blob: 6abcbb178042726c9ad9d490bb632d5de47ec14a [file] [log] [blame]
/*
* Copyright 2018 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
/**************************************************************************************************
*** This file was autogenerated from GrSweepGradientLayout.fp; do not modify.
**************************************************************************************************/
#include "GrSweepGradientLayout.h"
#include "include/gpu/GrTexture.h"
#include "src/gpu/glsl/GrGLSLFragmentProcessor.h"
#include "src/gpu/glsl/GrGLSLFragmentShaderBuilder.h"
#include "src/gpu/glsl/GrGLSLProgramBuilder.h"
#include "src/sksl/SkSLCPP.h"
#include "src/sksl/SkSLUtil.h"
class GrGLSLSweepGradientLayout : public GrGLSLFragmentProcessor {
public:
GrGLSLSweepGradientLayout() {}
void emitCode(EmitArgs& args) override {
GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder;
const GrSweepGradientLayout& _outer = args.fFp.cast<GrSweepGradientLayout>();
(void)_outer;
auto gradientMatrix = _outer.gradientMatrix;
(void)gradientMatrix;
auto bias = _outer.bias;
(void)bias;
auto scale = _outer.scale;
(void)scale;
biasVar = args.fUniformHandler->addUniform(kFragment_GrShaderFlag, kHalf_GrSLType, "bias");
scaleVar =
args.fUniformHandler->addUniform(kFragment_GrShaderFlag, kHalf_GrSLType, "scale");
SkString sk_TransformedCoords2D_0 =
fragBuilder->ensureCoords2D(args.fTransformedCoords[0].fVaryingPoint);
fragBuilder->codeAppendf(
"half angle;\nif (sk_Caps.atan2ImplementedAsAtanYOverX) {\n angle = half(2.0 * "
"atan(-%s.y, length(%s) - %s.x));\n} else {\n angle = half(atan(-%s.y, "
"-%s.x));\n}\nhalf t = ((angle * 0.15915493667125702 + 0.5) + %s) * %s;\n%s = "
"half4(t, 1.0, 0.0, 0.0);\n",
_outer.computeLocalCoordsInVertexShader() ? sk_TransformedCoords2D_0.c_str()
: "_coords",
_outer.computeLocalCoordsInVertexShader() ? sk_TransformedCoords2D_0.c_str()
: "_coords",
_outer.computeLocalCoordsInVertexShader() ? sk_TransformedCoords2D_0.c_str()
: "_coords",
_outer.computeLocalCoordsInVertexShader() ? sk_TransformedCoords2D_0.c_str()
: "_coords",
_outer.computeLocalCoordsInVertexShader() ? sk_TransformedCoords2D_0.c_str()
: "_coords",
args.fUniformHandler->getUniformCStr(biasVar),
args.fUniformHandler->getUniformCStr(scaleVar), args.fOutputColor);
}
private:
void onSetData(const GrGLSLProgramDataManager& pdman,
const GrFragmentProcessor& _proc) override {
const GrSweepGradientLayout& _outer = _proc.cast<GrSweepGradientLayout>();
{
float biasValue = _outer.bias;
if (biasPrev != biasValue) {
biasPrev = biasValue;
pdman.set1f(biasVar, biasValue);
}
float scaleValue = _outer.scale;
if (scalePrev != scaleValue) {
scalePrev = scaleValue;
pdman.set1f(scaleVar, scaleValue);
}
}
}
float biasPrev = SK_FloatNaN;
float scalePrev = SK_FloatNaN;
UniformHandle biasVar;
UniformHandle scaleVar;
};
GrGLSLFragmentProcessor* GrSweepGradientLayout::onCreateGLSLInstance() const {
return new GrGLSLSweepGradientLayout();
}
void GrSweepGradientLayout::onGetGLSLProcessorKey(const GrShaderCaps& caps,
GrProcessorKeyBuilder* b) const {}
bool GrSweepGradientLayout::onIsEqual(const GrFragmentProcessor& other) const {
const GrSweepGradientLayout& that = other.cast<GrSweepGradientLayout>();
(void)that;
if (gradientMatrix != that.gradientMatrix) return false;
if (bias != that.bias) return false;
if (scale != that.scale) return false;
return true;
}
GrSweepGradientLayout::GrSweepGradientLayout(const GrSweepGradientLayout& src)
: INHERITED(kGrSweepGradientLayout_ClassID, src.optimizationFlags())
, fCoordTransform0(src.fCoordTransform0)
, gradientMatrix(src.gradientMatrix)
, bias(src.bias)
, scale(src.scale) {
this->addCoordTransform(&fCoordTransform0);
}
std::unique_ptr<GrFragmentProcessor> GrSweepGradientLayout::clone() const {
return std::unique_ptr<GrFragmentProcessor>(new GrSweepGradientLayout(*this));
}
GR_DEFINE_FRAGMENT_PROCESSOR_TEST(GrSweepGradientLayout);
#if GR_TEST_UTILS
std::unique_ptr<GrFragmentProcessor> GrSweepGradientLayout::TestCreate(GrProcessorTestData* d) {
SkScalar scale = GrGradientShader::RandomParams::kGradientScale;
SkPoint center = {d->fRandom->nextRangeScalar(0.0f, scale),
d->fRandom->nextRangeScalar(0.0f, scale)};
GrGradientShader::RandomParams params(d->fRandom);
auto shader = params.fUseColors4f
? SkGradientShader::MakeSweep(center.fX, center.fY, params.fColors4f,
params.fColorSpace, params.fStops,
params.fColorCount)
: SkGradientShader::MakeSweep(center.fX, center.fY, params.fColors,
params.fStops, params.fColorCount);
GrTest::TestAsFPArgs asFPArgs(d);
std::unique_ptr<GrFragmentProcessor> fp = as_SB(shader)->asFragmentProcessor(asFPArgs.args());
GrAlwaysAssert(fp);
return fp;
}
#endif
std::unique_ptr<GrFragmentProcessor> GrSweepGradientLayout::Make(const SkSweepGradient& grad,
const GrFPArgs& args) {
SkMatrix matrix;
if (!grad.totalLocalMatrix(args.fPreLocalMatrix, args.fPostLocalMatrix)->invert(&matrix)) {
return nullptr;
}
matrix.postConcat(grad.getGradientMatrix());
return std::unique_ptr<GrFragmentProcessor>(
new GrSweepGradientLayout(matrix, grad.getTBias(), grad.getTScale()));
}