blob: 5ec6c91b41ba17a95e436d8dcce696c9ffe32a47 [file] [log] [blame]
cbuffer _UniformBuffer : register(b0, space0)
{
float4 _10_testInputs : packoffset(c0);
float4 _10_colorGreen : packoffset(c1);
float4 _10_colorRed : packoffset(c2);
};
static float4 sk_FragColor;
struct SPIRV_Cross_Output
{
float4 sk_FragColor : SV_Target0;
};
float4 main(float2 _24)
{
int4 expected = int4(1, 0, 0, 2);
bool _58 = false;
if (abs(int(_10_testInputs.x)) == 1)
{
int2 _44 = abs(int2(int(_10_testInputs.xy.x), int(_10_testInputs.xy.y)));
_58 = all(bool2(_44.x == int4(1, 0, 0, 2).xy.x, _44.y == int4(1, 0, 0, 2).xy.y));
}
else
{
_58 = false;
}
bool _78 = false;
if (_58)
{
int3 _61 = abs(int3(int(_10_testInputs.xyz.x), int(_10_testInputs.xyz.y), int(_10_testInputs.xyz.z)));
_78 = all(bool3(_61.x == int4(1, 0, 0, 2).xyz.x, _61.y == int4(1, 0, 0, 2).xyz.y, _61.z == int4(1, 0, 0, 2).xyz.z));
}
else
{
_78 = false;
}
bool _96 = false;
if (_78)
{
int4 _81 = abs(int4(int(_10_testInputs.x), int(_10_testInputs.y), int(_10_testInputs.z), int(_10_testInputs.w)));
_96 = all(bool4(_81.x == int4(1, 0, 0, 2).x, _81.y == int4(1, 0, 0, 2).y, _81.z == int4(1, 0, 0, 2).z, _81.w == int4(1, 0, 0, 2).w));
}
else
{
_96 = false;
}
bool _100 = false;
if (_96)
{
_100 = true;
}
else
{
_100 = false;
}
bool _107 = false;
if (_100)
{
_107 = all(bool2(int2(1, 0).x == int4(1, 0, 0, 2).xy.x, int2(1, 0).y == int4(1, 0, 0, 2).xy.y));
}
else
{
_107 = false;
}
bool _114 = false;
if (_107)
{
_114 = all(bool3(int3(1, 0, 0).x == int4(1, 0, 0, 2).xyz.x, int3(1, 0, 0).y == int4(1, 0, 0, 2).xyz.y, int3(1, 0, 0).z == int4(1, 0, 0, 2).xyz.z));
}
else
{
_114 = false;
}
bool _117 = false;
if (_114)
{
_117 = true;
}
else
{
_117 = false;
}
float4 _118 = 0.0f.xxxx;
if (_117)
{
_118 = _10_colorGreen;
}
else
{
_118 = _10_colorRed;
}
return _118;
}
void frag_main()
{
float2 _20 = 0.0f.xx;
sk_FragColor = main(_20);
}
SPIRV_Cross_Output main()
{
frag_main();
SPIRV_Cross_Output stage_output;
stage_output.sk_FragColor = sk_FragColor;
return stage_output;
}