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/*
* Copyright 2021 Google LLC
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef skgpu_graphite_Texture_DEFINED
#define skgpu_graphite_Texture_DEFINED
#include "include/core/SkSize.h"
#include "include/gpu/graphite/TextureInfo.h"
#include "src/gpu/graphite/Resource.h"
#include "src/gpu/graphite/ResourceTypes.h"
namespace skgpu::graphite {
class Texture : public Resource {
public:
~Texture() override;
int numSamples() const { return fInfo.numSamples(); }
Mipmapped mipmapped() const { return Mipmapped(fInfo.numMipLevels() > 1); }
SkISize dimensions() const { return fDimensions; }
const TextureInfo& textureInfo() const { return fInfo; }
protected:
Texture(const Gpu*, SkISize dimensions, const TextureInfo& info, Ownership, SkBudgeted);
private:
SkISize fDimensions;
TextureInfo fInfo;
};
} // namepsace skgpu::graphite
#endif // skgpu_graphite_Texture_DEFINED