blob: 3db246ba6358d9b9eaaf32a434b5c384fc05923c [file] [log] [blame]
uniform half4 colorGreen;
half4 main(float2 coords)
{
half4 one = half4(1.0);
half4 zero = half4(0.0);
float4 green = float4(colorGreen);
return half4(half4(green * float4(one) + float4(zero)));
}