blob: 09881d3f65b9f30b692421cb618f7e4ff6f554a3 [file] [log] [blame]
/*
* Copyright 2022 Google LLC
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "src/gpu/graphite/PaintParams.h"
#include "include/core/SkShader.h"
#include "src/core/SkBlenderBase.h"
#include "src/core/SkKeyContext.h"
#include "src/core/SkKeyHelpers.h"
#include "src/core/SkPaintParamsKey.h"
#include "src/core/SkPipelineData.h"
#include "src/core/SkUniform.h"
#include "src/shaders/SkShaderBase.h"
namespace skgpu::graphite {
PaintParams::PaintParams(const SkColor4f& color,
sk_sp<SkBlender> blender,
sk_sp<SkShader> shader)
: fColor(color)
, fBlender(std::move(blender))
, fShader(std::move(shader)) {}
PaintParams::PaintParams(const SkPaint& paint)
: fColor(paint.getColor4f())
, fBlender(paint.refBlender())
, fShader(paint.refShader()) {}
PaintParams::PaintParams(const PaintParams& other) = default;
PaintParams::~PaintParams() = default;
PaintParams& PaintParams::operator=(const PaintParams& other) = default;
std::optional<SkBlendMode> PaintParams::asBlendMode() const {
return fBlender ? as_BB(fBlender)->asBlendMode()
: SkBlendMode::kSrcOver;
}
sk_sp<SkBlender> PaintParams::refBlender() const { return fBlender; }
sk_sp<SkShader> PaintParams::refShader() const { return fShader; }
void PaintParams::toKey(const SkKeyContext& keyContext,
SkPaintParamsKeyBuilder* builder,
SkPipelineDataGatherer* gatherer) const {
if (fShader) {
as_SB(fShader)->addToKey(keyContext, builder, gatherer);
} else {
SolidColorShaderBlock::BeginBlock(keyContext, builder, gatherer, fColor.premul());
builder->endBlock();
}
if (fBlender) {
as_BB(fBlender)->addToKey(keyContext, builder, gatherer);
} else {
BlendModeBlock::BeginBlock(keyContext, builder, gatherer, SkBlendMode::kSrcOver);
builder->endBlock();
}
if (gatherer) {
if (gatherer->needsLocalCoords()) {
#ifdef SK_DEBUG
static constexpr SkUniform kDev2LocalUniform[] = {{ "dev2Local", SkSLType::kFloat4x4 }};
UniformExpectationsValidator uev(gatherer,
SkSpan<const SkUniform>(kDev2LocalUniform, 1));
#endif
gatherer->write(keyContext.dev2Local());
}
}
SkASSERT(builder->sizeInBytes() > 0);
}
} // namespace skgpu::graphite