blob: 367120fc803d94b426daea1531670257da9662dd [file] [log] [blame]
/*
* Copyright 2021 Google LLC
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "src/gpu/graphite/mtl/MtlSharedContext.h"
#include "include/gpu/graphite/BackendTexture.h"
#include "include/gpu/graphite/TextureInfo.h"
#include "src/gpu/graphite/Caps.h"
#include "src/gpu/graphite/GlobalCache.h"
#include "src/gpu/graphite/Log.h"
#include "src/gpu/graphite/mtl/MtlCommandBuffer.h"
#include "src/gpu/graphite/mtl/MtlResourceProvider.h"
#include "src/gpu/graphite/mtl/MtlTexture.h"
#include "src/gpu/mtl/MtlMemoryAllocatorImpl.h"
namespace skgpu::graphite {
sk_sp<skgpu::graphite::SharedContext> MtlSharedContext::Make(const MtlBackendContext& context,
const ContextOptions& options) {
// TODO: This was taken from GrMtlGpu.mm's Make, does graphite deserve a higher version?
if (@available(macOS 10.14, iOS 11.0, *)) {
// no warning needed
} else {
SKGPU_LOG_E("Skia's Graphite backend no longer supports this OS version.");
#ifdef SK_BUILD_FOR_IOS
SKGPU_LOG_E("Minimum supported version is iOS 11.0.");
#else
SKGPU_LOG_E("Minimum supported version is MacOS 10.14.");
#endif
return nullptr;
}
sk_cfp<id<MTLDevice>> device = sk_ret_cfp((id<MTLDevice>)(context.fDevice.get()));
std::unique_ptr<const MtlCaps> caps(new MtlCaps(device.get(), options));
// TODO: Add memory allocator to context once we figure out synchronization
sk_sp<MtlMemoryAllocator> memoryAllocator = skgpu::MtlMemoryAllocatorImpl::Make(device.get());
if (!memoryAllocator) {
SkDEBUGFAIL("No supplied Metal memory allocator and unable to create one internally.");
return nullptr;
}
return sk_sp<skgpu::graphite::SharedContext>(new MtlSharedContext(std::move(device),
std::move(memoryAllocator),
std::move(caps)));
}
MtlSharedContext::MtlSharedContext(sk_cfp<id<MTLDevice>> device,
sk_sp<skgpu::MtlMemoryAllocator> memoryAllocator,
std::unique_ptr<const MtlCaps> caps)
: skgpu::graphite::SharedContext(std::move(caps), BackendApi::kMetal)
, fMemoryAllocator(std::move(memoryAllocator))
, fDevice(std::move(device)) {}
MtlSharedContext::~MtlSharedContext() {
}
std::unique_ptr<ResourceProvider> MtlSharedContext::makeResourceProvider(SingleOwner* singleOwner) {
return std::unique_ptr<ResourceProvider>(new MtlResourceProvider(this, singleOwner));
}
} // namespace skgpu::graphite