| uniform half4 colorGreen, colorRed; | |
| uniform float testArray[5]; | |
| half4 main(float2 coords) { | |
| float one = testArray[0]; | |
| float two = testArray[1]; | |
| float three = testArray[2]; | |
| half four = half(testArray[3]); | |
| half five = half(testArray[4]); | |
| return (fma(one, two, three) == (1 * 2 + 3)) && | |
| (fma(half(three), four, five) == (3 * 4 + 5)) && | |
| (fma(6, 7, 8) == (6 * 7 + 8)) ? colorGreen : colorRed; | |
| } |