| /* |
| * Copyright 2022 Google LLC |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #include "src/gpu/graphite/vk/VulkanCaps.h" |
| |
| #include "include/gpu/graphite/TextureInfo.h" |
| |
| namespace skgpu::graphite { |
| |
| VulkanCaps::VulkanCaps() : Caps() {} |
| |
| VulkanCaps::~VulkanCaps() {} |
| |
| TextureInfo VulkanCaps::getDefaultSampledTextureInfo(SkColorType, |
| uint32_t levelCount, |
| Protected, |
| Renderable) const { |
| return {}; |
| } |
| |
| TextureInfo VulkanCaps::getDefaultMSAATextureInfo(const TextureInfo& singleSampledInfo, |
| Discardable discardable) const { |
| return {}; |
| } |
| |
| TextureInfo VulkanCaps::getDefaultDepthStencilTextureInfo(SkEnumBitMask<DepthStencilFlags>, |
| uint32_t sampleCount, |
| Protected) const { |
| return {}; |
| } |
| |
| } // namespace skgpu::graphite |
| |