|  | /* | 
|  | * Copyright 2012 Google Inc. | 
|  | * | 
|  | * Use of this source code is governed by a BSD-style license that can be | 
|  | * found in the LICENSE file. | 
|  | */ | 
|  | #include "PathOpsExtendedTest.h" | 
|  | #include "PathOpsThreadedCommon.h" | 
|  | #include "SkIntersections.h" | 
|  | #include "SkPathOpsLine.h" | 
|  | #include "SkPathOpsQuad.h" | 
|  | #include "SkReduceOrder.h" | 
|  |  | 
|  | static int doIntersect(SkIntersections& intersections, const SkDQuad& quad, const SkDLine& line, | 
|  | bool& flipped) { | 
|  | int result; | 
|  | flipped = false; | 
|  | if (line[0].fX == line[1].fX) { | 
|  | double top = line[0].fY; | 
|  | double bottom = line[1].fY; | 
|  | flipped = top > bottom; | 
|  | if (flipped) { | 
|  | SkTSwap<double>(top, bottom); | 
|  | } | 
|  | result = intersections.vertical(quad, top, bottom, line[0].fX, flipped); | 
|  | } else if (line[0].fY == line[1].fY) { | 
|  | double left = line[0].fX; | 
|  | double right = line[1].fX; | 
|  | flipped = left > right; | 
|  | if (flipped) { | 
|  | SkTSwap<double>(left, right); | 
|  | } | 
|  | result = intersections.horizontal(quad, left, right, line[0].fY, flipped); | 
|  | } else { | 
|  | intersections.intersect(quad, line); | 
|  | result = intersections.used(); | 
|  | } | 
|  | return result; | 
|  | } | 
|  |  | 
|  | static void testLineIntersect(skiatest::Reporter* reporter, const SkDQuad& quad, | 
|  | const SkDLine& line, const double x, const double y) { | 
|  | char pathStr[1024]; | 
|  | sk_bzero(pathStr, sizeof(pathStr)); | 
|  | char* str = pathStr; | 
|  | str += sprintf(str, "    path.moveTo(%1.9g, %1.9g);\n", quad[0].fX, quad[0].fY); | 
|  | str += sprintf(str, "    path.quadTo(%1.9g, %1.9g, %1.9g, %1.9g);\n", quad[1].fX, | 
|  | quad[1].fY, quad[2].fX, quad[2].fY); | 
|  | str += sprintf(str, "    path.moveTo(%1.9g, %1.9g);\n", line[0].fX, line[0].fY); | 
|  | str += sprintf(str, "    path.lineTo(%1.9g, %1.9g);\n", line[1].fX, line[1].fY); | 
|  |  | 
|  | SkIntersections intersections; | 
|  | bool flipped = false; | 
|  | int result = doIntersect(intersections, quad, line, flipped); | 
|  | bool found = false; | 
|  | for (int index = 0; index < result; ++index) { | 
|  | double quadT = intersections[0][index]; | 
|  | SkDPoint quadXY = quad.ptAtT(quadT); | 
|  | double lineT = intersections[1][index]; | 
|  | SkDPoint lineXY = line.ptAtT(lineT); | 
|  | if (quadXY.approximatelyEqual(lineXY)) { | 
|  | found = true; | 
|  | } | 
|  | } | 
|  | REPORTER_ASSERT(reporter, found); | 
|  | } | 
|  |  | 
|  | // find a point on a quad by choosing a t from 0 to 1 | 
|  | // create a vertical span above and below the point | 
|  | // verify that intersecting the vertical span and the quad returns t | 
|  | // verify that a vertical span starting at quad[0] intersects at t=0 | 
|  | // verify that a vertical span starting at quad[2] intersects at t=1 | 
|  | static void testQuadLineIntersectMain(PathOpsThreadState* data) | 
|  | { | 
|  | PathOpsThreadState& state = *data; | 
|  | REPORTER_ASSERT(state.fReporter, data); | 
|  | int ax = state.fA & 0x03; | 
|  | int ay = state.fA >> 2; | 
|  | int bx = state.fB & 0x03; | 
|  | int by = state.fB >> 2; | 
|  | int cx = state.fC & 0x03; | 
|  | int cy = state.fC >> 2; | 
|  | SkDQuad quad = {{{(double) ax, (double) ay}, {(double) bx, (double) by}, | 
|  | {(double) cx, (double) cy}}}; | 
|  | SkReduceOrder reducer; | 
|  | int order = reducer.reduce(quad); | 
|  | if (order < 3) { | 
|  | return; | 
|  | } | 
|  | for (int tIndex = 0; tIndex <= 4; ++tIndex) { | 
|  | SkDPoint xy = quad.ptAtT(tIndex / 4.0); | 
|  | for (int h = -2; h <= 2; ++h) { | 
|  | for (int v = -2; v <= 2; ++v) { | 
|  | if (h == v && abs(h) != 1) { | 
|  | continue; | 
|  | } | 
|  | double x = xy.fX; | 
|  | double y = xy.fY; | 
|  | SkDLine line = {{{x - h, y - v}, {x, y}}}; | 
|  | testLineIntersect(state.fReporter, quad, line, x, y); | 
|  | state.fReporter->bumpTestCount(); | 
|  | SkDLine line2 = {{{x, y}, {x + h, y + v}}}; | 
|  | testLineIntersect(state.fReporter, quad, line2, x, y); | 
|  | state.fReporter->bumpTestCount(); | 
|  | SkDLine line3 = {{{x - h, y - v}, {x + h, y + v}}}; | 
|  | testLineIntersect(state.fReporter, quad, line3, x, y); | 
|  | state.fReporter->bumpTestCount(); | 
|  | } | 
|  | } | 
|  | } | 
|  | } | 
|  |  | 
|  | DEF_TEST(PathOpsQuadLineIntersectionThreaded, reporter) { | 
|  | initializeTests(reporter, "testQuadLineIntersect"); | 
|  | PathOpsThreadedTestRunner testRunner(reporter); | 
|  | for (int a = 0; a < 16; ++a) { | 
|  | for (int b = 0 ; b < 16; ++b) { | 
|  | for (int c = 0 ; c < 16; ++c) { | 
|  | *testRunner.fRunnables.append() = SkNEW_ARGS(PathOpsThreadedRunnable, | 
|  | (&testQuadLineIntersectMain, a, b, c, 0, &testRunner)); | 
|  | } | 
|  | if (!reporter->allowExtendedTest()) goto finish; | 
|  | } | 
|  | } | 
|  | finish: | 
|  | testRunner.render(); | 
|  | } |