| /* |
| * Copyright 2022 Google LLC |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #ifndef skgpu_graphite_QueueManager_DEFINED |
| #define skgpu_graphite_QueueManager_DEFINED |
| |
| #include "include/core/SkRefCnt.h" |
| #include "include/gpu/graphite/GraphiteTypes.h" |
| #include "include/private/SkDeque.h" |
| |
| namespace skgpu::graphite { |
| |
| class CommandBuffer; |
| class Gpu; |
| class GpuWorkSubmission; |
| struct InsertRecordingInfo; |
| class ResourceProvider; |
| |
| class QueueManager { |
| public: |
| virtual ~QueueManager(); |
| |
| // Adds the commands from the passed in Recording to the current CommandBuffer |
| void addRecording(const InsertRecordingInfo&, ResourceProvider*); |
| |
| bool submitToGpu(); |
| void checkForFinishedWork(SyncToCpu); |
| |
| protected: |
| QueueManager(Gpu* gpu); |
| |
| using OutstandingSubmission = std::unique_ptr<GpuWorkSubmission>; |
| |
| Gpu* fGpu; |
| sk_sp<CommandBuffer> fCurrentCommandBuffer; |
| |
| private: |
| virtual sk_sp<CommandBuffer> getNewCommandBuffer() = 0; |
| virtual OutstandingSubmission onSubmitToGpu() = 0; |
| |
| SkDeque fOutstandingSubmissions; |
| }; |
| |
| } // namespace skgpu::graphite |
| |
| #endif // skgpu_graphite_QueueManager_DEFINED |