| diagnostic(off, derivative_uniformity); |
| diagnostic(off, chromium.unreachable_code); |
| struct FSOut { |
| @location(0) sk_FragColor: vec4<f32>, |
| }; |
| fn _skslMain(_stageOut: ptr<function, FSOut>) { |
| { |
| var a: mat3x4<f32> = mat3x4<f32>(1.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0); |
| let _skTemp0 = mat4x4<f32>(1.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 1.0); |
| var b: mat3x4<f32> = mat3x4<f32>(_skTemp0[0][0], _skTemp0[0][1], _skTemp0[0][2], _skTemp0[0][3], _skTemp0[1][0], _skTemp0[1][1], _skTemp0[1][2], _skTemp0[1][3], _skTemp0[2][0], _skTemp0[2][1], _skTemp0[2][2], _skTemp0[2][3]); |
| (*_stageOut).sk_FragColor.x = f32(select(1, 0, all(a[0] == b[0]))); |
| } |
| } |
| @fragment fn main() -> FSOut { |
| var _stageOut: FSOut; |
| _skslMain(&_stageOut); |
| return _stageOut; |
| } |