blob: b06ebb1dd52549a76688112e4e61b5f098beffba [file] [log] [blame]
uniform half4 input, expected;
uniform half4 colorGreen, colorRed;
half4 main(float2 coords) {
const half4 constVal = half4(0);
return (radians(input.x) == expected.x &&
radians(input.xy) == expected.xy &&
radians(input.xyz) == expected.xyz &&
radians(input.xyzw) == expected.xyzw &&
radians(constVal.x) == expected.x &&
radians(constVal.xy) == expected.xy &&
radians(constVal.xyz) == expected.xyz &&
radians(constVal.xyzw) == expected.xyzw) ? colorGreen : colorRed;
}