blob: af94b29a9350a64b7db6f0c6cabea3d0c94d9c98 [file] [log] [blame]
out vec4 sk_FragColor;
uniform vec4 colorGreen;
vec4 main() {
for (int _13_x = 0;_13_x < 1; ++_13_x) {
}
int _15_i = 123;
do {
} while (_15_i-- > 0);
int _17_i = 123;
while (_17_i-- > 0) {
}
return colorGreen;
}