| /* |
| * Copyright 2021 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #include "bench/MSKPBench.h" |
| #include "include/core/SkCanvas.h" |
| #include "include/gpu/GrDirectContext.h" |
| #include "include/gpu/GrRecordingContext.h" |
| #include "tools/MSKPPlayer.h" |
| |
| MSKPBench::MSKPBench(SkString name, std::unique_ptr<MSKPPlayer> player) |
| : fName(name), fPlayer(std::move(player)) {} |
| |
| MSKPBench::~MSKPBench() = default; |
| |
| void MSKPBench::onDraw(int loops, SkCanvas* canvas) { |
| for (int i = 0; i < loops; ++i) { |
| for (int f = 0; f < fPlayer->numFrames(); ++f) { |
| canvas->save(); |
| canvas->clipIRect(SkIRect::MakeSize(fPlayer->frameDimensions(f))); |
| fPlayer->playFrame(canvas, f); |
| canvas->restore(); |
| if (auto dContext = GrAsDirectContext(canvas->recordingContext())) { |
| dContext->flushAndSubmit(); |
| } |
| } |
| // Ensure each loop replays all offscreen layer draws from scratch. |
| fPlayer->rewindLayers(); |
| } |
| } |
| |
| const char* MSKPBench::onGetName() { return fName.c_str(); } |
| |
| SkISize MSKPBench::onGetSize() { |
| auto dims = fPlayer->maxDimensions(); |
| return {dims.width(), dims.height()}; |
| } |
| |
| void MSKPBench::onPreDraw(SkCanvas* canvas) { |
| // We don't benchmark creation of the backing stores for layers so ensure they're all created. |
| fPlayer->allocateLayers(canvas); |
| } |
| |
| void MSKPBench::onPostDraw(SkCanvas*) { |
| // nanobench can tear down the 3D API context/device before destroying the benchmarks. |
| fPlayer->resetLayers(); |
| } |