blob: b52493a7f732af9c35b37c19690e21d39a3366ae [file] [log] [blame]
static float4 sk_FragColor;
struct SPIRV_Cross_Output
{
float4 sk_FragColor : SV_Target0;
};
void frag_main()
{
int x = 0;
int y = 0;
int z = 0;
x = 1;
z = 1;
float3 _24 = float3(float(1), float(0), float(1));
sk_FragColor = float4(_24.x, _24.y, _24.z, sk_FragColor.w);
}
SPIRV_Cross_Output main()
{
frag_main();
SPIRV_Cross_Output stage_output;
stage_output.sk_FragColor = sk_FragColor;
return stage_output;
}