkIRect* subset = nullptr); | 
 |  | 
 |     const SkImageInfo& info() const { return fInfo; } | 
 |     uint32_t uniqueID() const { return fUniqueID; } | 
 |  | 
 |     /** | 
 |      *  On success (true), bitmap will point to the pixels for this generator. If this returns | 
 |      *  false, the bitmap will be reset to empty. | 
 |      * | 
 |      *  If not NULL, the client will be notified (->notifyAddedToCache()) when resources are | 
 |      *  added to the cache on its behalf. | 
 |      */ | 
 |     bool lockAsBitmap(SkBitmap*, const SkImage* client, | 
 |                       SkImage::CachingHint = SkImage::kAllow_CachingHint); | 
 |  | 
 |     /** | 
 |      *  Returns a ref() on the texture produced by this generator. The caller must call unref() | 
 |      *  when it is done. Will return nullptr on failure. | 
 |      * | 
 |      *  If not NULL, the client will be notified (->notifyAddedToCache()) when resources are | 
 |      *  added to the cache on its behalf. | 
 |      * | 
 |      *  The caller is responsible for calling texture->unref() when they are done. | 
 |      */ | 
 |     GrTexture* lockAsTexture(GrContext*, const GrTextureParams&, const SkImage* client, | 
 |                              SkImage::CachingHint = SkImage::kAllow_CachingHint); | 
 |  | 
 |     /** | 
 |      *  If the underlying src naturally is represented by an encoded blob (in SkData), this returns | 
 |      *  a ref to that data. If not, it returns null. | 
 |      * | 
 |      *  If a GrContext is specified, then the caller is only interested in gpu-specific encoded | 
 |      *  formats, so others (e.g. PNG) can just return nullptr. | 
 |      */ | 
 |     SkData* refEncoded(GrContext*); | 
 |  | 
 |     // Only return true if the generate has already been cached. | 
 |     bool lockAsBitmapOnlyIfAlreadyCached(SkBitmap*); | 
 |     // Call the underlying generator directly | 
 |     bool directGeneratePixels(const SkImageInfo& dstInfo, void* dstPixels, size_t dstRB, | 
 |                               int srcX, int srcY); | 
 |  | 
 | private: | 
 |     SkImageCacherator(SkImageGenerator*, const SkImageInfo&, const SkIPoint&, uint32_t uniqueID); | 
 |  | 
 |     bool generateBitmap(SkBitmap*); | 
 |     bool tryLockAsBitmap(SkBitmap*, const SkImage*, SkImage::CachingHint); | 
 | #if SK_SUPPORT_GPU | 
 |     // Returns the texture. If the cacherator is generating the texture and wants to cache it, | 
 |     // it should use the passed in key (if the key is valid). | 
 |     GrTexture* lockTexture(GrContext*, const GrUniqueKey& key, const SkImage* client, | 
 |                            SkImage::CachingHint); | 
 | #endif | 
 |  | 
 |     class ScopedGenerator { | 
 |         SkImageCacherator* fCacher; | 
 |     public: | 
 |         ScopedGenerator(SkImageCacherator* cacher) : fCacher(cacher) { | 
 |             fCacher->fMutexForGenerator.acquire(); | 
 |         } | 
 |         ~ScopedGenerator() { | 
 |             fCacher->fMutexForGenerator.release(); | 
 |         } | 
 |         SkImageGenerator* operator->() const { return fCacher->fNotThreadSafeGenerator; } | 
 |         operator SkImageGenerator*() const { return fCacher->fNotThreadSafeGenerator; } | 
 |     }; | 
 |  | 
 |     SkMutex                         fMutexForGenerator; | 
 |     SkAutoTDelete<SkImageGenerator> fNotThreadSafeGenerator; | 
 |  | 
 |     const SkImageInfo   fInfo; | 
 |     const SkIPoint      fOrigin; | 
 |     const uint32_t      fUniqueID; | 
 |  | 
 |     friend class GrImageTextureMaker; | 
 | }; | 
 |  | 
 | #endif |