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/*
* Copyright 2016 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file
*/
#ifndef SkSpecialImage_DEFINED
#define SkSpecialImage_DEFINED
#include "SkRefCnt.h"
class GrTexture;
class SkBitmap;
class SkCanvas;
class SkImage;
struct SkImageInfo;
class SkPaint;
class SkSpecialSurface;
/**
* This is a restricted form of SkImage solely intended for internal use. It
* differs from SkImage in that:
* - it can only be backed by raster or gpu (no generators)
* - it can be backed by a GrTexture larger than its nominal bounds
* - it can't be drawn tiled
* - it can't be drawn with MIPMAPs
* It is similar to SkImage in that it abstracts how the pixels are stored/represented.
*
* Note: the contents of the backing storage outside of the subset rect are undefined.
*/
class SkSpecialImage : public SkRefCnt {
public:
int width() const { return fSubset.width(); }
int height() const { return fSubset.height(); }
/**
* Draw this SpecialImage into the canvas.
*/
void draw(SkCanvas*, SkScalar x, SkScalar y, const SkPaint*) const;
static SkSpecialImage* NewFromImage(const SkIRect& subset, const SkImage*);
static SkSpecialImage* NewFromRaster(const SkIRect& subset, const SkBitmap&);
static SkSpecialImage* NewFromGpu(const SkIRect& subset, GrTexture*);
/**
* Create a new surface with a backend that is compatible with this image.
*/
SkSpecialSurface* newSurface(const SkImageInfo&) const;
protected:
SkSpecialImage(const SkIRect& subset) : fSubset(subset) { }
// The following 3 are for testing and shouldn't be used.
friend class TestingSpecialImageAccess;
friend class TestingSpecialSurfaceAccess;
const SkIRect& subset() const { return fSubset; }
/**
* If the SpecialImage is backed by cpu pixels, return the const address
* of those pixels and, if not null, return the ImageInfo and rowBytes.
* The returned address is only valid while the image object is in scope.
*
* The returned ImageInfo represents the backing memory. Use 'subset'
* to get the active portion's dimensions.
*
* On failure, return false and ignore the pixmap parameter.
*/
bool peekPixels(SkPixmap*) const;
/**
* If the SpecialImage is backed by a gpu texture, return that texture.
* The active portion of the texture can be retrieved via 'subset'.
*/
GrTexture* peekTexture() const;
private:
const SkIRect fSubset;
typedef SkRefCnt INHERITED;
};
#endif