|  | /* | 
|  | * Copyright 2012 Google Inc. | 
|  | * | 
|  | * Use of this source code is governed by a BSD-style license that can be | 
|  | * found in the LICENSE file. | 
|  | */ | 
|  |  | 
|  | #include "SkIntersections.h" | 
|  |  | 
|  | void SkIntersections::append(const SkIntersections& i) { | 
|  | for (int index = 0; index < i.fUsed; ++index) { | 
|  | insert(i[0][index], i[1][index], i.pt(index)); | 
|  | } | 
|  | } | 
|  |  | 
|  | int (SkIntersections::* const CurveVertical[])(const SkPoint[], SkScalar, SkScalar, SkScalar, bool) = { | 
|  | NULL, | 
|  | &SkIntersections::verticalLine, | 
|  | &SkIntersections::verticalQuad, | 
|  | &SkIntersections::verticalCubic | 
|  | }; | 
|  |  | 
|  | int ( SkIntersections::* const CurveRay[])(const SkPoint[], const SkDLine&) = { | 
|  | NULL, | 
|  | &SkIntersections::lineRay, | 
|  | &SkIntersections::quadRay, | 
|  | &SkIntersections::cubicRay | 
|  | }; | 
|  |  | 
|  | int SkIntersections::coincidentUsed() const { | 
|  | if (!fIsCoincident[0]) { | 
|  | SkASSERT(!fIsCoincident[1]); | 
|  | return 0; | 
|  | } | 
|  | int count = 0; | 
|  | SkDEBUGCODE(int count2 = 0;) | 
|  | for (int index = 0; index < fUsed; ++index) { | 
|  | if (fIsCoincident[0] & (1 << index)) { | 
|  | ++count; | 
|  | } | 
|  | #ifdef SK_DEBUG | 
|  | if (fIsCoincident[1] & (1 << index)) { | 
|  | ++count2; | 
|  | } | 
|  | #endif | 
|  | } | 
|  | SkASSERT(count == count2); | 
|  | return count; | 
|  | } | 
|  |  | 
|  | int SkIntersections::cubicRay(const SkPoint pts[4], const SkDLine& line) { | 
|  | SkDCubic cubic; | 
|  | cubic.set(pts); | 
|  | fMax = 3; | 
|  | return intersectRay(cubic, line); | 
|  | } | 
|  |  | 
|  | void SkIntersections::flip() { | 
|  | for (int index = 0; index < fUsed; ++index) { | 
|  | fT[1][index] = 1 - fT[1][index]; | 
|  | } | 
|  | } | 
|  |  | 
|  | int SkIntersections::insert(double one, double two, const SkDPoint& pt) { | 
|  | if (fIsCoincident[0] == 3 && between(fT[0][0], one, fT[0][1])) { | 
|  | // For now, don't allow a mix of coincident and non-coincident intersections | 
|  | return -1; | 
|  | } | 
|  | SkASSERT(fUsed <= 1 || fT[0][0] <= fT[0][1]); | 
|  | int index; | 
|  | for (index = 0; index < fUsed; ++index) { | 
|  | double oldOne = fT[0][index]; | 
|  | double oldTwo = fT[1][index]; | 
|  | if (one == oldOne && two == oldTwo) { | 
|  | return -1; | 
|  | } | 
|  | if (more_roughly_equal(oldOne, one) && more_roughly_equal(oldTwo, two)) { | 
|  | if ((precisely_zero(one) && !precisely_zero(oldOne)) | 
|  | || (precisely_equal(one, 1) && !precisely_equal(oldOne, 1)) | 
|  | || (precisely_zero(two) && !precisely_zero(oldTwo)) | 
|  | || (precisely_equal(two, 1) && !precisely_equal(oldTwo, 1))) { | 
|  | fT[0][index] = one; | 
|  | fT[1][index] = two; | 
|  | fPt[index] = pt; | 
|  | } | 
|  | return -1; | 
|  | } | 
|  | #if ONE_OFF_DEBUG | 
|  | if (pt.roughlyEqual(fPt[index])) { | 
|  | SkDebugf("%s t=%1.9g pts roughly equal\n", __FUNCTION__, one); | 
|  | } | 
|  | #endif | 
|  | if (fT[0][index] > one) { | 
|  | break; | 
|  | } | 
|  | } | 
|  | if (fUsed >= fMax) { | 
|  | SkASSERT(0);  // FIXME : this error, if it is to be handled at runtime in release, must | 
|  | // be propagated all the way back down to the caller, and return failure. | 
|  | fUsed = 0; | 
|  | return 0; | 
|  | } | 
|  | int remaining = fUsed - index; | 
|  | if (remaining > 0) { | 
|  | memmove(&fPt[index + 1], &fPt[index], sizeof(fPt[0]) * remaining); | 
|  | memmove(&fPt2[index + 1], &fPt2[index], sizeof(fPt2[0]) * remaining); | 
|  | memmove(&fT[0][index + 1], &fT[0][index], sizeof(fT[0][0]) * remaining); | 
|  | memmove(&fT[1][index + 1], &fT[1][index], sizeof(fT[1][0]) * remaining); | 
|  | int clearMask = ~((1 << index) - 1); | 
|  | fIsCoincident[0] += fIsCoincident[0] & clearMask; | 
|  | fIsCoincident[1] += fIsCoincident[1] & clearMask; | 
|  | } | 
|  | fPt[index] = pt; | 
|  | fT[0][index] = one; | 
|  | fT[1][index] = two; | 
|  | ++fUsed; | 
|  | return index; | 
|  | } | 
|  |  | 
|  | void SkIntersections::insertNear(double one, double two, const SkDPoint& pt1, const SkDPoint& pt2) { | 
|  | SkASSERT(one == 0 || one == 1); | 
|  | SkASSERT(two == 0 || two == 1); | 
|  | SkASSERT(pt1 != pt2); | 
|  | SkASSERT(fNearlySame[(int) one]); | 
|  | (void) insert(one, two, pt1); | 
|  | fPt2[one ? fUsed - 1 : 0] = pt2; | 
|  | } | 
|  |  | 
|  | void SkIntersections::insertCoincident(double one, double two, const SkDPoint& pt) { | 
|  | int index = insertSwap(one, two, pt); | 
|  | int bit = 1 << index; | 
|  | fIsCoincident[0] |= bit; | 
|  | fIsCoincident[1] |= bit; | 
|  | } | 
|  |  | 
|  | int SkIntersections::lineRay(const SkPoint pts[2], const SkDLine& line) { | 
|  | SkDLine l; | 
|  | l.set(pts); | 
|  | fMax = 2; | 
|  | return intersectRay(l, line); | 
|  | } | 
|  |  | 
|  | void SkIntersections::offset(int base, double start, double end) { | 
|  | for (int index = base; index < fUsed; ++index) { | 
|  | double val = fT[fSwap][index]; | 
|  | val *= end - start; | 
|  | val += start; | 
|  | fT[fSwap][index] = val; | 
|  | } | 
|  | } | 
|  |  | 
|  | int SkIntersections::quadRay(const SkPoint pts[3], const SkDLine& line) { | 
|  | SkDQuad quad; | 
|  | quad.set(pts); | 
|  | fMax = 2; | 
|  | return intersectRay(quad, line); | 
|  | } | 
|  |  | 
|  | void SkIntersections::quickRemoveOne(int index, int replace) { | 
|  | if (index < replace) { | 
|  | fT[0][index] = fT[0][replace]; | 
|  | } | 
|  | } | 
|  |  | 
|  | void SkIntersections::removeOne(int index) { | 
|  | int remaining = --fUsed - index; | 
|  | if (remaining <= 0) { | 
|  | return; | 
|  | } | 
|  | memmove(&fPt[index], &fPt[index + 1], sizeof(fPt[0]) * remaining); | 
|  | memmove(&fPt2[index], &fPt2[index + 1], sizeof(fPt2[0]) * remaining); | 
|  | memmove(&fT[0][index], &fT[0][index + 1], sizeof(fT[0][0]) * remaining); | 
|  | memmove(&fT[1][index], &fT[1][index + 1], sizeof(fT[1][0]) * remaining); | 
|  | SkASSERT(fIsCoincident[0] == 0); | 
|  | int coBit = fIsCoincident[0] & (1 << index); | 
|  | fIsCoincident[0] -= ((fIsCoincident[0] >> 1) & ~((1 << index) - 1)) + coBit; | 
|  | SkASSERT(!(coBit ^ (fIsCoincident[1] & (1 << index)))); | 
|  | fIsCoincident[1] -= ((fIsCoincident[1] >> 1) & ~((1 << index) - 1)) + coBit; | 
|  | } | 
|  |  | 
|  | void SkIntersections::swapPts() { | 
|  | int index; | 
|  | for (index = 0; index < fUsed; ++index) { | 
|  | SkTSwap(fT[0][index], fT[1][index]); | 
|  | } | 
|  | } | 
|  |  | 
|  | int SkIntersections::verticalLine(const SkPoint a[2], SkScalar top, SkScalar bottom, | 
|  | SkScalar x, bool flipped) { | 
|  | SkDLine line; | 
|  | line.set(a); | 
|  | return vertical(line, top, bottom, x, flipped); | 
|  | } | 
|  |  | 
|  | int SkIntersections::verticalQuad(const SkPoint a[3], SkScalar top, SkScalar bottom, | 
|  | SkScalar x, bool flipped) { | 
|  | SkDQuad quad; | 
|  | quad.set(a); | 
|  | return vertical(quad, top, bottom, x, flipped); | 
|  | } | 
|  |  | 
|  | int SkIntersections::verticalCubic(const SkPoint a[4], SkScalar top, SkScalar bottom, | 
|  | SkScalar x, bool flipped) { | 
|  | SkDCubic cubic; | 
|  | cubic.set(a); | 
|  | return vertical(cubic, top, bottom, x, flipped); | 
|  | } |