| /* |
| * Copyright 2021 Google LLC |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #ifndef GrSlug_DEFINED |
| #define GrSlug_DEFINED |
| |
| #include "include/core/SkRect.h" |
| #include "include/core/SkRefCnt.h" |
| |
| class SkCanvas; |
| class SkPaint; |
| class SkTextBlob; |
| |
| // GrSlug encapsulates an SkTextBlob at a specific origin, using a specific paint. It can be |
| // manipulated using matrix and clip changes to the canvas. If the canvas is transformed, then |
| // the GrSlug will also transform with smaller glyphs using bi-linear interpolation to render. You |
| // can think of a GrSlug as making a rubber stamp out of a SkTextBlob. |
| class GrSlug : public SkRefCnt { |
| public: |
| ~GrSlug() override; |
| // Return nullptr if the blob would not draw. This is not because of clipping, but because of |
| // some paint optimization. The GrSlug is captured as if drawn using drawTextBlob. |
| static sk_sp<GrSlug> ConvertBlob( |
| SkCanvas* canvas, const SkTextBlob& blob, SkPoint origin, const SkPaint& paint); |
| |
| // Draw the GrSlug obeying the canvas's mapping and clipping. |
| void draw(SkCanvas* canvas); |
| |
| virtual SkRect sourceBounds() const = 0; |
| virtual const SkPaint& paint() const = 0; |
| }; |
| #endif // GrSlug_DEFINED |