| layout(key) in bool primaryColors; |
| layout(ctype=SkPMColor4f, when=primaryColors) in uniform half4 colorGreen, colorRed; |
| layout(ctype=SkPMColor4f, when=!primaryColors) in uniform half4 colorOrange, colorPurple; |
| |
| half4 main() { |
| half4 green = primaryColors ? colorGreen : colorOrange; |
| half4 red = primaryColors ? colorRed : colorPurple; |
| bool t = true; |
| bool f = false; |
| |
| return half4(t ? green.r : red.r, // true -> green.r |
| f ? red.g : green.g, // false -> green.g |
| (green.g == red.r) ? green.b : red.r, // true -> green.b |
| (green.a != red.a) ? red.g : green.a); // false -> green.a |
| } |