|  | /* | 
|  | * Copyright 2015 Google Inc. | 
|  | * | 
|  | * Use of this source code is governed by a BSD-style license that can be | 
|  | * found in the LICENSE file. | 
|  | */ | 
|  |  | 
|  | // This test only works with the GPU backend. | 
|  |  | 
|  | #include "gm.h" | 
|  |  | 
|  | #if SK_SUPPORT_GPU | 
|  |  | 
|  | #include "GrContext.h" | 
|  | #include "GrGpu.h" | 
|  | #include "GrTest.h" | 
|  | #include "SkBitmap.h" | 
|  | #include "SkGradientShader.h" | 
|  | #include "SkImage.h" | 
|  |  | 
|  | namespace skiagm { | 
|  | class ImageFromYUVTextures : public GM { | 
|  | public: | 
|  | ImageFromYUVTextures() { | 
|  | this->setBGColor(0xFFFFFFFF); | 
|  | } | 
|  |  | 
|  | protected: | 
|  | SkString onShortName() override { | 
|  | return SkString("image_from_yuv_textures"); | 
|  | } | 
|  |  | 
|  | SkISize onISize() override { | 
|  | return SkISize::Make(50, 175); | 
|  | } | 
|  |  | 
|  | void onOnceBeforeDraw() override { | 
|  | // We create an RGB bitmap and then extract YUV bmps where the U and V bitmaps are | 
|  | // subsampled by 2 in both dimensions. | 
|  | SkPaint paint; | 
|  | constexpr SkColor kColors[] = | 
|  | { SK_ColorBLUE, SK_ColorYELLOW, SK_ColorGREEN, SK_ColorWHITE }; | 
|  | paint.setShader(SkGradientShader::MakeRadial(SkPoint::Make(0,0), kBmpSize / 2.f, kColors, | 
|  | nullptr, SK_ARRAY_COUNT(kColors), | 
|  | SkShader::kMirror_TileMode)); | 
|  | SkBitmap rgbBmp; | 
|  | rgbBmp.allocN32Pixels(kBmpSize, kBmpSize, true); | 
|  | SkCanvas canvas(rgbBmp); | 
|  | canvas.drawPaint(paint); | 
|  | SkPMColor* rgbColors = static_cast<SkPMColor*>(rgbBmp.getPixels()); | 
|  |  | 
|  | SkImageInfo yinfo = SkImageInfo::MakeA8(kBmpSize, kBmpSize); | 
|  | fYUVBmps[0].allocPixels(yinfo); | 
|  | SkImageInfo uinfo = SkImageInfo::MakeA8(kBmpSize / 2, kBmpSize / 2); | 
|  | fYUVBmps[1].allocPixels(uinfo); | 
|  | SkImageInfo vinfo = SkImageInfo::MakeA8(kBmpSize / 2, kBmpSize / 2); | 
|  | fYUVBmps[2].allocPixels(vinfo); | 
|  | unsigned char* yPixels; | 
|  | signed char* uvPixels[2]; | 
|  | yPixels = static_cast<unsigned char*>(fYUVBmps[0].getPixels()); | 
|  | uvPixels[0] = static_cast<signed char*>(fYUVBmps[1].getPixels()); | 
|  | uvPixels[1] = static_cast<signed char*>(fYUVBmps[2].getPixels()); | 
|  |  | 
|  | // Here we encode using the NTC encoding (even though we will draw it with all the supported | 
|  | // yuv color spaces when converted back to RGB) | 
|  | for (int i = 0; i < kBmpSize * kBmpSize; ++i) { | 
|  | yPixels[i] = static_cast<unsigned char>(0.299f * SkGetPackedR32(rgbColors[i]) + | 
|  | 0.587f * SkGetPackedG32(rgbColors[i]) + | 
|  | 0.114f * SkGetPackedB32(rgbColors[i])); | 
|  | } | 
|  | for (int j = 0; j < kBmpSize / 2; ++j) { | 
|  | for (int i = 0; i < kBmpSize / 2; ++i) { | 
|  | // Average together 4 pixels of RGB. | 
|  | int rgb[] = { 0, 0, 0 }; | 
|  | for (int y = 0; y < 2; ++y) { | 
|  | for (int x = 0; x < 2; ++x) { | 
|  | int rgbIndex = (2 * j + y) * kBmpSize + 2 * i + x; | 
|  | rgb[0] += SkGetPackedR32(rgbColors[rgbIndex]); | 
|  | rgb[1] += SkGetPackedG32(rgbColors[rgbIndex]); | 
|  | rgb[2] += SkGetPackedB32(rgbColors[rgbIndex]); | 
|  | } | 
|  | } | 
|  | for (int c = 0; c < 3; ++c) { | 
|  | rgb[c] /= 4; | 
|  | } | 
|  | int uvIndex = j * kBmpSize / 2 + i; | 
|  | uvPixels[0][uvIndex] = static_cast<signed char>( | 
|  | ((-38 * rgb[0] -  74 * rgb[1] + 112 * rgb[2] + 128) >> 8) + 128); | 
|  | uvPixels[1][uvIndex] = static_cast<signed char>( | 
|  | ((112 * rgb[0] -  94 * rgb[1] -  18 * rgb[2] + 128) >> 8) + 128); | 
|  | } | 
|  | } | 
|  | fRGBImage = SkImage::MakeRasterCopy(SkPixmap(rgbBmp.info(), rgbColors, rgbBmp.rowBytes())); | 
|  | } | 
|  |  | 
|  | void createYUVTextures(GrContext* context, GrBackendObject yuvHandles[3]) { | 
|  | GrGpu* gpu = context->getGpu(); | 
|  | if (!gpu) { | 
|  | return; | 
|  | } | 
|  |  | 
|  | for (int i = 0; i < 3; ++i) { | 
|  | SkASSERT(fYUVBmps[i].width() == SkToInt(fYUVBmps[i].rowBytes())); | 
|  | yuvHandles[i] = gpu->createTestingOnlyBackendTexture(fYUVBmps[i].getPixels(), | 
|  | fYUVBmps[i].width(), | 
|  | fYUVBmps[i].height(), | 
|  | kAlpha_8_GrPixelConfig); | 
|  | } | 
|  | context->resetContext(); | 
|  | } | 
|  |  | 
|  | void deleteYUVTextures(GrContext* context, const GrBackendObject yuvHandles[3]) { | 
|  |  | 
|  | GrGpu* gpu = context->getGpu(); | 
|  | if (!gpu) { | 
|  | return; | 
|  | } | 
|  |  | 
|  | for (int i = 0; i < 3; ++i) { | 
|  | gpu->deleteTestingOnlyBackendTexture(yuvHandles[i]); | 
|  | } | 
|  |  | 
|  | context->resetContext(); | 
|  | } | 
|  |  | 
|  | void onDraw(SkCanvas* canvas) override { | 
|  | GrContext* context = canvas->getGrContext(); | 
|  | if (!context) { | 
|  | skiagm::GM::DrawGpuOnlyMessage(canvas); | 
|  | return; | 
|  | } | 
|  |  | 
|  |  | 
|  | constexpr SkScalar kPad = 10.f; | 
|  |  | 
|  | SkISize sizes[] = { | 
|  | { fYUVBmps[0].width(), fYUVBmps[0].height()}, | 
|  | { fYUVBmps[1].width(), fYUVBmps[1].height()}, | 
|  | { fYUVBmps[2].width(), fYUVBmps[2].height()}, | 
|  | }; | 
|  | SkTArray<sk_sp<SkImage>> images; | 
|  | images.push_back(fRGBImage); | 
|  | for (int space = kJPEG_SkYUVColorSpace; space <= kLastEnum_SkYUVColorSpace; ++space) { | 
|  | GrBackendObject yuvHandles[3]; | 
|  | this->createYUVTextures(context, yuvHandles); | 
|  | images.push_back(SkImage::MakeFromYUVTexturesCopy(context, | 
|  | static_cast<SkYUVColorSpace>(space), | 
|  | yuvHandles, sizes, | 
|  | kTopLeft_GrSurfaceOrigin)); | 
|  | this->deleteYUVTextures(context, yuvHandles); | 
|  | } | 
|  | for (int i = 0; i < images.count(); ++ i) { | 
|  | SkScalar y = (i + 1) * kPad + i * fYUVBmps[0].height(); | 
|  | SkScalar x = kPad; | 
|  |  | 
|  | canvas->drawImage(images[i].get(), x, y); | 
|  | } | 
|  | } | 
|  |  | 
|  | private: | 
|  | sk_sp<SkImage>  fRGBImage; | 
|  | SkBitmap        fYUVBmps[3]; | 
|  |  | 
|  | static constexpr int kBmpSize = 32; | 
|  |  | 
|  | typedef GM INHERITED; | 
|  | }; | 
|  |  | 
|  | DEF_GM(return new ImageFromYUVTextures;) | 
|  | } | 
|  |  | 
|  | #endif |