|  |  | 
|  | /* | 
|  | * Copyright 2013 Google Inc. | 
|  | * | 
|  | * Use of this source code is governed by a BSD-style license that can be | 
|  | * found in the LICENSE file. | 
|  | */ | 
|  | #include "gm.h" | 
|  | #include "SkGradientShader.h" | 
|  |  | 
|  | using namespace skiagm; | 
|  |  | 
|  | struct GradData { | 
|  | int             fCount; | 
|  | const SkColor*  fColors; | 
|  | const SkScalar* fPos; | 
|  | }; | 
|  |  | 
|  | static const SkColor gColors[] = { | 
|  | SK_ColorRED, SK_ColorGREEN, SK_ColorBLUE, SK_ColorWHITE, SK_ColorBLACK, | 
|  | SK_ColorRED, SK_ColorGREEN, SK_ColorBLUE, SK_ColorWHITE, SK_ColorBLACK, | 
|  | SK_ColorRED, SK_ColorGREEN, SK_ColorBLUE, SK_ColorWHITE, SK_ColorBLACK, | 
|  | SK_ColorRED, SK_ColorGREEN, SK_ColorBLUE, SK_ColorWHITE, SK_ColorBLACK, | 
|  | SK_ColorRED, SK_ColorGREEN, SK_ColorBLUE, SK_ColorWHITE, SK_ColorBLACK, | 
|  | SK_ColorRED, SK_ColorGREEN, SK_ColorBLUE, SK_ColorWHITE, SK_ColorBLACK, | 
|  | SK_ColorRED, SK_ColorGREEN, SK_ColorBLUE, SK_ColorWHITE, SK_ColorBLACK, | 
|  | SK_ColorRED, SK_ColorGREEN, SK_ColorBLUE, SK_ColorWHITE, SK_ColorBLACK, | 
|  | }; | 
|  |  | 
|  | //static const SkScalar gPos[] = { SK_Scalar1*999/2000, SK_Scalar1*1001/2000 }; | 
|  |  | 
|  | static const GradData gGradData[] = { | 
|  | { 40, gColors, NULL }, | 
|  | //  { 2, gColors, gPos }, | 
|  | //  { 2, gCol2, NULL }, | 
|  | }; | 
|  |  | 
|  | static SkShader* MakeLinear(const SkPoint pts[2], const GradData& data, SkShader::TileMode tm) { | 
|  | return SkGradientShader::CreateLinear(pts, data.fColors, data.fPos, data.fCount, tm); | 
|  | } | 
|  |  | 
|  | static SkShader* MakeRadial(const SkPoint pts[2], const GradData& data, SkShader::TileMode tm) { | 
|  | SkPoint center; | 
|  | center.set(SkScalarAve(pts[0].fX, pts[1].fX), | 
|  | SkScalarAve(pts[0].fY, pts[1].fY)); | 
|  | return SkGradientShader::CreateRadial(center, center.fX, data.fColors, | 
|  | data.fPos, data.fCount, tm); | 
|  | } | 
|  |  | 
|  | static SkShader* MakeSweep(const SkPoint pts[2], const GradData& data, SkShader::TileMode) { | 
|  | SkPoint center; | 
|  | center.set(SkScalarAve(pts[0].fX, pts[1].fX), | 
|  | SkScalarAve(pts[0].fY, pts[1].fY)); | 
|  | return SkGradientShader::CreateSweep(center.fX, center.fY, data.fColors, data.fPos, data.fCount); | 
|  | } | 
|  |  | 
|  |  | 
|  | typedef SkShader* (*GradMaker)(const SkPoint pts[2], const GradData& data, SkShader::TileMode tm); | 
|  |  | 
|  | static const GradMaker gGradMakers[] = { | 
|  | MakeLinear, MakeRadial, MakeSweep, | 
|  | }; | 
|  |  | 
|  | /////////////////////////////////////////////////////////////////////////////// | 
|  |  | 
|  | class GradientsGM : public GM { | 
|  | public: | 
|  | GradientsGM() { | 
|  | this->setBGColor(0xFFDDDDDD); | 
|  | } | 
|  |  | 
|  | protected: | 
|  | virtual uint32_t onGetFlags() const SK_OVERRIDE { | 
|  | return kSkipTiled_Flag; | 
|  | } | 
|  |  | 
|  | SkString onShortName() SK_OVERRIDE { return SkString("gradient_dirty_laundry"); } | 
|  | virtual SkISize onISize() SK_OVERRIDE { return SkISize::Make(640, 615); } | 
|  |  | 
|  | virtual void onDraw(SkCanvas* canvas) SK_OVERRIDE { | 
|  | SkPoint pts[2] = { { 0, 0 }, | 
|  | { SkIntToScalar(100), SkIntToScalar(100) } | 
|  | }; | 
|  | SkShader::TileMode tm = SkShader::kClamp_TileMode; | 
|  | SkRect r = { 0, 0, SkIntToScalar(100), SkIntToScalar(100) }; | 
|  | SkPaint paint; | 
|  | paint.setAntiAlias(true); | 
|  |  | 
|  | canvas->translate(SkIntToScalar(20), SkIntToScalar(20)); | 
|  | for (size_t i = 0; i < SK_ARRAY_COUNT(gGradData); i++) { | 
|  | canvas->save(); | 
|  | for (size_t j = 0; j < SK_ARRAY_COUNT(gGradMakers); j++) { | 
|  | SkShader* shader = gGradMakers[j](pts, gGradData[i], tm); | 
|  | paint.setShader(shader)->unref(); | 
|  | canvas->drawRect(r, paint); | 
|  | canvas->translate(0, SkIntToScalar(120)); | 
|  | } | 
|  | canvas->restore(); | 
|  | canvas->translate(SkIntToScalar(120), 0); | 
|  | } | 
|  | } | 
|  |  | 
|  | private: | 
|  | typedef GM INHERITED; | 
|  | }; | 
|  |  | 
|  | /////////////////////////////////////////////////////////////////////////////// | 
|  |  | 
|  | static GM* MyFactory(void*) { return new GradientsGM; } | 
|  | static GMRegistry reg(MyFactory); |