|  |  | 
|  | /* | 
|  | * Copyright 2006 The Android Open Source Project | 
|  | * | 
|  | * Use of this source code is governed by a BSD-style license that can be | 
|  | * found in the LICENSE file. | 
|  | */ | 
|  |  | 
|  |  | 
|  | #include "SkCoreBlitters.h" | 
|  | #include "SkColorPriv.h" | 
|  | #include "SkShader.h" | 
|  | #include "SkXfermode.h" | 
|  |  | 
|  | SkA8_Blitter::SkA8_Blitter(const SkBitmap& device, const SkPaint& paint) | 
|  | : INHERITED(device) { | 
|  | fSrcA = paint.getAlpha(); | 
|  | } | 
|  |  | 
|  | const SkBitmap* SkA8_Blitter::justAnOpaqueColor(uint32_t* value) { | 
|  | if (255 == fSrcA) { | 
|  | *value = 255; | 
|  | return &fDevice; | 
|  | } | 
|  | return NULL; | 
|  | } | 
|  |  | 
|  | void SkA8_Blitter::blitH(int x, int y, int width) { | 
|  | SkASSERT(x >= 0 && y >= 0 && | 
|  | (unsigned)(x + width) <= (unsigned)fDevice.width()); | 
|  |  | 
|  | if (fSrcA == 0) { | 
|  | return; | 
|  | } | 
|  |  | 
|  | uint8_t* device = fDevice.getAddr8(x, y); | 
|  |  | 
|  | if (fSrcA == 255) { | 
|  | memset(device, 0xFF, width); | 
|  | } else { | 
|  | unsigned scale = 256 - SkAlpha255To256(fSrcA); | 
|  | unsigned srcA = fSrcA; | 
|  |  | 
|  | for (int i = 0; i < width; i++) { | 
|  | device[i] = SkToU8(srcA + SkAlphaMul(device[i], scale)); | 
|  | } | 
|  | } | 
|  | } | 
|  |  | 
|  | void SkA8_Blitter::blitAntiH(int x, int y, const SkAlpha antialias[], | 
|  | const int16_t runs[]) { | 
|  | if (fSrcA == 0) { | 
|  | return; | 
|  | } | 
|  |  | 
|  | uint8_t*    device = fDevice.getAddr8(x, y); | 
|  | unsigned    srcA = fSrcA; | 
|  |  | 
|  | for (;;) { | 
|  | int count = runs[0]; | 
|  | SkASSERT(count >= 0); | 
|  | if (count == 0) { | 
|  | return; | 
|  | } | 
|  | unsigned aa = antialias[0]; | 
|  |  | 
|  | if (aa == 255 && srcA == 255) { | 
|  | memset(device, 0xFF, count); | 
|  | } else { | 
|  | unsigned sa = SkAlphaMul(srcA, SkAlpha255To256(aa)); | 
|  | unsigned scale = 256 - sa; | 
|  |  | 
|  | for (int i = 0; i < count; i++) { | 
|  | device[i] = SkToU8(sa + SkAlphaMul(device[i], scale)); | 
|  | } | 
|  | } | 
|  | runs += count; | 
|  | antialias += count; | 
|  | device += count; | 
|  | } | 
|  | } | 
|  |  | 
|  | ///////////////////////////////////////////////////////////////////////////////////// | 
|  |  | 
|  | #define solid_8_pixels(mask, dst)           \ | 
|  | do {                                    \ | 
|  | if (mask & 0x80) dst[0] = 0xFF;     \ | 
|  | if (mask & 0x40) dst[1] = 0xFF;     \ | 
|  | if (mask & 0x20) dst[2] = 0xFF;     \ | 
|  | if (mask & 0x10) dst[3] = 0xFF;     \ | 
|  | if (mask & 0x08) dst[4] = 0xFF;     \ | 
|  | if (mask & 0x04) dst[5] = 0xFF;     \ | 
|  | if (mask & 0x02) dst[6] = 0xFF;     \ | 
|  | if (mask & 0x01) dst[7] = 0xFF;     \ | 
|  | } while (0) | 
|  |  | 
|  | #define SK_BLITBWMASK_NAME                  SkA8_BlitBW | 
|  | #define SK_BLITBWMASK_ARGS | 
|  | #define SK_BLITBWMASK_BLIT8(mask, dst)      solid_8_pixels(mask, dst) | 
|  | #define SK_BLITBWMASK_GETADDR               getAddr8 | 
|  | #define SK_BLITBWMASK_DEVTYPE               uint8_t | 
|  | #include "SkBlitBWMaskTemplate.h" | 
|  |  | 
|  | static inline void blend_8_pixels(U8CPU bw, uint8_t dst[], U8CPU sa, | 
|  | unsigned dst_scale) { | 
|  | if (bw & 0x80) dst[0] = SkToU8(sa + SkAlphaMul(dst[0], dst_scale)); | 
|  | if (bw & 0x40) dst[1] = SkToU8(sa + SkAlphaMul(dst[1], dst_scale)); | 
|  | if (bw & 0x20) dst[2] = SkToU8(sa + SkAlphaMul(dst[2], dst_scale)); | 
|  | if (bw & 0x10) dst[3] = SkToU8(sa + SkAlphaMul(dst[3], dst_scale)); | 
|  | if (bw & 0x08) dst[4] = SkToU8(sa + SkAlphaMul(dst[4], dst_scale)); | 
|  | if (bw & 0x04) dst[5] = SkToU8(sa + SkAlphaMul(dst[5], dst_scale)); | 
|  | if (bw & 0x02) dst[6] = SkToU8(sa + SkAlphaMul(dst[6], dst_scale)); | 
|  | if (bw & 0x01) dst[7] = SkToU8(sa + SkAlphaMul(dst[7], dst_scale)); | 
|  | } | 
|  |  | 
|  | #define SK_BLITBWMASK_NAME                  SkA8_BlendBW | 
|  | #define SK_BLITBWMASK_ARGS                  , U8CPU sa, unsigned dst_scale | 
|  | #define SK_BLITBWMASK_BLIT8(mask, dst)      blend_8_pixels(mask, dst, sa, dst_scale) | 
|  | #define SK_BLITBWMASK_GETADDR               getAddr8 | 
|  | #define SK_BLITBWMASK_DEVTYPE               uint8_t | 
|  | #include "SkBlitBWMaskTemplate.h" | 
|  |  | 
|  | void SkA8_Blitter::blitMask(const SkMask& mask, const SkIRect& clip) { | 
|  | if (fSrcA == 0) { | 
|  | return; | 
|  | } | 
|  |  | 
|  | if (mask.fFormat == SkMask::kBW_Format) { | 
|  | if (fSrcA == 0xFF) { | 
|  | SkA8_BlitBW(fDevice, mask, clip); | 
|  | } else { | 
|  | SkA8_BlendBW(fDevice, mask, clip, fSrcA, | 
|  | SkAlpha255To256(255 - fSrcA)); | 
|  | } | 
|  | return; | 
|  | } | 
|  |  | 
|  | int x = clip.fLeft; | 
|  | int y = clip.fTop; | 
|  | int width = clip.width(); | 
|  | int height = clip.height(); | 
|  | uint8_t* device = fDevice.getAddr8(x, y); | 
|  | const uint8_t* alpha = mask.getAddr8(x, y); | 
|  | unsigned    srcA = fSrcA; | 
|  |  | 
|  | while (--height >= 0) { | 
|  | for (int i = width - 1; i >= 0; --i) { | 
|  | unsigned sa; | 
|  | // scale our src by the alpha value | 
|  | { | 
|  | int aa = alpha[i]; | 
|  | if (aa == 0) { | 
|  | continue; | 
|  | } | 
|  | if (aa == 255) { | 
|  | if (srcA == 255) { | 
|  | device[i] = 0xFF; | 
|  | continue; | 
|  | } | 
|  | sa = srcA; | 
|  | } else { | 
|  | sa = SkAlphaMul(srcA, SkAlpha255To256(aa)); | 
|  | } | 
|  | } | 
|  |  | 
|  | int scale = 256 - SkAlpha255To256(sa); | 
|  | device[i] = SkToU8(sa + SkAlphaMul(device[i], scale)); | 
|  | } | 
|  | device += fDevice.rowBytes(); | 
|  | alpha += mask.fRowBytes; | 
|  | } | 
|  | } | 
|  |  | 
|  | /////////////////////////////////////////////////////////////////////////////// | 
|  |  | 
|  | void SkA8_Blitter::blitV(int x, int y, int height, SkAlpha alpha) { | 
|  | if (fSrcA == 0) { | 
|  | return; | 
|  | } | 
|  |  | 
|  | unsigned sa = SkAlphaMul(fSrcA, SkAlpha255To256(alpha)); | 
|  | uint8_t* device = fDevice.getAddr8(x, y); | 
|  | size_t   rowBytes = fDevice.rowBytes(); | 
|  |  | 
|  | if (sa == 0xFF) { | 
|  | for (int i = 0; i < height; i++) { | 
|  | *device = SkToU8(sa); | 
|  | device += rowBytes; | 
|  | } | 
|  | } else { | 
|  | unsigned scale = 256 - SkAlpha255To256(sa); | 
|  |  | 
|  | for (int i = 0; i < height; i++) { | 
|  | *device = SkToU8(sa + SkAlphaMul(*device, scale)); | 
|  | device += rowBytes; | 
|  | } | 
|  | } | 
|  | } | 
|  |  | 
|  | void SkA8_Blitter::blitRect(int x, int y, int width, int height) { | 
|  | SkASSERT(x >= 0 && y >= 0 && | 
|  | (unsigned)(x + width) <= (unsigned)fDevice.width() && | 
|  | (unsigned)(y + height) <= (unsigned)fDevice.height()); | 
|  |  | 
|  | if (fSrcA == 0) { | 
|  | return; | 
|  | } | 
|  |  | 
|  | uint8_t*    device = fDevice.getAddr8(x, y); | 
|  | unsigned    srcA = fSrcA; | 
|  |  | 
|  | if (srcA == 255) { | 
|  | while (--height >= 0) { | 
|  | memset(device, 0xFF, width); | 
|  | device += fDevice.rowBytes(); | 
|  | } | 
|  | } else { | 
|  | unsigned scale = 256 - SkAlpha255To256(srcA); | 
|  |  | 
|  | while (--height >= 0) { | 
|  | for (int i = 0; i < width; i++) { | 
|  | device[i] = SkToU8(srcA + SkAlphaMul(device[i], scale)); | 
|  | } | 
|  | device += fDevice.rowBytes(); | 
|  | } | 
|  | } | 
|  | } | 
|  |  | 
|  | /////////////////////////////////////////////////////////////////////// | 
|  |  | 
|  | SkA8_Shader_Blitter::SkA8_Shader_Blitter(const SkBitmap& device, const SkPaint& paint, | 
|  | SkShader::Context* shaderContext) | 
|  | : INHERITED(device, paint, shaderContext) { | 
|  | if ((fXfermode = paint.getXfermode()) != NULL) { | 
|  | fXfermode->ref(); | 
|  | SkASSERT(fShaderContext); | 
|  | } | 
|  |  | 
|  | int width = device.width(); | 
|  | fBuffer = (SkPMColor*)sk_malloc_throw(sizeof(SkPMColor) * (width + (SkAlign4(width) >> 2))); | 
|  | fAAExpand = (uint8_t*)(fBuffer + width); | 
|  | } | 
|  |  | 
|  | SkA8_Shader_Blitter::~SkA8_Shader_Blitter() { | 
|  | if (fXfermode) SkSafeUnref(fXfermode); | 
|  | sk_free(fBuffer); | 
|  | } | 
|  |  | 
|  | void SkA8_Shader_Blitter::blitH(int x, int y, int width) { | 
|  | SkASSERT(x >= 0 && y >= 0 && | 
|  | (unsigned)(x + width) <= (unsigned)fDevice.width()); | 
|  |  | 
|  | uint8_t* device = fDevice.getAddr8(x, y); | 
|  | SkShader::Context* shaderContext = fShaderContext; | 
|  |  | 
|  | if ((shaderContext->getFlags() & SkShader::kOpaqueAlpha_Flag) && !fXfermode) { | 
|  | memset(device, 0xFF, width); | 
|  | } else { | 
|  | SkPMColor*  span = fBuffer; | 
|  |  | 
|  | shaderContext->shadeSpan(x, y, span, width); | 
|  | if (fXfermode) { | 
|  | fXfermode->xferA8(device, span, width, NULL); | 
|  | } else { | 
|  | for (int i = width - 1; i >= 0; --i) { | 
|  | unsigned    srcA = SkGetPackedA32(span[i]); | 
|  | unsigned    scale = 256 - SkAlpha255To256(srcA); | 
|  |  | 
|  | device[i] = SkToU8(srcA + SkAlphaMul(device[i], scale)); | 
|  | } | 
|  | } | 
|  | } | 
|  | } | 
|  |  | 
|  | static inline uint8_t aa_blend8(SkPMColor src, U8CPU da, int aa) { | 
|  | SkASSERT((unsigned)aa <= 255); | 
|  |  | 
|  | int src_scale = SkAlpha255To256(aa); | 
|  | int sa = SkGetPackedA32(src); | 
|  | int dst_scale = 256 - SkAlphaMul(sa, src_scale); | 
|  |  | 
|  | return SkToU8((sa * src_scale + da * dst_scale) >> 8); | 
|  | } | 
|  |  | 
|  | void SkA8_Shader_Blitter::blitAntiH(int x, int y, const SkAlpha antialias[], | 
|  | const int16_t runs[]) { | 
|  | SkShader::Context* shaderContext = fShaderContext; | 
|  | SkXfermode*        mode = fXfermode; | 
|  | uint8_t*           aaExpand = fAAExpand; | 
|  | SkPMColor*         span = fBuffer; | 
|  | uint8_t*           device = fDevice.getAddr8(x, y); | 
|  | int                opaque = shaderContext->getFlags() & SkShader::kOpaqueAlpha_Flag; | 
|  |  | 
|  | for (;;) { | 
|  | int count = *runs; | 
|  | if (count == 0) { | 
|  | break; | 
|  | } | 
|  | int aa = *antialias; | 
|  | if (aa) { | 
|  | if (opaque && aa == 255 && mode == NULL) { | 
|  | memset(device, 0xFF, count); | 
|  | } else { | 
|  | shaderContext->shadeSpan(x, y, span, count); | 
|  | if (mode) { | 
|  | memset(aaExpand, aa, count); | 
|  | mode->xferA8(device, span, count, aaExpand); | 
|  | } else { | 
|  | for (int i = count - 1; i >= 0; --i) { | 
|  | device[i] = aa_blend8(span[i], device[i], aa); | 
|  | } | 
|  | } | 
|  | } | 
|  | } | 
|  | device += count; | 
|  | runs += count; | 
|  | antialias += count; | 
|  | x += count; | 
|  | } | 
|  | } | 
|  |  | 
|  | void SkA8_Shader_Blitter::blitMask(const SkMask& mask, const SkIRect& clip) { | 
|  | if (mask.fFormat == SkMask::kBW_Format) { | 
|  | this->INHERITED::blitMask(mask, clip); | 
|  | return; | 
|  | } | 
|  |  | 
|  | int x = clip.fLeft; | 
|  | int y = clip.fTop; | 
|  | int width = clip.width(); | 
|  | int height = clip.height(); | 
|  | uint8_t* device = fDevice.getAddr8(x, y); | 
|  | const uint8_t* alpha = mask.getAddr8(x, y); | 
|  | SkShader::Context* shaderContext = fShaderContext; | 
|  |  | 
|  | SkPMColor*  span = fBuffer; | 
|  |  | 
|  | while (--height >= 0) { | 
|  | shaderContext->shadeSpan(x, y, span, width); | 
|  | if (fXfermode) { | 
|  | fXfermode->xferA8(device, span, width, alpha); | 
|  | } else { | 
|  | for (int i = width - 1; i >= 0; --i) { | 
|  | device[i] = aa_blend8(span[i], device[i], alpha[i]); | 
|  | } | 
|  | } | 
|  |  | 
|  | y += 1; | 
|  | device += fDevice.rowBytes(); | 
|  | alpha += mask.fRowBytes; | 
|  | } | 
|  | } | 
|  |  | 
|  | /////////////////////////////////////////////////////////////////////////////// | 
|  |  | 
|  | SkA8_Coverage_Blitter::SkA8_Coverage_Blitter(const SkBitmap& device, | 
|  | const SkPaint& paint) : SkRasterBlitter(device) { | 
|  | SkASSERT(NULL == paint.getShader()); | 
|  | SkASSERT(NULL == paint.getXfermode()); | 
|  | SkASSERT(NULL == paint.getColorFilter()); | 
|  | } | 
|  |  | 
|  | void SkA8_Coverage_Blitter::blitAntiH(int x, int y, const SkAlpha antialias[], | 
|  | const int16_t runs[]) { | 
|  | uint8_t* device = fDevice.getAddr8(x, y); | 
|  | SkDEBUGCODE(int totalCount = 0;) | 
|  |  | 
|  | for (;;) { | 
|  | int count = runs[0]; | 
|  | SkASSERT(count >= 0); | 
|  | if (count == 0) { | 
|  | return; | 
|  | } | 
|  | if (antialias[0]) { | 
|  | memset(device, antialias[0], count); | 
|  | } | 
|  | runs += count; | 
|  | antialias += count; | 
|  | device += count; | 
|  |  | 
|  | SkDEBUGCODE(totalCount += count;) | 
|  | } | 
|  | SkASSERT(fDevice.width() == totalCount); | 
|  | } | 
|  |  | 
|  | void SkA8_Coverage_Blitter::blitH(int x, int y, int width) { | 
|  | memset(fDevice.getAddr8(x, y), 0xFF, width); | 
|  | } | 
|  |  | 
|  | void SkA8_Coverage_Blitter::blitV(int x, int y, int height, SkAlpha alpha) { | 
|  | if (0 == alpha) { | 
|  | return; | 
|  | } | 
|  |  | 
|  | uint8_t* dst = fDevice.getAddr8(x, y); | 
|  | const size_t dstRB = fDevice.rowBytes(); | 
|  | while (--height >= 0) { | 
|  | *dst = alpha; | 
|  | dst += dstRB; | 
|  | } | 
|  | } | 
|  |  | 
|  | void SkA8_Coverage_Blitter::blitRect(int x, int y, int width, int height) { | 
|  | uint8_t* dst = fDevice.getAddr8(x, y); | 
|  | const size_t dstRB = fDevice.rowBytes(); | 
|  | while (--height >= 0) { | 
|  | memset(dst, 0xFF, width); | 
|  | dst += dstRB; | 
|  | } | 
|  | } | 
|  |  | 
|  | void SkA8_Coverage_Blitter::blitMask(const SkMask& mask, const SkIRect& clip) { | 
|  | SkASSERT(SkMask::kA8_Format == mask.fFormat); | 
|  |  | 
|  | int x = clip.fLeft; | 
|  | int y = clip.fTop; | 
|  | int width = clip.width(); | 
|  | int height = clip.height(); | 
|  |  | 
|  | uint8_t* dst = fDevice.getAddr8(x, y); | 
|  | const uint8_t* src = mask.getAddr8(x, y); | 
|  | const size_t srcRB = mask.fRowBytes; | 
|  | const size_t dstRB = fDevice.rowBytes(); | 
|  |  | 
|  | while (--height >= 0) { | 
|  | memcpy(dst, src, width); | 
|  | dst += dstRB; | 
|  | src += srcRB; | 
|  | } | 
|  | } | 
|  |  | 
|  | const SkBitmap* SkA8_Coverage_Blitter::justAnOpaqueColor(uint32_t*) { | 
|  | return NULL; | 
|  | } |