|  | /* | 
|  | * Copyright 2006 The Android Open Source Project | 
|  | * | 
|  | * Use of this source code is governed by a BSD-style license that can be | 
|  | * found in the LICENSE file. | 
|  | */ | 
|  |  | 
|  | #include "SkCoreBlitters.h" | 
|  | #include "SkColorPriv.h" | 
|  | #include "SkShader.h" | 
|  | #include "SkUtils.h" | 
|  | #include "SkXfermode.h" | 
|  | #include "SkBlitMask.h" | 
|  |  | 
|  | /////////////////////////////////////////////////////////////////////////////// | 
|  |  | 
|  | static void SkARGB32_Blit32(const SkBitmap& device, const SkMask& mask, | 
|  | const SkIRect& clip, SkPMColor srcColor) { | 
|  | U8CPU alpha = SkGetPackedA32(srcColor); | 
|  | unsigned flags = SkBlitRow::kSrcPixelAlpha_Flag32; | 
|  | if (alpha != 255) { | 
|  | flags |= SkBlitRow::kGlobalAlpha_Flag32; | 
|  | } | 
|  | SkBlitRow::Proc32 proc = SkBlitRow::Factory32(flags); | 
|  |  | 
|  | int x = clip.fLeft; | 
|  | int y = clip.fTop; | 
|  | int width = clip.width(); | 
|  | int height = clip.height(); | 
|  |  | 
|  | SkPMColor*         dstRow = device.getAddr32(x, y); | 
|  | const SkPMColor* srcRow = reinterpret_cast<const SkPMColor*>(mask.getAddr8(x, y)); | 
|  |  | 
|  | do { | 
|  | proc(dstRow, srcRow, width, alpha); | 
|  | dstRow = (SkPMColor*)((char*)dstRow + device.rowBytes()); | 
|  | srcRow = (const SkPMColor*)((const char*)srcRow + mask.fRowBytes); | 
|  | } while (--height != 0); | 
|  | } | 
|  |  | 
|  | ////////////////////////////////////////////////////////////////////////////////////// | 
|  |  | 
|  | SkARGB32_Blitter::SkARGB32_Blitter(const SkBitmap& device, const SkPaint& paint) | 
|  | : INHERITED(device) { | 
|  | SkColor color = paint.getColor(); | 
|  | fColor = color; | 
|  |  | 
|  | fSrcA = SkColorGetA(color); | 
|  | unsigned scale = SkAlpha255To256(fSrcA); | 
|  | fSrcR = SkAlphaMul(SkColorGetR(color), scale); | 
|  | fSrcG = SkAlphaMul(SkColorGetG(color), scale); | 
|  | fSrcB = SkAlphaMul(SkColorGetB(color), scale); | 
|  |  | 
|  | fPMColor = SkPackARGB32(fSrcA, fSrcR, fSrcG, fSrcB); | 
|  | fColor32Proc = SkBlitRow::ColorProcFactory(); | 
|  | fColorRect32Proc = SkBlitRow::ColorRectProcFactory(); | 
|  | } | 
|  |  | 
|  | const SkBitmap* SkARGB32_Blitter::justAnOpaqueColor(uint32_t* value) { | 
|  | if (255 == fSrcA) { | 
|  | *value = fPMColor; | 
|  | return &fDevice; | 
|  | } | 
|  | return NULL; | 
|  | } | 
|  |  | 
|  | #if defined _WIN32 && _MSC_VER >= 1300  // disable warning : local variable used without having been initialized | 
|  | #pragma warning ( push ) | 
|  | #pragma warning ( disable : 4701 ) | 
|  | #endif | 
|  |  | 
|  | void SkARGB32_Blitter::blitH(int x, int y, int width) { | 
|  | SkASSERT(x >= 0 && y >= 0 && x + width <= fDevice.width()); | 
|  |  | 
|  | uint32_t*   device = fDevice.getAddr32(x, y); | 
|  | fColor32Proc(device, device, width, fPMColor); | 
|  | } | 
|  |  | 
|  | void SkARGB32_Blitter::blitAntiH(int x, int y, const SkAlpha antialias[], | 
|  | const int16_t runs[]) { | 
|  | if (fSrcA == 0) { | 
|  | return; | 
|  | } | 
|  |  | 
|  | uint32_t    color = fPMColor; | 
|  | uint32_t*   device = fDevice.getAddr32(x, y); | 
|  | unsigned    opaqueMask = fSrcA; // if fSrcA is 0xFF, then we will catch the fast opaque case | 
|  |  | 
|  | for (;;) { | 
|  | int count = runs[0]; | 
|  | SkASSERT(count >= 0); | 
|  | if (count <= 0) { | 
|  | return; | 
|  | } | 
|  | unsigned aa = antialias[0]; | 
|  | if (aa) { | 
|  | if ((opaqueMask & aa) == 255) { | 
|  | sk_memset32(device, color, count); | 
|  | } else { | 
|  | uint32_t sc = SkAlphaMulQ(color, SkAlpha255To256(aa)); | 
|  | fColor32Proc(device, device, count, sc); | 
|  | } | 
|  | } | 
|  | runs += count; | 
|  | antialias += count; | 
|  | device += count; | 
|  | } | 
|  | } | 
|  |  | 
|  | ////////////////////////////////////////////////////////////////////////////////////// | 
|  |  | 
|  | #define solid_8_pixels(mask, dst, color)    \ | 
|  | do {                                    \ | 
|  | if (mask & 0x80) dst[0] = color;    \ | 
|  | if (mask & 0x40) dst[1] = color;    \ | 
|  | if (mask & 0x20) dst[2] = color;    \ | 
|  | if (mask & 0x10) dst[3] = color;    \ | 
|  | if (mask & 0x08) dst[4] = color;    \ | 
|  | if (mask & 0x04) dst[5] = color;    \ | 
|  | if (mask & 0x02) dst[6] = color;    \ | 
|  | if (mask & 0x01) dst[7] = color;    \ | 
|  | } while (0) | 
|  |  | 
|  | #define SK_BLITBWMASK_NAME                  SkARGB32_BlitBW | 
|  | #define SK_BLITBWMASK_ARGS                  , SkPMColor color | 
|  | #define SK_BLITBWMASK_BLIT8(mask, dst)      solid_8_pixels(mask, dst, color) | 
|  | #define SK_BLITBWMASK_GETADDR               getAddr32 | 
|  | #define SK_BLITBWMASK_DEVTYPE               uint32_t | 
|  | #include "SkBlitBWMaskTemplate.h" | 
|  |  | 
|  | #define blend_8_pixels(mask, dst, sc, dst_scale)                            \ | 
|  | do {                                                                    \ | 
|  | if (mask & 0x80) { dst[0] = sc + SkAlphaMulQ(dst[0], dst_scale); }  \ | 
|  | if (mask & 0x40) { dst[1] = sc + SkAlphaMulQ(dst[1], dst_scale); }  \ | 
|  | if (mask & 0x20) { dst[2] = sc + SkAlphaMulQ(dst[2], dst_scale); }  \ | 
|  | if (mask & 0x10) { dst[3] = sc + SkAlphaMulQ(dst[3], dst_scale); }  \ | 
|  | if (mask & 0x08) { dst[4] = sc + SkAlphaMulQ(dst[4], dst_scale); }  \ | 
|  | if (mask & 0x04) { dst[5] = sc + SkAlphaMulQ(dst[5], dst_scale); }  \ | 
|  | if (mask & 0x02) { dst[6] = sc + SkAlphaMulQ(dst[6], dst_scale); }  \ | 
|  | if (mask & 0x01) { dst[7] = sc + SkAlphaMulQ(dst[7], dst_scale); }  \ | 
|  | } while (0) | 
|  |  | 
|  | #define SK_BLITBWMASK_NAME                  SkARGB32_BlendBW | 
|  | #define SK_BLITBWMASK_ARGS                  , uint32_t sc, unsigned dst_scale | 
|  | #define SK_BLITBWMASK_BLIT8(mask, dst)      blend_8_pixels(mask, dst, sc, dst_scale) | 
|  | #define SK_BLITBWMASK_GETADDR               getAddr32 | 
|  | #define SK_BLITBWMASK_DEVTYPE               uint32_t | 
|  | #include "SkBlitBWMaskTemplate.h" | 
|  |  | 
|  | void SkARGB32_Blitter::blitMask(const SkMask& mask, const SkIRect& clip) { | 
|  | SkASSERT(mask.fBounds.contains(clip)); | 
|  | SkASSERT(fSrcA != 0xFF); | 
|  |  | 
|  | if (fSrcA == 0) { | 
|  | return; | 
|  | } | 
|  |  | 
|  | if (SkBlitMask::BlitColor(fDevice, mask, clip, fColor)) { | 
|  | return; | 
|  | } | 
|  |  | 
|  | if (mask.fFormat == SkMask::kBW_Format) { | 
|  | SkARGB32_BlendBW(fDevice, mask, clip, fPMColor, SkAlpha255To256(255 - fSrcA)); | 
|  | } else if (SkMask::kARGB32_Format == mask.fFormat) { | 
|  | SkARGB32_Blit32(fDevice, mask, clip, fPMColor); | 
|  | } | 
|  | } | 
|  |  | 
|  | void SkARGB32_Opaque_Blitter::blitMask(const SkMask& mask, | 
|  | const SkIRect& clip) { | 
|  | SkASSERT(mask.fBounds.contains(clip)); | 
|  |  | 
|  | if (SkBlitMask::BlitColor(fDevice, mask, clip, fColor)) { | 
|  | return; | 
|  | } | 
|  |  | 
|  | if (mask.fFormat == SkMask::kBW_Format) { | 
|  | SkARGB32_BlitBW(fDevice, mask, clip, fPMColor); | 
|  | } else if (SkMask::kARGB32_Format == mask.fFormat) { | 
|  | SkARGB32_Blit32(fDevice, mask, clip, fPMColor); | 
|  | } | 
|  | } | 
|  |  | 
|  | /////////////////////////////////////////////////////////////////////////////// | 
|  |  | 
|  | void SkARGB32_Blitter::blitV(int x, int y, int height, SkAlpha alpha) { | 
|  | if (alpha == 0 || fSrcA == 0) { | 
|  | return; | 
|  | } | 
|  |  | 
|  | uint32_t* device = fDevice.getAddr32(x, y); | 
|  | uint32_t  color = fPMColor; | 
|  |  | 
|  | if (alpha != 255) { | 
|  | color = SkAlphaMulQ(color, SkAlpha255To256(alpha)); | 
|  | } | 
|  |  | 
|  | unsigned dst_scale = 255 - SkGetPackedA32(color); | 
|  | size_t rowBytes = fDevice.rowBytes(); | 
|  | while (--height >= 0) { | 
|  | device[0] = color + SkAlphaMulQ(device[0], dst_scale); | 
|  | device = (uint32_t*)((char*)device + rowBytes); | 
|  | } | 
|  | } | 
|  |  | 
|  | void SkARGB32_Blitter::blitRect(int x, int y, int width, int height) { | 
|  | SkASSERT(x >= 0 && y >= 0 && x + width <= fDevice.width() && y + height <= fDevice.height()); | 
|  |  | 
|  | if (fSrcA == 0) { | 
|  | return; | 
|  | } | 
|  |  | 
|  | uint32_t*   device = fDevice.getAddr32(x, y); | 
|  | uint32_t    color = fPMColor; | 
|  | size_t      rowBytes = fDevice.rowBytes(); | 
|  |  | 
|  | if (255 == SkGetPackedA32(color)) { | 
|  | fColorRect32Proc(device, width, height, rowBytes, color); | 
|  | } else { | 
|  | while (--height >= 0) { | 
|  | fColor32Proc(device, device, width, color); | 
|  | device = (uint32_t*)((char*)device + rowBytes); | 
|  | } | 
|  | } | 
|  | } | 
|  |  | 
|  | #if defined _WIN32 && _MSC_VER >= 1300 | 
|  | #pragma warning ( pop ) | 
|  | #endif | 
|  |  | 
|  | /////////////////////////////////////////////////////////////////////// | 
|  |  | 
|  | void SkARGB32_Black_Blitter::blitAntiH(int x, int y, const SkAlpha antialias[], | 
|  | const int16_t runs[]) { | 
|  | uint32_t*   device = fDevice.getAddr32(x, y); | 
|  | SkPMColor   black = (SkPMColor)(SK_A32_MASK << SK_A32_SHIFT); | 
|  |  | 
|  | for (;;) { | 
|  | int count = runs[0]; | 
|  | SkASSERT(count >= 0); | 
|  | if (count <= 0) { | 
|  | return; | 
|  | } | 
|  | unsigned aa = antialias[0]; | 
|  | if (aa) { | 
|  | if (aa == 255) { | 
|  | sk_memset32(device, black, count); | 
|  | } else { | 
|  | SkPMColor src = aa << SK_A32_SHIFT; | 
|  | unsigned dst_scale = 256 - aa; | 
|  | int n = count; | 
|  | do { | 
|  | --n; | 
|  | device[n] = src + SkAlphaMulQ(device[n], dst_scale); | 
|  | } while (n > 0); | 
|  | } | 
|  | } | 
|  | runs += count; | 
|  | antialias += count; | 
|  | device += count; | 
|  | } | 
|  | } | 
|  |  | 
|  | /////////////////////////////////////////////////////////////////////////////// | 
|  |  | 
|  | // Special version of SkBlitRow::Factory32 that knows we're in kSrc_Mode, | 
|  | // instead of kSrcOver_Mode | 
|  | static void blend_srcmode(SkPMColor* SK_RESTRICT device, | 
|  | const SkPMColor* SK_RESTRICT span, | 
|  | int count, U8CPU aa) { | 
|  | int aa256 = SkAlpha255To256(aa); | 
|  | for (int i = 0; i < count; ++i) { | 
|  | device[i] = SkFourByteInterp256(span[i], device[i], aa256); | 
|  | } | 
|  | } | 
|  |  | 
|  | SkARGB32_Shader_Blitter::SkARGB32_Shader_Blitter(const SkBitmap& device, | 
|  | const SkPaint& paint, SkShader::Context* shaderContext) | 
|  | : INHERITED(device, paint, shaderContext) | 
|  | { | 
|  | fBuffer = (SkPMColor*)sk_malloc_throw(device.width() * (sizeof(SkPMColor))); | 
|  |  | 
|  | fXfermode = paint.getXfermode(); | 
|  | SkSafeRef(fXfermode); | 
|  |  | 
|  | int flags = 0; | 
|  | if (!(shaderContext->getFlags() & SkShader::kOpaqueAlpha_Flag)) { | 
|  | flags |= SkBlitRow::kSrcPixelAlpha_Flag32; | 
|  | } | 
|  | // we call this on the output from the shader | 
|  | fProc32 = SkBlitRow::Factory32(flags); | 
|  | // we call this on the output from the shader + alpha from the aa buffer | 
|  | fProc32Blend = SkBlitRow::Factory32(flags | SkBlitRow::kGlobalAlpha_Flag32); | 
|  |  | 
|  | fShadeDirectlyIntoDevice = false; | 
|  | if (fXfermode == NULL) { | 
|  | if (shaderContext->getFlags() & SkShader::kOpaqueAlpha_Flag) { | 
|  | fShadeDirectlyIntoDevice = true; | 
|  | } | 
|  | } else { | 
|  | SkXfermode::Mode mode; | 
|  | if (fXfermode->asMode(&mode)) { | 
|  | if (SkXfermode::kSrc_Mode == mode) { | 
|  | fShadeDirectlyIntoDevice = true; | 
|  | fProc32Blend = blend_srcmode; | 
|  | } | 
|  | } | 
|  | } | 
|  |  | 
|  | fConstInY = SkToBool(shaderContext->getFlags() & SkShader::kConstInY32_Flag); | 
|  | } | 
|  |  | 
|  | SkARGB32_Shader_Blitter::~SkARGB32_Shader_Blitter() { | 
|  | SkSafeUnref(fXfermode); | 
|  | sk_free(fBuffer); | 
|  | } | 
|  |  | 
|  | void SkARGB32_Shader_Blitter::blitH(int x, int y, int width) { | 
|  | SkASSERT(x >= 0 && y >= 0 && x + width <= fDevice.width()); | 
|  |  | 
|  | uint32_t*   device = fDevice.getAddr32(x, y); | 
|  |  | 
|  | if (fShadeDirectlyIntoDevice) { | 
|  | fShaderContext->shadeSpan(x, y, device, width); | 
|  | } else { | 
|  | SkPMColor*  span = fBuffer; | 
|  | fShaderContext->shadeSpan(x, y, span, width); | 
|  | if (fXfermode) { | 
|  | fXfermode->xfer32(device, span, width, NULL); | 
|  | } else { | 
|  | fProc32(device, span, width, 255); | 
|  | } | 
|  | } | 
|  | } | 
|  |  | 
|  | void SkARGB32_Shader_Blitter::blitRect(int x, int y, int width, int height) { | 
|  | SkASSERT(x >= 0 && y >= 0 && | 
|  | x + width <= fDevice.width() && y + height <= fDevice.height()); | 
|  |  | 
|  | uint32_t*          device = fDevice.getAddr32(x, y); | 
|  | size_t             deviceRB = fDevice.rowBytes(); | 
|  | SkShader::Context* shaderContext = fShaderContext; | 
|  | SkPMColor*         span = fBuffer; | 
|  |  | 
|  | if (fConstInY) { | 
|  | if (fShadeDirectlyIntoDevice) { | 
|  | // shade the first row directly into the device | 
|  | shaderContext->shadeSpan(x, y, device, width); | 
|  | span = device; | 
|  | while (--height > 0) { | 
|  | device = (uint32_t*)((char*)device + deviceRB); | 
|  | memcpy(device, span, width << 2); | 
|  | } | 
|  | } else { | 
|  | shaderContext->shadeSpan(x, y, span, width); | 
|  | SkXfermode* xfer = fXfermode; | 
|  | if (xfer) { | 
|  | do { | 
|  | xfer->xfer32(device, span, width, NULL); | 
|  | y += 1; | 
|  | device = (uint32_t*)((char*)device + deviceRB); | 
|  | } while (--height > 0); | 
|  | } else { | 
|  | SkBlitRow::Proc32 proc = fProc32; | 
|  | do { | 
|  | proc(device, span, width, 255); | 
|  | y += 1; | 
|  | device = (uint32_t*)((char*)device + deviceRB); | 
|  | } while (--height > 0); | 
|  | } | 
|  | } | 
|  | return; | 
|  | } | 
|  |  | 
|  | if (fShadeDirectlyIntoDevice) { | 
|  | void* ctx; | 
|  | SkShader::Context::ShadeProc shadeProc = shaderContext->asAShadeProc(&ctx); | 
|  | if (shadeProc) { | 
|  | do { | 
|  | shadeProc(ctx, x, y, device, width); | 
|  | y += 1; | 
|  | device = (uint32_t*)((char*)device + deviceRB); | 
|  | } while (--height > 0); | 
|  | } else { | 
|  | do { | 
|  | shaderContext->shadeSpan(x, y, device, width); | 
|  | y += 1; | 
|  | device = (uint32_t*)((char*)device + deviceRB); | 
|  | } while (--height > 0); | 
|  | } | 
|  | } else { | 
|  | SkXfermode* xfer = fXfermode; | 
|  | if (xfer) { | 
|  | do { | 
|  | shaderContext->shadeSpan(x, y, span, width); | 
|  | xfer->xfer32(device, span, width, NULL); | 
|  | y += 1; | 
|  | device = (uint32_t*)((char*)device + deviceRB); | 
|  | } while (--height > 0); | 
|  | } else { | 
|  | SkBlitRow::Proc32 proc = fProc32; | 
|  | do { | 
|  | shaderContext->shadeSpan(x, y, span, width); | 
|  | proc(device, span, width, 255); | 
|  | y += 1; | 
|  | device = (uint32_t*)((char*)device + deviceRB); | 
|  | } while (--height > 0); | 
|  | } | 
|  | } | 
|  | } | 
|  |  | 
|  | void SkARGB32_Shader_Blitter::blitAntiH(int x, int y, const SkAlpha antialias[], | 
|  | const int16_t runs[]) { | 
|  | SkPMColor*         span = fBuffer; | 
|  | uint32_t*          device = fDevice.getAddr32(x, y); | 
|  | SkShader::Context* shaderContext = fShaderContext; | 
|  |  | 
|  | if (fXfermode && !fShadeDirectlyIntoDevice) { | 
|  | for (;;) { | 
|  | SkXfermode* xfer = fXfermode; | 
|  |  | 
|  | int count = *runs; | 
|  | if (count <= 0) | 
|  | break; | 
|  | int aa = *antialias; | 
|  | if (aa) { | 
|  | shaderContext->shadeSpan(x, y, span, count); | 
|  | if (aa == 255) { | 
|  | xfer->xfer32(device, span, count, NULL); | 
|  | } else { | 
|  | // count is almost always 1 | 
|  | for (int i = count - 1; i >= 0; --i) { | 
|  | xfer->xfer32(&device[i], &span[i], 1, antialias); | 
|  | } | 
|  | } | 
|  | } | 
|  | device += count; | 
|  | runs += count; | 
|  | antialias += count; | 
|  | x += count; | 
|  | } | 
|  | } else if (fShadeDirectlyIntoDevice || | 
|  | (shaderContext->getFlags() & SkShader::kOpaqueAlpha_Flag)) { | 
|  | for (;;) { | 
|  | int count = *runs; | 
|  | if (count <= 0) { | 
|  | break; | 
|  | } | 
|  | int aa = *antialias; | 
|  | if (aa) { | 
|  | if (aa == 255) { | 
|  | // cool, have the shader draw right into the device | 
|  | shaderContext->shadeSpan(x, y, device, count); | 
|  | } else { | 
|  | shaderContext->shadeSpan(x, y, span, count); | 
|  | fProc32Blend(device, span, count, aa); | 
|  | } | 
|  | } | 
|  | device += count; | 
|  | runs += count; | 
|  | antialias += count; | 
|  | x += count; | 
|  | } | 
|  | } else { | 
|  | for (;;) { | 
|  | int count = *runs; | 
|  | if (count <= 0) { | 
|  | break; | 
|  | } | 
|  | int aa = *antialias; | 
|  | if (aa) { | 
|  | shaderContext->shadeSpan(x, y, span, count); | 
|  | if (aa == 255) { | 
|  | fProc32(device, span, count, 255); | 
|  | } else { | 
|  | fProc32Blend(device, span, count, aa); | 
|  | } | 
|  | } | 
|  | device += count; | 
|  | runs += count; | 
|  | antialias += count; | 
|  | x += count; | 
|  | } | 
|  | } | 
|  | } | 
|  |  | 
|  | void SkARGB32_Shader_Blitter::blitMask(const SkMask& mask, const SkIRect& clip) { | 
|  | // we only handle kA8 with an xfermode | 
|  | if (fXfermode && (SkMask::kA8_Format != mask.fFormat)) { | 
|  | this->INHERITED::blitMask(mask, clip); | 
|  | return; | 
|  | } | 
|  |  | 
|  | SkASSERT(mask.fBounds.contains(clip)); | 
|  |  | 
|  | SkShader::Context*  shaderContext = fShaderContext; | 
|  | SkBlitMask::RowProc proc = NULL; | 
|  | if (!fXfermode) { | 
|  | unsigned flags = 0; | 
|  | if (shaderContext->getFlags() & SkShader::kOpaqueAlpha_Flag) { | 
|  | flags |= SkBlitMask::kSrcIsOpaque_RowFlag; | 
|  | } | 
|  | proc = SkBlitMask::RowFactory(kN32_SkColorType, mask.fFormat, | 
|  | (SkBlitMask::RowFlags)flags); | 
|  | if (NULL == proc) { | 
|  | this->INHERITED::blitMask(mask, clip); | 
|  | return; | 
|  | } | 
|  | } | 
|  |  | 
|  | const int x = clip.fLeft; | 
|  | const int width = clip.width(); | 
|  | int y = clip.fTop; | 
|  | int height = clip.height(); | 
|  |  | 
|  | char* dstRow = (char*)fDevice.getAddr32(x, y); | 
|  | const size_t dstRB = fDevice.rowBytes(); | 
|  | const uint8_t* maskRow = (const uint8_t*)mask.getAddr(x, y); | 
|  | const size_t maskRB = mask.fRowBytes; | 
|  |  | 
|  | SkPMColor* span = fBuffer; | 
|  |  | 
|  | if (fXfermode) { | 
|  | SkASSERT(SkMask::kA8_Format == mask.fFormat); | 
|  | SkXfermode* xfer = fXfermode; | 
|  | do { | 
|  | shaderContext->shadeSpan(x, y, span, width); | 
|  | xfer->xfer32((SkPMColor*)dstRow, span, width, maskRow); | 
|  | dstRow += dstRB; | 
|  | maskRow += maskRB; | 
|  | y += 1; | 
|  | } while (--height > 0); | 
|  | } else { | 
|  | do { | 
|  | shaderContext->shadeSpan(x, y, span, width); | 
|  | proc(dstRow, maskRow, span, width); | 
|  | dstRow += dstRB; | 
|  | maskRow += maskRB; | 
|  | y += 1; | 
|  | } while (--height > 0); | 
|  | } | 
|  | } | 
|  |  | 
|  | void SkARGB32_Shader_Blitter::blitV(int x, int y, int height, SkAlpha alpha) { | 
|  | SkASSERT(x >= 0 && y >= 0 && y + height <= fDevice.height()); | 
|  |  | 
|  | uint32_t*          device = fDevice.getAddr32(x, y); | 
|  | size_t             deviceRB = fDevice.rowBytes(); | 
|  | SkShader::Context* shaderContext = fShaderContext; | 
|  |  | 
|  | if (fConstInY) { | 
|  | SkPMColor c; | 
|  | shaderContext->shadeSpan(x, y, &c, 1); | 
|  |  | 
|  | if (fShadeDirectlyIntoDevice) { | 
|  | if (255 == alpha) { | 
|  | do { | 
|  | *device = c; | 
|  | device = (uint32_t*)((char*)device + deviceRB); | 
|  | } while (--height > 0); | 
|  | } else { | 
|  | do { | 
|  | *device = SkFourByteInterp(c, *device, alpha); | 
|  | device = (uint32_t*)((char*)device + deviceRB); | 
|  | } while (--height > 0); | 
|  | } | 
|  | } else { | 
|  | SkXfermode* xfer = fXfermode; | 
|  | if (xfer) { | 
|  | do { | 
|  | xfer->xfer32(device, &c, 1, &alpha); | 
|  | device = (uint32_t*)((char*)device + deviceRB); | 
|  | } while (--height > 0); | 
|  | } else { | 
|  | SkBlitRow::Proc32 proc = (255 == alpha) ? fProc32 : fProc32Blend; | 
|  | do { | 
|  | proc(device, &c, 1, alpha); | 
|  | device = (uint32_t*)((char*)device + deviceRB); | 
|  | } while (--height > 0); | 
|  | } | 
|  | } | 
|  | return; | 
|  | } | 
|  |  | 
|  | if (fShadeDirectlyIntoDevice) { | 
|  | void* ctx; | 
|  | SkShader::Context::ShadeProc shadeProc = shaderContext->asAShadeProc(&ctx); | 
|  | if (255 == alpha) { | 
|  | if (shadeProc) { | 
|  | do { | 
|  | shadeProc(ctx, x, y, device, 1); | 
|  | y += 1; | 
|  | device = (uint32_t*)((char*)device + deviceRB); | 
|  | } while (--height > 0); | 
|  | } else { | 
|  | do { | 
|  | shaderContext->shadeSpan(x, y, device, 1); | 
|  | y += 1; | 
|  | device = (uint32_t*)((char*)device + deviceRB); | 
|  | } while (--height > 0); | 
|  | } | 
|  | } else {    // alpha < 255 | 
|  | SkPMColor c; | 
|  | if (shadeProc) { | 
|  | do { | 
|  | shadeProc(ctx, x, y, &c, 1); | 
|  | *device = SkFourByteInterp(c, *device, alpha); | 
|  | y += 1; | 
|  | device = (uint32_t*)((char*)device + deviceRB); | 
|  | } while (--height > 0); | 
|  | } else { | 
|  | do { | 
|  | shaderContext->shadeSpan(x, y, &c, 1); | 
|  | *device = SkFourByteInterp(c, *device, alpha); | 
|  | y += 1; | 
|  | device = (uint32_t*)((char*)device + deviceRB); | 
|  | } while (--height > 0); | 
|  | } | 
|  | } | 
|  | } else { | 
|  | SkPMColor* span = fBuffer; | 
|  | SkXfermode* xfer = fXfermode; | 
|  | if (xfer) { | 
|  | do { | 
|  | shaderContext->shadeSpan(x, y, span, 1); | 
|  | xfer->xfer32(device, span, 1, &alpha); | 
|  | y += 1; | 
|  | device = (uint32_t*)((char*)device + deviceRB); | 
|  | } while (--height > 0); | 
|  | } else { | 
|  | SkBlitRow::Proc32 proc = (255 == alpha) ? fProc32 : fProc32Blend; | 
|  | do { | 
|  | shaderContext->shadeSpan(x, y, span, 1); | 
|  | proc(device, span, 1, alpha); | 
|  | y += 1; | 
|  | device = (uint32_t*)((char*)device + deviceRB); | 
|  | } while (--height > 0); | 
|  | } | 
|  | } | 
|  | } |