| /* |
| * Copyright 2023 Google LLC |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #ifndef skgpu_graphite_AtlasProvider_DEFINED |
| #define skgpu_graphite_AtlasProvider_DEFINED |
| |
| #include <memory> |
| |
| namespace skgpu::graphite { |
| |
| class ComputePathAtlas; |
| class Recorder; |
| class TextAtlasManager; |
| |
| /** |
| * AtlasProvider groups various texture atlas management algorithms together. |
| */ |
| class AtlasProvider final { |
| public: |
| explicit AtlasProvider(Recorder*); |
| ~AtlasProvider() = default; |
| |
| // Returns the TextAtlasManager that provides access to persistent DrawAtlas'es used in glyph |
| // rendering. This TextAtlasManager is always available. |
| TextAtlasManager* textAtlasManager() const { return fTextAtlasManager.get(); } |
| |
| // Returns the transient atlas handler that uses compute shaders to rasterize coverage masks for |
| // path rendering. This method returns nullptr if compute shaders are not supported by the |
| // owning Recorder's context. |
| ComputePathAtlas* computePathAtlas() const { |
| #ifdef SK_ENABLE_VELLO_SHADERS |
| return fComputePathAtlas.get(); |
| #else |
| return nullptr; |
| #endif |
| } |
| |
| private: |
| std::unique_ptr<TextAtlasManager> fTextAtlasManager; |
| #ifdef SK_ENABLE_VELLO_SHADERS |
| std::unique_ptr<ComputePathAtlas> fComputePathAtlas; |
| #endif |
| }; |
| |
| } // namespace skgpu::graphite |
| |
| #endif // skgpu_graphite_AtlasProvider_DEFINED |