| /* |
| * Copyright 2011 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #include "GrGLTexture.h" |
| #include "GrGpuGL.h" |
| |
| #define GPUGL static_cast<GrGpuGL*>(getGpu()) |
| |
| #define GL_CALL(X) GR_GL_CALL(GPUGL->glInterface(), X) |
| |
| void GrGLTexture::init(GrGpuGL* gpu, |
| const GrSurfaceDesc& desc, |
| const IDDesc& idDesc, |
| const GrGLRenderTarget::IDDesc* rtIDDesc) { |
| |
| SkASSERT(0 != idDesc.fTextureID); |
| |
| fTexParams.invalidate(); |
| fTexParamsTimestamp = GrGpu::kExpiredTimestamp; |
| fTexIDObj.reset(SkNEW_ARGS(GrGLTexID, (GPUGL->glInterface(), |
| idDesc.fTextureID, |
| idDesc.fIsWrapped))); |
| |
| if (rtIDDesc) { |
| GrGLIRect vp; |
| vp.fLeft = 0; |
| vp.fWidth = desc.fWidth; |
| vp.fBottom = 0; |
| vp.fHeight = desc.fHeight; |
| |
| fRenderTarget.reset(SkNEW_ARGS(GrGLRenderTarget, (gpu, *rtIDDesc, vp, fTexIDObj, this))); |
| } |
| this->registerWithCache(); |
| } |
| |
| GrGLTexture::GrGLTexture(GrGpuGL* gpu, const GrSurfaceDesc& desc, const IDDesc& idDesc) |
| : INHERITED(gpu, idDesc.fIsWrapped, desc) { |
| this->init(gpu, desc, idDesc, NULL); |
| } |
| |
| GrGLTexture::GrGLTexture(GrGpuGL* gpu, |
| const GrSurfaceDesc& desc, |
| const IDDesc& idDesc, |
| const GrGLRenderTarget::IDDesc& rtIDDesc) |
| : INHERITED(gpu, idDesc.fIsWrapped, desc) { |
| this->init(gpu, desc, idDesc, &rtIDDesc); |
| } |
| |
| void GrGLTexture::onRelease() { |
| fTexIDObj.reset(NULL); |
| INHERITED::onRelease(); |
| } |
| |
| void GrGLTexture::onAbandon() { |
| if (fTexIDObj.get()) { |
| fTexIDObj->abandon(); |
| fTexIDObj.reset(NULL); |
| } |
| |
| INHERITED::onAbandon(); |
| } |
| |
| GrBackendObject GrGLTexture::getTextureHandle() const { |
| return static_cast<GrBackendObject>(this->textureID()); |
| } |