blob: 1f8ed0b8b1194467691398638edbc76a9f646bd4 [file] [log] [blame]
/*
* Copyright 2020 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "src/gpu/ops/SmallPathShapeData.h"
#include "src/gpu/geometry/GrStyledShape.h"
namespace skgpu::v1 {
SmallPathShapeDataKey::SmallPathShapeDataKey(const GrStyledShape& shape, uint32_t dim) {
// Shapes' keys are for their pre-style geometry, but by now we shouldn't have any
// relevant styling information.
SkASSERT(shape.style().isSimpleFill());
SkASSERT(shape.hasUnstyledKey());
int shapeKeySize = shape.unstyledKeySize();
fKey.reset(1 + shapeKeySize);
fKey[0] = dim;
shape.writeUnstyledKey(&fKey[1]);
}
SmallPathShapeDataKey::SmallPathShapeDataKey(const GrStyledShape& shape, const SkMatrix& ctm) {
// Shapes' keys are for their pre-style geometry, but by now we shouldn't have any
// relevant styling information.
SkASSERT(shape.style().isSimpleFill());
SkASSERT(shape.hasUnstyledKey());
// We require the upper left 2x2 of the matrix to match exactly for a cache hit.
SkScalar sx = ctm.get(SkMatrix::kMScaleX);
SkScalar sy = ctm.get(SkMatrix::kMScaleY);
SkScalar kx = ctm.get(SkMatrix::kMSkewX);
SkScalar ky = ctm.get(SkMatrix::kMSkewY);
SkScalar tx = ctm.get(SkMatrix::kMTransX);
SkScalar ty = ctm.get(SkMatrix::kMTransY);
// Allow 8 bits each in x and y of subpixel positioning.
tx -= SkScalarFloorToScalar(tx);
ty -= SkScalarFloorToScalar(ty);
SkFixed fracX = SkScalarToFixed(tx) & 0x0000FF00;
SkFixed fracY = SkScalarToFixed(ty) & 0x0000FF00;
int shapeKeySize = shape.unstyledKeySize();
fKey.reset(5 + shapeKeySize);
fKey[0] = SkFloat2Bits(sx);
fKey[1] = SkFloat2Bits(sy);
fKey[2] = SkFloat2Bits(kx);
fKey[3] = SkFloat2Bits(ky);
fKey[4] = fracX | (fracY >> 8);
shape.writeUnstyledKey(&fKey[5]);
}
} // namespace skgpu::v1