|  | /* | 
|  | * Copyright 2011 Google Inc. | 
|  | * | 
|  | * Use of this source code is governed by a BSD-style license that can be | 
|  | * found in the LICENSE file. | 
|  | */ | 
|  |  | 
|  | #include "SampleCode.h" | 
|  | #include "SkAnimTimer.h" | 
|  | #include "SkView.h" | 
|  | #include "SkCanvas.h" | 
|  | #include "SkGradientShader.h" | 
|  | #include "SkGraphics.h" | 
|  | #include "SkImageDecoder.h" | 
|  | #include "SkPath.h" | 
|  | #include "SkRandom.h" | 
|  | #include "SkRegion.h" | 
|  | #include "SkShader.h" | 
|  | #include "SkUtils.h" | 
|  | #include "SkXfermode.h" | 
|  | #include "SkColorPriv.h" | 
|  | #include "SkColorFilter.h" | 
|  | #include "SkTime.h" | 
|  | #include "SkTypeface.h" | 
|  |  | 
|  | #include "SkOSFile.h" | 
|  | #include "SkStream.h" | 
|  |  | 
|  | #include "SkGeometry.h" // private include :( | 
|  |  | 
|  | static SkShader* make_shader0(SkIPoint* size) { | 
|  | SkBitmap    bm; | 
|  |  | 
|  | //    SkImageDecoder::DecodeFile("/skimages/progressivejpg.jpg", &bm); | 
|  | SkImageDecoder::DecodeFile("/skimages/logo.png", &bm); | 
|  | size->set(bm.width(), bm.height()); | 
|  | return SkShader::CreateBitmapShader(bm, SkShader::kClamp_TileMode, | 
|  | SkShader::kClamp_TileMode); | 
|  | } | 
|  |  | 
|  | static SkShader* make_shader1(const SkIPoint& size) { | 
|  | SkPoint pts[] = { { 0, 0, }, | 
|  | { SkIntToScalar(size.fX), SkIntToScalar(size.fY) } }; | 
|  | SkColor colors[] = { SK_ColorRED, SK_ColorGREEN, SK_ColorBLUE, SK_ColorRED }; | 
|  | return SkGradientShader::CreateLinear(pts, colors, NULL, | 
|  | SK_ARRAY_COUNT(colors), SkShader::kMirror_TileMode); | 
|  | } | 
|  |  | 
|  | /////////////////////////////////////////////////////////////////////////////// | 
|  |  | 
|  | class Patch { | 
|  | public: | 
|  | Patch() { sk_bzero(fPts, sizeof(fPts)); } | 
|  | ~Patch() {} | 
|  |  | 
|  | void setPatch(const SkPoint pts[12]) { | 
|  | memcpy(fPts, pts, 12 * sizeof(SkPoint)); | 
|  | fPts[12] = pts[0];  // the last shall be first | 
|  | } | 
|  | void setBounds(int w, int h) { fW = w; fH = h; } | 
|  |  | 
|  | void draw(SkCanvas*, const SkPaint&, int segsU, int segsV, | 
|  | bool doTextures, bool doColors); | 
|  |  | 
|  | private: | 
|  | SkPoint fPts[13]; | 
|  | int     fW, fH; | 
|  | }; | 
|  |  | 
|  | static void eval_patch_edge(const SkPoint cubic[], SkPoint samples[], int segs) { | 
|  | SkScalar t = 0; | 
|  | SkScalar dt = SK_Scalar1 / segs; | 
|  |  | 
|  | samples[0] = cubic[0]; | 
|  | for (int i = 1; i < segs; i++) { | 
|  | t += dt; | 
|  | SkEvalCubicAt(cubic, t, &samples[i], NULL, NULL); | 
|  | } | 
|  | } | 
|  |  | 
|  | static void eval_sheet(const SkPoint edge[], int nu, int nv, int iu, int iv, | 
|  | SkPoint* pt) { | 
|  | const int TL = 0; | 
|  | const int TR = nu; | 
|  | const int BR = TR + nv; | 
|  | const int BL = BR + nu; | 
|  |  | 
|  | SkScalar u = SkIntToScalar(iu) / nu; | 
|  | SkScalar v = SkIntToScalar(iv) / nv; | 
|  |  | 
|  | SkScalar uv = SkScalarMul(u, v); | 
|  | SkScalar Uv = SkScalarMul(SK_Scalar1 - u, v); | 
|  | SkScalar uV = SkScalarMul(u, SK_Scalar1 - v); | 
|  | SkScalar UV = SkScalarMul(SK_Scalar1 - u, SK_Scalar1 - v); | 
|  |  | 
|  | SkScalar x0 = SkScalarMul(UV, edge[TL].fX) + SkScalarMul(uV, edge[TR].fX) + | 
|  | SkScalarMul(Uv, edge[BL].fX) + SkScalarMul(uv, edge[BR].fX); | 
|  | SkScalar y0 = SkScalarMul(UV, edge[TL].fY) + SkScalarMul(uV, edge[TR].fY) + | 
|  | SkScalarMul(Uv, edge[BL].fY) + SkScalarMul(uv, edge[BR].fY); | 
|  |  | 
|  | SkScalar x =    SkScalarMul(SK_Scalar1 - v, edge[TL+iu].fX) + | 
|  | SkScalarMul(u, edge[TR+iv].fX) + | 
|  | SkScalarMul(v, edge[BR+nu-iu].fX) + | 
|  | SkScalarMul(SK_Scalar1 - u, edge[BL+nv-iv].fX) - x0; | 
|  | SkScalar y =    SkScalarMul(SK_Scalar1 - v, edge[TL+iu].fY) + | 
|  | SkScalarMul(u, edge[TR+iv].fY) + | 
|  | SkScalarMul(v, edge[BR+nu-iu].fY) + | 
|  | SkScalarMul(SK_Scalar1 - u, edge[BL+nv-iv].fY) - y0; | 
|  | pt->set(x, y); | 
|  | } | 
|  |  | 
|  | static int ScalarTo255(SkScalar v) { | 
|  | int scale = SkScalarToFixed(v) >> 8; | 
|  | if (scale < 0) { | 
|  | scale = 0; | 
|  | } else if (scale > 255) { | 
|  | scale = 255; | 
|  | } | 
|  | return scale; | 
|  | } | 
|  |  | 
|  | static SkColor make_color(SkScalar s, SkScalar t) { | 
|  | int cs = ScalarTo255(s); | 
|  | int ct = ScalarTo255(t); | 
|  | return SkColorSetARGB(0xFF, cs, 0, 0) + SkColorSetARGB(0, 0, ct, 0); | 
|  | } | 
|  |  | 
|  | void Patch::draw(SkCanvas* canvas, const SkPaint& paint, int nu, int nv, | 
|  | bool doTextures, bool doColors) { | 
|  | if (nu < 1 || nv < 1) { | 
|  | return; | 
|  | } | 
|  |  | 
|  | int i, npts = (nu + nv) * 2; | 
|  | SkAutoSTMalloc<16, SkPoint> storage(npts + 1); | 
|  | SkPoint* edge0 = storage.get(); | 
|  | SkPoint* edge1 = edge0 + nu; | 
|  | SkPoint* edge2 = edge1 + nv; | 
|  | SkPoint* edge3 = edge2 + nu; | 
|  |  | 
|  | // evaluate the edge points | 
|  | eval_patch_edge(fPts + 0, edge0, nu); | 
|  | eval_patch_edge(fPts + 3, edge1, nv); | 
|  | eval_patch_edge(fPts + 6, edge2, nu); | 
|  | eval_patch_edge(fPts + 9, edge3, nv); | 
|  | edge3[nv] = edge0[0];   // the last shall be first | 
|  |  | 
|  | for (i = 0; i < npts; i++) { | 
|  | //        canvas->drawLine(edge0[i].fX, edge0[i].fY, edge0[i+1].fX, edge0[i+1].fY, paint); | 
|  | } | 
|  |  | 
|  | int row, vertCount = (nu + 1) * (nv + 1); | 
|  | SkAutoTMalloc<SkPoint>  vertStorage(vertCount); | 
|  | SkPoint* verts = vertStorage.get(); | 
|  |  | 
|  | // first row | 
|  | memcpy(verts, edge0, (nu + 1) * sizeof(SkPoint)); | 
|  | // rows | 
|  | SkPoint* r = verts; | 
|  | for (row = 1; row < nv; row++) { | 
|  | r += nu + 1; | 
|  | r[0] = edge3[nv - row]; | 
|  | for (int col = 1; col < nu; col++) { | 
|  | eval_sheet(edge0, nu, nv, col, row, &r[col]); | 
|  | } | 
|  | r[nu] = edge1[row]; | 
|  | } | 
|  | // last row | 
|  | SkPoint* last = verts + nv * (nu + 1); | 
|  | for (i = 0; i <= nu; i++) { | 
|  | last[i] = edge2[nu - i]; | 
|  | } | 
|  |  | 
|  | //    canvas->drawPoints(verts, vertCount, paint); | 
|  |  | 
|  | int stripCount = (nu + 1) * 2; | 
|  | SkAutoTMalloc<SkPoint>  stripStorage(stripCount * 2); | 
|  | SkAutoTMalloc<SkColor>  colorStorage(stripCount); | 
|  | SkPoint* strip = stripStorage.get(); | 
|  | SkPoint* tex = strip + stripCount; | 
|  | SkColor* colors = colorStorage.get(); | 
|  | SkScalar t = 0; | 
|  | const SkScalar ds = SK_Scalar1 * fW / nu; | 
|  | const SkScalar dt = SK_Scalar1 * fH / nv; | 
|  | r = verts; | 
|  | for (row = 0; row < nv; row++) { | 
|  | SkPoint* upper = r; | 
|  | SkPoint* lower = r + nu + 1; | 
|  | r = lower; | 
|  | SkScalar s = 0; | 
|  | for (i = 0; i <= nu; i++)  { | 
|  | strip[i*2 + 0] = *upper++; | 
|  | strip[i*2 + 1] = *lower++; | 
|  | tex[i*2 + 0].set(s, t); | 
|  | tex[i*2 + 1].set(s, t + dt); | 
|  | colors[i*2 + 0] = make_color(s/fW, t/fH); | 
|  | colors[i*2 + 1] = make_color(s/fW, (t + dt)/fH); | 
|  | s += ds; | 
|  | } | 
|  | t += dt; | 
|  | canvas->drawVertices(SkCanvas::kTriangleStrip_VertexMode, stripCount, | 
|  | strip, doTextures ? tex : NULL, | 
|  | doColors ? colors : NULL, NULL, | 
|  | NULL, 0, paint); | 
|  | } | 
|  | } | 
|  |  | 
|  | static void drawpatches(SkCanvas* canvas, const SkPaint& paint, int nu, int nv, | 
|  | Patch* patch) { | 
|  | SkAutoCanvasRestore ar(canvas, true); | 
|  |  | 
|  | patch->draw(canvas, paint, nu, nv, false, false); | 
|  | canvas->translate(SkIntToScalar(180), 0); | 
|  | patch->draw(canvas, paint, nu, nv, true, false); | 
|  | canvas->translate(SkIntToScalar(180), 0); | 
|  | patch->draw(canvas, paint, nu, nv, false, true); | 
|  | canvas->translate(SkIntToScalar(180), 0); | 
|  | patch->draw(canvas, paint, nu, nv, true, true); | 
|  | } | 
|  |  | 
|  | const SkScalar DX = 20; | 
|  | const SkScalar DY = 0; | 
|  |  | 
|  | class PatchView : public SampleView { | 
|  | SkScalar    fAngle; | 
|  | SkShader*   fShader0; | 
|  | SkShader*   fShader1; | 
|  | SkIPoint    fSize0, fSize1; | 
|  | SkPoint     fPts[12]; | 
|  |  | 
|  | public: | 
|  | PatchView() : fAngle(0) { | 
|  | fShader0 = make_shader0(&fSize0); | 
|  | fSize1 = fSize0; | 
|  | if (fSize0.fX == 0 || fSize0.fY == 0) { | 
|  | fSize1.set(2, 2); | 
|  | } | 
|  | fShader1 = make_shader1(fSize1); | 
|  |  | 
|  | const SkScalar S = SkIntToScalar(50); | 
|  | const SkScalar T = SkIntToScalar(40); | 
|  | fPts[0].set(S*0, T); | 
|  | fPts[1].set(S*1, T); | 
|  | fPts[2].set(S*2, T); | 
|  | fPts[3].set(S*3, T); | 
|  | fPts[4].set(S*3, T*2); | 
|  | fPts[5].set(S*3, T*3); | 
|  | fPts[6].set(S*3, T*4); | 
|  | fPts[7].set(S*2, T*4); | 
|  | fPts[8].set(S*1, T*4); | 
|  | fPts[9].set(S*0, T*4); | 
|  | fPts[10].set(S*0, T*3); | 
|  | fPts[11].set(S*0, T*2); | 
|  |  | 
|  | this->setBGColor(SK_ColorGRAY); | 
|  | } | 
|  |  | 
|  | virtual ~PatchView() { | 
|  | SkSafeUnref(fShader0); | 
|  | SkSafeUnref(fShader1); | 
|  | } | 
|  |  | 
|  | protected: | 
|  | // overrides from SkEventSink | 
|  | virtual bool onQuery(SkEvent* evt)  { | 
|  | if (SampleCode::TitleQ(*evt)) { | 
|  | SampleCode::TitleR(evt, "Patch"); | 
|  | return true; | 
|  | } | 
|  | return this->INHERITED::onQuery(evt); | 
|  | } | 
|  |  | 
|  | virtual void onDrawContent(SkCanvas* canvas) { | 
|  | const int nu = 10; | 
|  | const int nv = 10; | 
|  |  | 
|  | SkPaint paint; | 
|  | paint.setDither(true); | 
|  | paint.setFilterQuality(kLow_SkFilterQuality); | 
|  |  | 
|  | canvas->translate(DX, DY); | 
|  |  | 
|  | Patch   patch; | 
|  |  | 
|  | paint.setShader(fShader0); | 
|  | if (fSize0.fX == 0) { | 
|  | fSize0.fX = 1; | 
|  | } | 
|  | if (fSize0.fY == 0) { | 
|  | fSize0.fY = 1; | 
|  | } | 
|  | patch.setBounds(fSize0.fX, fSize0.fY); | 
|  |  | 
|  | patch.setPatch(fPts); | 
|  | drawpatches(canvas, paint, nu, nv, &patch); | 
|  |  | 
|  | paint.setShader(NULL); | 
|  | paint.setAntiAlias(true); | 
|  | paint.setStrokeWidth(SkIntToScalar(5)); | 
|  | canvas->drawPoints(SkCanvas::kPoints_PointMode, SK_ARRAY_COUNT(fPts), fPts, paint); | 
|  |  | 
|  | canvas->translate(0, SkIntToScalar(300)); | 
|  |  | 
|  | paint.setAntiAlias(false); | 
|  | paint.setShader(fShader1); | 
|  | if (true) { | 
|  | SkMatrix m; | 
|  | m.setSkew(1, 0); | 
|  | SkShader* s = SkShader::CreateLocalMatrixShader(paint.getShader(), m); | 
|  | paint.setShader(s)->unref(); | 
|  | } | 
|  | if (true) { | 
|  | SkMatrix m; | 
|  | m.setRotate(fAngle); | 
|  | SkShader* s = SkShader::CreateLocalMatrixShader(paint.getShader(), m); | 
|  | paint.setShader(s)->unref(); | 
|  | } | 
|  | patch.setBounds(fSize1.fX, fSize1.fY); | 
|  | drawpatches(canvas, paint, nu, nv, &patch); | 
|  | } | 
|  |  | 
|  | bool onAnimate(const SkAnimTimer& timer) override { | 
|  | fAngle = timer.scaled(60, 360); | 
|  | return true; | 
|  | } | 
|  |  | 
|  | class PtClick : public Click { | 
|  | public: | 
|  | int fIndex; | 
|  | PtClick(SkView* view, int index) : Click(view), fIndex(index) {} | 
|  | }; | 
|  |  | 
|  | static bool hittest(const SkPoint& pt, SkScalar x, SkScalar y) { | 
|  | return SkPoint::Length(pt.fX - x, pt.fY - y) < SkIntToScalar(5); | 
|  | } | 
|  |  | 
|  | virtual SkView::Click* onFindClickHandler(SkScalar x, SkScalar y, | 
|  | unsigned modi) override { | 
|  | x -= DX; | 
|  | y -= DY; | 
|  | for (size_t i = 0; i < SK_ARRAY_COUNT(fPts); i++) { | 
|  | if (hittest(fPts[i], x, y)) { | 
|  | return new PtClick(this, (int)i); | 
|  | } | 
|  | } | 
|  | return this->INHERITED::onFindClickHandler(x, y, modi); | 
|  | } | 
|  |  | 
|  | virtual bool onClick(Click* click) { | 
|  | fPts[((PtClick*)click)->fIndex].set(click->fCurr.fX - DX, click->fCurr.fY - DY); | 
|  | this->inval(NULL); | 
|  | return true; | 
|  | } | 
|  |  | 
|  | private: | 
|  | typedef SampleView INHERITED; | 
|  | }; | 
|  |  | 
|  | ////////////////////////////////////////////////////////////////////////////// | 
|  |  | 
|  | static SkView* MyFactory() { return new PatchView; } | 
|  | static SkViewRegister reg(MyFactory); |