| |
| out vec4 sk_FragColor; |
| float this_function_is_prototyped_at_the_start_and_never_defined(); |
| vec4 this_function_is_defined_before_use(); |
| vec4 this_function_is_defined_after_use(); |
| vec4 this_function_is_defined_before_use() { |
| return vec4(1.0); |
| } |
| bool this_function_is_prototyped_in_the_middle_and_never_defined(mat4 a); |
| void main() { |
| sk_FragColor = this_function_is_defined_before_use(); |
| sk_FragColor = this_function_is_defined_after_use(); |
| } |
| vec4 this_function_is_defined_after_use() { |
| return vec4(2.0); |
| } |
| ivec3 this_function_is_prototyped_at_the_very_end_and_never_defined(mat2x3 x, bvec2 y); |