[skottie] Use kF16ColorType layers for motion blur

This fixes the result quantization issue.

TBR=
Change-Id: I7b1f6e40792a4032f93aabc96beddaacf6d837c4
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/227259
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Florin Malita <fmalita@chromium.org>
diff --git a/modules/skottie/src/effects/MotionBlurEffect.cpp b/modules/skottie/src/effects/MotionBlurEffect.cpp
index 9ab934b..ec1d963 100644
--- a/modules/skottie/src/effects/MotionBlurEffect.cpp
+++ b/modules/skottie/src/effects/MotionBlurEffect.cpp
@@ -78,7 +78,8 @@
 
     SkAutoCanvasRestore acr(canvas, false);
 
-    canvas->saveLayer(this->bounds(), nullptr);
+    // Accumulate in F16 for more precision.
+    canvas->saveLayer(SkCanvas::SaveLayerRec(&this->bounds(), nullptr, SkCanvas::kF16ColorType));
 
     const auto frame_alpha = 1.0f / fSampleCount;