| cbuffer _UniformBuffer : register(b0, space0) |
| { |
| float4 _7_colorGreen : packoffset(c0); |
| }; |
| |
| |
| static float4 sk_FragColor; |
| |
| struct SPIRV_Cross_Output |
| { |
| float4 sk_FragColor : SV_Target0; |
| }; |
| |
| float4 main(float2 _21) |
| { |
| float _RESERVED_IDENTIFIER_FIXUP_0_x = 1.0f; |
| float _26 = length(1.0f); |
| _RESERVED_IDENTIFIER_FIXUP_0_x = _26; |
| float _27 = distance(_26, 2.0f); |
| _RESERVED_IDENTIFIER_FIXUP_0_x = _27; |
| float _29 = _27 * 2.0f; |
| _RESERVED_IDENTIFIER_FIXUP_0_x = _29; |
| _RESERVED_IDENTIFIER_FIXUP_0_x = sign(_29); |
| float2 _RESERVED_IDENTIFIER_FIXUP_1_x = float2(1.0f, 2.0f); |
| float2 _34 = length(float2(1.0f, 2.0f)).xx; |
| _RESERVED_IDENTIFIER_FIXUP_1_x = _34; |
| float2 _39 = distance(_34, float2(3.0f, 4.0f)).xx; |
| _RESERVED_IDENTIFIER_FIXUP_1_x = _39; |
| float2 _41 = dot(_39, float2(3.0f, 4.0f)).xx; |
| _RESERVED_IDENTIFIER_FIXUP_1_x = _41; |
| _RESERVED_IDENTIFIER_FIXUP_1_x = normalize(_41); |
| return _7_colorGreen; |
| } |
| |
| void frag_main() |
| { |
| float2 _17 = 0.0f.xx; |
| sk_FragColor = main(_17); |
| } |
| |
| SPIRV_Cross_Output main() |
| { |
| frag_main(); |
| SPIRV_Cross_Output stage_output; |
| stage_output.sk_FragColor = sk_FragColor; |
| return stage_output; |
| } |