blob: 5d4f51f4eaed9e6f94c5a06054d575b3acbb9672 [file] [log] [blame]
diagnostic(off, derivative_uniformity);
struct FSOut {
@location(0) sk_FragColor: vec4<f32>,
};
struct _GlobalUniforms {
colorWhite: vec4<f32>,
};
@binding(0) @group(0) var<uniform> _globalUniforms: _GlobalUniforms;
fn _skslMain(coords: vec2<f32>) -> vec4<f32> {
{
var color: vec4<f32> = vec4<f32>(0.0);
if _globalUniforms.colorWhite.x == 1.0 {
color.y = 1.0;
}
if _globalUniforms.colorWhite.x == 2.0 {
;
} else {
color.w = 1.0;
}
loop {
if _globalUniforms.colorWhite.x == 2.0 {
;
} else {
break;
}
}
loop {
;
continuing {
break if _globalUniforms.colorWhite.x != 2.0;
}
}
return color;
}
}
@fragment fn main() -> FSOut {
var _stageOut: FSOut;
_stageOut.sk_FragColor = _skslMain(/*fragcoord*/ vec2<f32>());
return _stageOut;
}