BUILD/iOS-App: simplify bundle
CQ_INCLUDE_TRYBOTS=skia.primary:Build-Mac-Clang-arm64-Debug-iOS_Metal,Build-Mac-Clang-arm64-Release-iOS,Test-iOS-Clang-iPhone7-GPU-PowerVRGT7600-arm64-Debug-All-Metal,Test-iOS-Clang-iPhone6-GPU-PowerVRGX6450-arm64-Release-All
Change-Id: I9f4cdd215a8bf62016944f7200cb1543a751bfd0
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/241048
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Hal Canary <halcanary@google.com>
diff --git a/BUILD.gn b/BUILD.gn
index 6a85dd9..47f3a94 100644
--- a/BUILD.gn
+++ b/BUILD.gn
@@ -1324,32 +1324,20 @@
]
}
- has_skps = "True" == exec_script("//gn/checkdir.py",
- [ rebase_path("skps", root_build_dir) ],
- "trim string")
- bundle_data("${app_name}_bundle_resources") {
- sources = [
- "resources",
- ]
- outputs = [
- # iOS reserves the folders 'Resources' and 'resources' so store one level deeper
- "{{bundle_resources_dir}}/data/resources",
- ]
+ bundle_data("${app_name}_bundle_resources_and_skps") {
+ sources = [ "resources" ]
+ if ("True" == exec_script("//gn/checkdir.py",
+ [ rebase_path("skps", root_build_dir) ],
+ "trim string")) {
+ sources += [ "skps" ]
+ }
+ # iOS reserves the folders 'Resources' and 'resources' so store one level deeper
+ outputs = [ "{{bundle_resources_dir}}/data/{{source_file_part}}" ]
}
+
bundle_data_ib_file("${app_name}_bundle_launchscreen") {
source = "platform_tools/ios/app/LaunchScreen.storyboard"
}
- if (has_skps) {
- bundle_data("${app_name}_bundle_skps") {
- sources = [
- "skps",
- ]
- outputs = [
- # Store in same folder as resources
- "{{bundle_resources_dir}}/data/skps",
- ]
- }
- }
executable("${app_name}_generate_executable") {
forward_variables_from(invoker,
@@ -1364,19 +1352,6 @@
output_name = rebase_path("$gen_path/$app_name", root_build_dir)
}
- bundle_data("${app_name}_bundle_executable") {
- public_deps = [
- ":${app_name}_generate_executable",
- ]
- sources = [
- "$gen_path/$app_name",
- ]
- outputs = [
- "{{bundle_executable_dir}}/$app_name",
- ]
- testonly = true
- }
-
action("${app_name}_dsymutil") {
public_deps = [
":${app_name}_generate_executable",
@@ -1396,15 +1371,17 @@
pool = "//gn/toolchain:dsymutil_pool($default_toolchain)"
}
- bundle_data("${app_name}_bundle_symbols") {
+ bundle_data("${app_name}_bundle_executable_and_symbols") {
public_deps = [
+ ":${app_name}_generate_executable",
":${app_name}_dsymutil",
]
sources = [
+ "$gen_path/${app_name}",
"$gen_path/${app_name}.dSYM",
]
outputs = [
- "{{bundle_executable_dir}}/${app_name}.dSYM",
+ "{{bundle_executable_dir}}/{{source_file_part}}",
]
testonly = true
}
@@ -1418,15 +1395,11 @@
bundle_executable_dir = bundle_root_dir
deps = [
- ":${app_name}_bundle_executable",
+ ":${app_name}_bundle_executable_and_symbols",
":${app_name}_bundle_info_plist",
":${app_name}_bundle_launchscreen",
- ":${app_name}_bundle_resources",
- ":${app_name}_bundle_symbols",
+ ":${app_name}_bundle_resources_and_skps",
]
- if (has_skps) {
- deps += [ ":${app_name}_bundle_skps" ]
- }
# should only code sign when running on a device, not the simulator
if (target_cpu != "x64") {