| uniform half4 testInputs; |
| uniform half4 colorGreen, colorRed; |
| |
| half4 main(float2 coords) { |
| int4 intValues = int4(testInputs * 100); |
| int4 intGreen = int4(colorGreen * 100); |
| |
| int4 expectedA = int4(-125, 0, 50, 50); |
| int4 expectedB = int4(-125, 0, 0, 100); |
| return (min(intValues.x, 50) == expectedA.x && |
| min(intValues.xy, 50) == expectedA.xy && |
| min(intValues.xyz, 50) == expectedA.xyz && |
| min(intValues.xyzw, 50) == expectedA.xyzw && |
| min(intValues.x, intGreen.x) == expectedB.x && |
| min(intValues.xy, intGreen.xy) == expectedB.xy && |
| min(intValues.xyz, intGreen.xyz) == expectedB.xyz && |
| min(intValues.xyzw, intGreen.xyzw) == expectedB.xyzw) ? colorGreen : colorRed; |
| } |